In snooker, the lowest-value colour ball on the table, being worth two points. It is one of the baulk colours.
In blackball, one of two groups of seven object balls that must be potted before the eight ball; compare stripes; contrast red ball.
24 Random Essential Billiards Terms
Refers to a person gambling when he has no money. As in, "That jerk can't pay up, he was shooting air barrels the whole time".
The ball meant to be struck and sunk in your called shot.
A cross-corner bank shot from one end of the table to the other (i.e. across the center string). Long banks are considerably more difficult, because of the smaller margin for error due to distance and angle widening, than cross-side banks and short cross-corner banks from the same end of the table.
The collar is the portion of the joint that is attached to the top of the forearm. This is often stainless steel, wood, ivory, or molded phenolic resin, but in any case, made out of a solid material. This portion of the cue is glued on and threaded to reinforce the pin at the end of the shaft, and to offer a stabilized shot out of its solid construction.
Same as angle of reflection.
The ACS Canadian affiliate organization, the Canadian Cue Sport Association.
Also simply maximum. In snooker, the highest break attainable with the balls that are racked; usually 147 points starting by potting fifteen reds, in combination with blacks, and clearing the colours. Also called a 147 (one-four-seven). In six-red snooker, the maximum break is only 75 points, due to fewer red balls and thus fewer black-scoring opportunities.
Also straight eight-ball. Same as bar pool. Not to be confused with the games of straight pool or straight rail.
This is what happens when a player sends the cue ball into a cluster of balls that will in turn spread out in an unpredictable fashion.
11d 6h 54m 24s
2d 12h 27m 47s
25d 18h 15m 50s
This is an imaginary player that you can attempt to run a rack against when playing a practice or training game.
A players skill level, ball advantage or match advantage when using a handicapping system.
Named after Chicagoan J. E. Parker, it is a 3½ × 7 inch box drawn on a balkline table from the termination of a balkline with the cushion, thus defining a restricted space in which only a set number of points may be scored before one ball must be driven from the area. Now supplanted by anchor spaces, it was developed to curtail the effectiveness of the anchor nurse, which in turn had been invented to exploit a loophole in balkline rules: so long as both object balls straddled a balkline, there was no restriction on counts, as each ball lay in a separate balk space.
This is a shot on the cue ball that will push through to a frozen ball on the cue ball. If the contact is made on the object ball while the cue stick is still contacting, essentially pushing the second ball, then it is usually considered a foul.
To play even; without a handicap. Also called heads up.
As an adjective or compound noun: push-out. A rule in many games (most notably nine-ball, after and only after the break shot), allowing a player to "push out" the cue ball to a new position without having to contact any ball, much less pocket one or drive it to a cushion, but not counting any pocketed ball as valid (other foul rules apply, such as double hits, scratching the cue ball, etc.), with the caveat that the opponent may shoot from the new cue ball position or give the shot back to the pusher who must shoot from the new position. In nine-ball particularly, and derived games such as seven-ball and ten-ball, pocketing the money ball on a push-out results in that ball being respotted (which can be used to strategic advantage in certain circumstances, such as when the break leaves no shot on the ball-on, and failure to hit it would give the incoming player an instant-win combination shot on the money ball).
Random method for pairing of opponents when setting up a bracket system for a tournament.
This is the ball that sits in the front, or apex, position in the rack.
Also known as joint caps. Plugs that screw into/onto the threads of a joint when a two-piece cue is broken down to keep foreign objects and moisture from contacting the joint mechanism.
16d 13h 17m 20s
25d 15h 11m 51s
8d 15h 54m 16s
One of two sharp, jutting curves of the cushions either side of a pocket at the points where cushion and pocket meet, forming the jaws of the pockets. Also known as a point, a tittie or a horn.
You can cheat the pocket by angling your shot to go in at the right or left of the pocket opening when sinking a shot. This permits the cue ball to strike the object ball at a different contact point than the most obvious one.
Usually a one-piece cue freely available for use by patrons in bars and pool halls.
The deciding match between two tied opponents. Compare hill, hill.
This is to win a game by pocketing enough balls before you opponent.