To indicate where something is to be done. To "mark the pocket" means to indicate which pocket you intend to sink an object ball.
Technique using different wood inlays to create picture designs on the butt of the cue.
Also massé shot. A steep curve or complete reversal of cue ball direction without the necessity of any rail or object ball being struck, due to extreme spin imparted to the cue ball by a steeply elevated cue. For Example: shooting with extreme english by holding the cue at a position of 30-90 degrees while applying left or right spin.
The overall competition between two players, two pairs of players or two teams of players, usually consisting of a predetermined number of frames or games (sometimes organized into rounds).
The ball required to guarantee victory in a match. Sometimes used figuratively to mean the last difficult ball required (chiefly British and usually used in multi-frame matches, particularly snooker).
Also simply maximum. In snooker, the highest break attainable with the balls that are racked; usually 147 points starting by potting fifteen reds, in combination with blacks, and clearing the colours. Also called a 147 (one-four-seven). In six-red snooker, the maximum break is only 75 points, due to fewer red balls and thus fewer black-scoring opportunities.
Also called a rake. A special stick with a grooved, slotted or otherwise supportive end attachment that helps guide the cue stick - a stand-in for the bridge hand. It is usually used only when the shot cannot be comfortably reached with a hand bridge. Often shortened to bridge or called a bridge stick. An entire class of different mechanical bridges exist for snooker, called rests (see that entry for details), also commonly used in blackball and English billiards.
A stroke in which the cue's tip glances or slips off the cue ball not effectively transferring the intended force. Usually the result is a bungled shot. Common causes include a lack of chalk on the cue tip, a poorly groomed cue tip and not stroking straight through the cue ball, e.g. because of steering.
16d 5h 8m 3s
25d 3h 15m 8s
13d 8h 58m 7s
In snooker, a shot where a player fouls by missing the ball on altogether. The miss rule allows for his opponent to have the player play exactly the same shot again, or at least as accurately as the referee is able to reproduce the ball positions. A miss usually occurs when a player makes an unsuccessful attempt at escaping from a snooker. It is a controversial rule aimed at formally discouraging deliberate fouls. In professional snooker, a referee will almost always call a miss on any foul where the player misses the ball on altogether, regardless of how close the player comes to hitting it, however no miss can be called when either of the players requires snookers to win the frame. If a player is called for a miss three times in a single visit while not snookered, he forfeits the frame; to avoid this, players almost always play an easy hit on their third attempt, even if it is likely to leave a chance for the opponent.
Describing a difficult pot: "the awkward cueing makes this shot missable."
Also money-added. Said of a tournament in which the pot of money to pay out to the winner(s) contains sponsor monies in addition to competitor entry fees. Often used as an adjective: "a money-added event".
Name for the ball that when pocketed, wins the game, or any ball that when made results in a payday such as a way in the game of Chicago.
The table reserved for games played for money or the best table in the house. This table is always of better quality and regularly maintained. Money tables are most commonly reserved for big action.
1- This is a knowledgeable shot showing skill on the movement of the cue ball.
2- This is an experienced one pocket pool player that shows extraordinary skill at coordinating the cue balls and object balls for safety plays.
When the tip of the cue begins to hang over the sides of the ferrule from constant use. This is the action of mushrooming, and it is important to use a tip tool to reshape the tip to fit the ferrule.
8 Random Essential Billiards Terms
An attempt of a legal clean shot (not a slop shot) that goes badly wrong due to improper stroke, stance, table position or table conditions in which the result of the shot is completely unexpected and not what was predicted at all.
A style of game play in which as many players are allowed to join as the participants choose, and anyone can quit at any time. The term, most often used in the context of gambling, is borrowed from poker. The folk games three-ball and killer are usually played as open ring games, as is Kelly pool.
By extension, a multi-player game that anyone may initially join, but which has a fixed roster of competitors once it begins, is sometimes also called a ring game. Cutthroat is, by its nature, such a game. A famous regular ring game event of this sort is the Grady Mathews-hosted six-player, $3000-buy-in ring ten-ball competition at the annual Derby City Classic.
A nine-ball ring game is played by more than two players. Safeties are not allowed.
Actual wire or string with multiple beads strung (like an abacus) used for keeping score. Points "on the wire" are a type of handicap used, where a weaker player will be given a certain number of points before the start of the game.
12d 21h 29m 35s
16d 4h 32m 19s
5d 23h 21m 11s
A slang term for a cue, usually used with "piece", as in "that's a nice piece of wood".
The break box is a zone in the "kitchen" of the head (British: bottom) of the table, from which the break shot must be taken with the cue ball,
This is a player who has the ability to make difficult shots in one pocket, because they are likely proficient at other pool games first.
Artistic pool is a trick shot competition, inspired by the related discipline of artistic billiards.
The person in charge of the game whose primary role is to ensure adherence by both players to the appropriate rules of the game being played. Other duties of the referee include racking each frame, re-spotting balls during the course of a game, maintaining the equipment associated with the table (e.g. keeping the balls clean), controlling the crowd and, if necessary, controlling the players. Formerly sometimes referred to as the umpire.