Definition of wild

When a ball is given as a handicap it often must be called (generally tacit). A wild handicap means the ball can be made in any manner specifically without being called.

24 Random Essential Billiards Terms

Two or more object balls that are touching or are close together.
This is to step up to the table and successfully execute a difficult shot.
Pocket openings that are significantly wider than are typical and thus allow shots hit with a poor degree of accuracy to be made that would not be pocketed on a table with more exacting pocket dimensions.
A stroke in which the cue's tip glances or slips off the cue ball not effectively transferring the intended force. Usually the result is a bungled shot. Common causes include a lack of chalk on the cue tip, a poorly groomed cue tip and not stroking straight through the cue ball, e.g. because of steering.
When a ball goes into a pocket then pops back out. It really is not witchcraft, but is usually because the pocketed ball was traveling to fast and either ricocheted off the back or sides of the pocket opening. Sometimes,on tables with plastic inserts, the object ball can bounce out from the bottom of the pocket.
This is a player who has the ability to make difficult shots in one pocket, because they are likely proficient at other pool games first.
An abrasive tip tool used as a grinder to roughen the cue tip to better hold chalk after it has become hardened and smooth from repeated impacts with the cue ball. Tappers serve the same purpose, but are used differently. Similar to a shaper, but shallower and less rough.
When the cue ball is tucked behind the corner of a pocket, therefore not allowing a direct shot at the object ball without it bouncing of the corner of the rail.
The game of snooker. This is a very demanding game that isn't played as often in the U.S. as it is in other countries. The table needed is slightly larger, and there are 15 red object balls needed in addition to six color balls. After the balls are set up according to the rules, play resumes in turns with points scored as one on each red ball, and as is denoted with each other colored ball sunk. This is a challenging game that demands skill and excellent execution.
To leave the opponent (accidentally or by means of a safety) so that a certain shot on a preferred object ball cannot be played directly in a straight line by normal cueing. It most commonly means that the object ball cannot be hit, because it is hidden by another ball or, more rarely, the knuckle of a pocket (see corner-hooked). It can also refer to the potting angle or another significant point of contact on the object ball, blocking an otherwise more straightforward shot, even if an edge can be seen. A common related adjective describing a player in this situation is snookered. Also known as "to hook", for which the corresponding adjective "hooked" is also common. See also free ball.
An instance of this situation (e.g. "she's put him in a difficult snooker"). A player can choose a range of shots to get out of a snooker; usually a kick shot will be implemented but semi-massés are often preferred, and in games where it is not a foul, jump shots may be employed that often yield good results for skilled players. "Snooker" is used loosely (when used at all; "hook" is favored) in the US, but has very specific definitions and subtypes (such as the total snooker) in blackball.
A set of paired balls in the game of cribbage pool that have a number value which combined equal 15. For example, the 8 ball and the 7 ball added together equal 15 and thus constitute one cribbage if pocketed in succession.
Describes lucky or unlucky "rolls" of the cue ball; "I had good rolls all night; "that was a bad roll." However, when said without an adjective ascribing good or bad characteristics to it, "roll" usually refers to a positive outcome such as in "he got a roll".
The roll: same as the lag.
To enter the loser bracket in a double elimination tournament, or otherwise slip in standing in other tournament formats (i.e., to lose a game/frame/round/match, but still remain in the competition).
This is to execute a shot where the cue ball is controlled perfectly and stops where you want it to exactly.
A Baulk line is line drawn across the table 29 inches from the bottom cushion and parallel to that cushion.
This is a very easy and safe shot to execute in the game of one pocket.
Also topspin, top-spin, top. Same as follow. Contrast bottom spin, back spin.
Also lows, low, low ones. In eight-ball, to be shooting the solid suit (group) of balls (1 through 7); "you're low, remember", "you're low balls" or "I've got the lows." Compare solids, reds, little, spots, dots, unders; contrast high.
A misnomer for hand talc.
Also shake bottle, pea bottle, pill bottle, kelly bottle, tally bottle. The bottle used in various games to hold numbered peas, it is employed to assign random spots to players in a roster (such as in a tournament), or to assign random balls to players of a game.
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A break shot in which the object is to leave the incoming player with no shot or a very difficult shot, such as is normally employed in the opening break of straight pool. Cf. open break.
A directional pile created by the short fuzzy ends of fibers on the surface of cloth projecting upward from the lie and which create a favorable and unfavorable direction for rolling balls. The convention in most billiards games in which directional nap cloth is used is to brush the cloth along the table in the same direction of the nap, usually from the end that a player breaks. In snooker and UK eight-ball especially, this creates the effect of creep in the direction of the nap, the most-affected shot being a slow roll into a center pocket against the nap. It is commonly referred to in the fuller term "nap of the cloth." When nap is used in relation to woven cloths that have no directional pile, such as those typically used in the U.S. for pool tables, the term simply refers to the fuzziness of the cloth.
This is a unique game played on a table with smaller pockets. The balls are racked in a typical pyramid, but after the break any ball can be the cue ball, and you can score by hitting a ball in or by putting the ball in after bouncing it from another object ball.
Any shot where the cue ball stops immediately after hitting an object ball. Generally requires a full hit.
This refers to the distance of deflection that the ball comes off of the cue stick after a hit is applied with side spin on it.