Definition of warped

This term refers to a cue stick that is bent or warped, so that the straightness, or lack thereof, of the cue offers less than ideal play. This can occur from storing the cue in the wrong atmosphere, i.e. too warm or humid, or from the quality of wood used during construction. Some cues are coated with fiberglass, carbon fiber or graphite in order to avoid warping.

24 Random Essential Billiards Terms

This is a long distance shot that is given to your opponent as a challenge to make because it often works well as a safety (defense) when a better one is not available.
A joint type which makes it possible to screw and unscrew the butt and shaft very quickly; faster than standard threads.
This refers to a shot that is not banked, does not hit a rail and goes into the pocket without contacting any other balls on the table.
This is an instance when the person not taking their turn interferes with the game play, this is recorded as a foul.
A set practice routine.
In British terminology, a bank shot.
To bungle a shot in a manner that leaves the table in such a fortuitous position for the opponent that there is a strong likelihood of losing the game or match. Contrast sell out.
A shot where the cue ball must hit the object ball so as to make it travel out of a straight line, at a different angle, toward its destination.
A common way to keep track of games won when playing for small money is to use a coin that is placed under the rail next to the diamonds on the rail. The center diamond at the head of the table is taken as zero, and each diamond from that is considered to be one game. To go 'around the world' is to beat your opponent so badly that the coin travels all the way around the diamonds on the table.
The useless but common practice of contorting one's body while a shot is in play, usually in the direction one wishes a ball or balls to travel, as if in the vain hope that this will influence the balls' trajectories; the term is considered humorous.
To contact the chosen object ball in such a way to make it bank off a rail before being pocketed.
This technique works to keep your shot aligned by eyeing your shot above the table, and then locking your chin into position as you lower down to take your shot.
This is a table that offers poor conditions for play; it is either dirty, wet, or overall poor quality.
Deviation of a ball from its initial direction of travel. Often the result of a poor-quality table and may be an artifact of the cloth, the bed, a ball with uneven weight distribution, or simply the floor the table stands on being uneven.
Sometimes interchangeable with scratch, though the latter is often used only to refer to the foul of pocketing the cue ball. A violation of a particular game's rules for which a set penalty is imposed.
A shot that has a positive outcome for the player, although it was not what the player intended. Examples of flukes include an unexpected pot off several cushions or other balls having missed the pocket aimed for, or perhaps a lucky safety position after having missed a pot. Compare fish and slop; contrast mark (sense 3) and call. It is customary to apologise to one's opponent if one does this.
The desired angle that must be created between the path of the cue ball and the path of the object ball upon contact to pot the object ball. It is usually measured to the center of the pocket. See also aiming line.
The precise center of the pool table.
Same as break.
This refers to the distance of deflection that the ball comes off of the cue stick after a hit is applied with side spin on it.
Three equally spaced diamonds are normally between each pocket on a pool table. On a carom table, the pockets themselves are replaced by additional diamonds. Diamonds get their name from the shape of the markings traditionally used; though many today are round, square, etc., these rail markings are still referred to as "diamonds".
Describes a cue ball sliding on the cloth without any top spin or back spin on it.
In blackball, a situation where the player cannot see any of the balls she/he wants to hit due to obstruction by other balls or the knuckle of a pocket. The player must call "total snooker" to the referee, which allows a dispensation to the player from having to hit a cushion after contacting the object ball, which is otherwise a foul.
This is an imaginary line that separates the halves of the table by crossing at the middle of the side of pockets.
This is a ball that is left in a position that allows an easy shot, while time is spent working with other balls to better your position in the game.