This is to direct the cue ball by barely contacting an object ball.
Describes tightly woven and well-used (but clean) billiard table cloth (baize), upon which the balls move quickly and roll farther, as they experience less friction than with fuzzy or dirty cloth. May be used more extendedly, as in "this is a really fast table". Fast cloth makes draw (screw) shots somewhat less effective, as there is less purchase for the cue ball's back spin. By the same token, slide and stop shots are easier on fast cloth because it is so comparatively smooth.
Hitting the object ball with not enough of a cut angle; hitting the object ball too full or "fat". It is a well-known maxim that overcutting is preferable to undercutting.
A very thin cut shot in which the cue ball just brushes the edge of an object ball. "Feather" by itself can be both noun and verb (e.g. "feathering the ball").
Feel generally refers to that elusive quality that makes one cue feel special or superior to another. In essence, it is the cumulative effect of all of a cues characteristics, including weight, shaft diameter, balance, grip material, length, etc. It can vary greatly from one player to another. A cue that feels great to one player does not necessarily fell good to another.
Same as cloth (deprecated; it is factually incorrect).
A sleeve, fitted onto the lathed-down tip end of the cue, made from fiberglass, phenolic resin, brass, ivory, horn or antler, melamine, plastic, or other rigid material, upon which the cue tip is mounted and which protects the shaft wood from splitting from impact with the cue ball.
This is an object sometimes placed underneath the cue tip.
Often times a protective finish is applied to a cue stick after construction. A UV polyurethane is common, and this helps to protect the cue from fading and dings.
3d 13h 40m 35s
6d 13h 8m 32s
29d 19h 50m 58s
Common slang in the US for a cheap, poorly made cue. Compare wood.
Refers to a person gambling when he has no money. As in, "That jerk can't pay up, he was shooting air barrels the whole time".
Either to hit the balls hard with no intention in mind other than to get lucky (or 'hit-and-hope'), or to shoot hard at the money ball ball with the same intention. Compare slop and fluke.
A foul where the rules are blatantly, intentionally violated, with a stiffer penalty (e.g., loss of game) than normal.
This is a creative game played between four players, using hands instead of cue sticks. The goal is to shoot as many balls as possible into the diagonally opposing corner pocket you are standing behind. The shooting is done taking turns and rotating counter clockwise. When misses on the pocket occur, the ball is open game to be stolen and pocketed in the new opposing pocket during the new owners turn. Ties are decided by lagging with the hands, and the winner of one game is the first to shoot in the next.
A low hit on the cue ball (but not as low as normal draw), often used to change the cue ball's angle of deflection off the object ball.
In snooker, a situation during a frame in which the first line of the remaining reds grouped together, where the original pack was, are in a straight horizontal line. This has implications when opening the pack, as a full-ball contact off the top cushion will usually cause the cue-ball to stick to the red and fail to develop a potting opportunity.
A shot that has a positive outcome for the player, although it was not what the player intended. Examples of flukes include an unexpected pot off several cushions or other balls having missed the pocket aimed for, or perhaps a lucky safety position after having missed a pot. Compare fish and slop; contrast mark (sense 3) and call. It is customary to apologise to one's opponent if one does this.
This term refers to a low percentage one pocket shot.
The forward rotation of the cue ball that results from a follow shot. Also known as top spin or top, follow is applied to the cue ball by hitting it above its equator, causing it to spin more rapidly in the direction of travel than it would simply by rolling on the cloth from a center-ball hit. Follow speeds the cue ball up, and widens both the carom angle after contact with an object ball, and angle of reflection off a cushion.
3d 14h 23m 48s
4d 22h 7m 4s
23d 23h 55m 41s
A shot in which the cue ball is struck above its equator with sufficient top spin to cause the cue ball to travel forward after it contacts an object ball. When a cue ball with follow on it contacts an object ball squarely (a center-to-center hit), the cue ball travels directly forward through the space previously occupied by the object ball (and can sometimes even be used to pocket a second ball). By contrast, on a cut shot, a cue ball with follow on it will first travel on the tangent line after striking the object ball, and then arc forward, widening the carom angle.
This is a shot where the cue ball follows directly behind the sunk object ball into the pocket right after it falls.
On a shot, the extension of the cue stick through the cue ball position during the end of a player's stroke in the direction originally aimed.
Chiefly American: The half of the table in which the object balls are racked (in games in which racked balls are used). This usage is conceptually opposite that in British English, where this end of the table is called the top. Contrast head.
Chiefly American: The cushion on the foot rail. Compare top cushion; contrast head cushion.
Chiefly American: The short rail at the foot of the table. Frequently used imprecisely, to mean foot cushion. Compare top rail; contrast head rail.
The point on the table surface over which the apex ball of a rack is centered (in most games). It is the point half the distance between the long rails' second diamonds from the end of the racking end of the table. The foot spot is the intersection of the foot string and the long string, and is typically marked with a cloth or paper decal on pool tables.
An imaginary line running horizontally across a billiards table from the second diamond (from the foot end of the table) on one long rail to the corresponding second diamond on the other long rail. The foot string intersects the long string at the foot spot. It is rarely drawn on the table.
Also known as a "power draw", means applying very powerful draw on the cue ball thereby causing the maximum amount of draw.
1- Applying very powerful follow on the cue ball thereby causing the maximum amount of follow.
2- A powerful follow shot with a high degree of top spin on it; usually when the object ball being hit is relatively close to the cue ball and is being hit very full; also known as "prograde top spin" or "prograde follow" (when referring to the action on the shot rather than the shot per se), and as a "jenny" in Australia.
10d 23h 32m 7s
3d 20h 18m 22s
25d 20h 11m 59s
Same as cheating the pocket. Principally used in snooker.
On two piece cues, the area of the cue between the joint and the wrap.
Same as follow (top spin).
Sometimes interchangeable with scratch, though the latter is often used only to refer to the foul of pocketing the cue ball. A violation of a particular game's rules for which a set penalty is imposed.
A player who was not shooting well during a match but suddenly turns it around and starts playing better and more accurately. e.g. "He was misisng everything for the first part of the match, then found a stroke to come back and win."
This is a shot in one pocket pool where you simple aim at a cluster of balls near your opponents pocket to attempt to make something good happen out of desperation because other shots are not feasible.
A player's turn at the table, also known as an inning.
In snooker, after particular fouls are committed, the referee can call a "free ball." This allows the next player to assign any ball as "ball on" if he or she is shooting next.
When a successful non penalized break is achieved which gives the object balls a broad spread on the table.
This is a very easy and safe shot to execute in the game of one pocket.
4d 21h 25m 13s
6d 12h 43m 44s
16d 15h 58m 30s
Also known as Free-stroking. This is slang for when a player begins to play untroubled and relaxed because they have built up a substantial lead.
When a ball is in firm contact with a cushion or another ball.
When the contact between the cue ball and object ball is dead center.
This is a kind of cue made of only two pieces of wood, and joined together using an advanced adhesive along the points of the cue. This connection gives the cue a flawless look and a fluid feel when shooting.