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Definition of Two shot carry

A rule in blackball whereby after an opponent has faulted and thus yielded two shots, if the incoming shooter pots a ball on the first shot, (s)he is still allowed to miss in a later shot and take a second shot in-hand (from the "D" or from baulk, or if the opponent potted the cue ball, from anywhere)—even on the black, in most variants. Also called the "two visits" rule; i.e., the two penalty shots are considered independent visits to the table, and the limiting variants discussed at two shots below cannot logically apply.
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24 Random Essential Billiards Terms

CPA is the acronym for the Canadian Poolplayers Association. The CPA is the Canadian league of the APA (The American Poolplayers Association)
Any game which uses a rack composed of less than 15 balls.
Also double-century break. In English billiards, a break of 200-299 points (i.e. double a century). Larger multi-centuries are regularly achieved. Rare in amateur play, triple centuries are routine, and quadruples not uncommon at World Professional Billiards Championships; 2007 winner Mike Russell shot four triples in the final round alone, while of sixteen competitors, three shot quadruple centuries (one once, one twice, and Russell three times). Quintuple centuries are rare even at the professional level, with only the 494 shot by nine-time World Champion Russell (who has more such titles than any other player in history as of 2007) coming close in that event. World Champion Geet Sethi holds the world record, at a duodectuple century (and then some) of 1276 consecutive points."
To intentionally rebound the cue ball off both of the pocket points to achieve position.
New Zealand Billiards and Snooker Association.
Balls remain unmoved after a player's shot.
A ball hanging over the edge of a pocket.
In three cushion billiards, the most standard shot where the third ball is advantageously placed in a corner.
To fail to make a legal shot.
Successive games won without the opponent getting to the table; a five-pack would be a package of five games.
To intentionally lose a game, e.g. to disguise one's actual playing ability. An extreme form of sandbagging. See also hustle. See also Match fixing for the synonym "tank", used in sports more generally.
A gentle tap of the cue ball with the intention of getting it as tight as possible behind another ball, in the hope of a snooker. It is most common in the game of snooker, and is illegal in many pool games, in which on every shot a ball must either be pocketed, or some ball must contact a cushion after the cue ball has contacted an object ball.
Same as cheating the pocket. Principally used in snooker.
This is a match where a player must win so many games more than the other player in order to win the match.
When two or more object balls are frozen or nearly frozen, such that cue-ball contact with one object ball, without the necessity of great accuracy, will almost certainly pocket an intended object ball in the cluster. The most common form of dead arrangements are the dead combination or dead combo (a combination shot in which contact with the first object ball will pocket another one), and the dead kiss, in which contact with the first object ball will pocket it off of another one. See also wired.
Same as back spin.
A common way to keep track of games won when playing for small money is to use a coin that is placed under the rail next to the diamonds on the rail. The center diamond at the head of the table is taken as zero, and each diamond from that is considered to be one game. To go 'around the world' is to beat your opponent so badly that the coin travels all the way around the diamonds on the table.
Sandbagging, in any handicapped sport, is the unethical practice of deliberately playing below your ability in order to alter your handicap so it does not reflect your true ability.
Also shot to nothing. A British term for a shot in which a player attempts a difficult pot but with safety in mind, so that in the event of missing the pot it is likely that the opponent will not make a meaningful contribution, and will probably have to reply with a safety. The meaning refers to lack of risk, i.e. at no cost to the player ("for nothing" or coming "to nothing"). Compare two-way shot.
A player who was not shooting well during a match but suddenly turns it around and starts playing better and more accurately. e.g. "He was misisng everything for the first part of the match, then found a stroke to come back and win."
A reference to the amount of English applied to the object ball from the cue ball.
This is placed on a ball by hitting it slightly below center. This action makes the ball travel in a motion against its originally hit direction.
A form of doubles play in which the two team members take turns, playing alternating shots during an inning (i.e. each team's inning consists of two players' alternating visits, each of one shot only, until that team's inning ends, and the next team begins their alternating-shot turn.) Effective scotch doubles play requires close communication between team partners, especially as to desired cue ball position for the incoming player. Like "english", "scotch" is usually not capitalized in this context. The term is also used in bowling, and may have originated there.
Also striped ones, striped balls. The ball suit (group) of a fifteen ball set that are numbered 9 through 15 and have a wide colored bar around the middle. Compare bigs, highs, yellows, overs; contrast solids.