24 Random Essential Billiards Terms
The normal phenomenon where the object ball is pushed in a direction very slightly off the pure contact angle between the two balls. Caused by the friction imparted by the first ball sliding past or rotating against the other ball.
In snooker, a shot where a player fouls by missing the ball on altogether. The miss rule allows for his opponent to have the player play exactly the same shot again, or at least as accurately as the referee is able to reproduce the ball positions. A miss usually occurs when a player makes an unsuccessful attempt at escaping from a snooker. It is a controversial rule aimed at formally discouraging deliberate fouls. In professional snooker, a referee will almost always call a miss on any foul where the player misses the ball on altogether, regardless of how close the player comes to hitting it, however no miss can be called when either of the players requires snookers to win the frame. If a player is called for a miss three times in a single visit while not snookered, he forfeits the frame; to avoid this, players almost always play an easy hit on their third attempt, even if it is likely to leave a chance for the opponent.
Be in a game where either because of disparity in skill level, or because of a handicap given, it would be very difficult to lose.
A requirement under some pocket billiards rulesets that either an object ball be pocketed, or at least four object balls be driven to contact the cushions, on the opening break shot.
This is a version of double elimination tournament play that splits the field of competitors into two brackets that come together for a single elimination championship game.
This describes balls that are not able to be made in a pocket, either because they are high up on the table, in a different pocket, or in a cluster that makes the shot difficult. This condition of being out of play obviously exists on different difficulty levels.
Verb form: to shoot. The use of the cue to perform or attempt to perform a particular motion of balls on the table, such as to pocket (pot) an object ball, to achieve a successful carom (cannon), or to play a safety.
To intentionally miss a shot (that results in a foul) in order to create a position for the cue ball that makes it hard for the other player to execute their shot. Not to be confused with a "Safety", since a safety is a legal hit.
27d 7h 41m 29s
20d 7h 9m 26s
22d 10h 53m 56s
Successive games won without the opponent getting to the table; a five-pack would be a package of five games.
Also pro side of the pocket and missing on the professional (or pro) side of the pocket. Sometimes "of the pocket" is left off the phrase. To err on the side of overcutting a difficult corner pocket cut shot rather than undercutting in nine ball; "missing on the professional side of the pocket." So called because experienced players understand that on a thin cut, overcutting the object ball to a corner pocket will far more often leave the object ball in an unfavorable position for the incoming opponent than will an undercut, which often leaves the object ball sitting in front of or nearby the pocket it had been intended for on a miss. By contrast, in eight-ball, except when both players are shooting at the 8 ball, the incoming player after a miss is shooting for different object balls, so this maxim does not apply, and the opposite may be good strategy as, if the object ball stays near the pocket through an undercut, it is advantageously positioned for a subsequent turn and may block the opponent's use of the pocket.
Also solid, solid ones, solid balls. The non-striped ball suit (group) of a fifteen ball set that are numbered 1 through 7 and have a solid color scheme (i.e., not including the 8 ball). As in, "I'm solid", or "you've got the solids". Compare low, small, little, reds, spots, dots, unders; contrast stripes.
English Amateur Billiards Association. The EABA is the governing body of amateur billiards in England, and as such is responsible for organizing various tournaments and events.
When you have completed a shot by pocketing a ball into a pocket.
This is a long distance shot that is given to your opponent as a challenge to make because it often works well as a safety (defense) when a better one is not available.
In the eight-ball game variant blackball, also known as eight-ball pool, a differently colored but otherwise identical replacement for the red group (i.e., what would be the solids in an American-style pool ball set).
Nearly table-length distance between the cue ball and target object ball, or near cue and object balls and target pocket, i.e. a potentially difficult shot ("you sure left me a lot of green on that one").
The cloth covering the table.
This is an object ball that essentially covers up a path necessary for sinking the desired object ball.
A multi-game division of a match, as used in some league and tournament formats. For example, in a match between 2 teams of 5 players each, a 25-game match might be divided into 5 rounds of 5 games each, in which the roster of one team moves one line down at the beginning of each round, such that by the end of the match every player on team A has played every player on team B in round robin fashion.
A level of competition elimination in a tournament, such as the quarterfinal round, semifinal round and final round.
8d 14h 30m 25s
25d 5h 55m 10s
25d 10h 44m 44s
A stroking technique in which a player releases his gripping hand briefly and re-grasps the cue farther back on the butt just before hitting the cue ball.
This is a handicapping method where one player gets the break, and is allowed to choose any ball afterwards to put in their pocket.
The ease with which a player is generating cue power, due to well-timed acceleration of the cue at the appropriate point in a shot.
Also shot to nothing. A British term for a shot in which a player attempts a difficult pot but with safety in mind, so that in the event of missing the pot it is likely that the opponent will not make a meaningful contribution, and will probably have to reply with a safety. The meaning refers to lack of risk, i.e. at no cost to the player ("for nothing" or coming "to nothing"). Compare two-way shot.
A shot aimed so that the center of the cue ball is in line with the edge of the object ball, eclipsing half of the ball. "Hit it just a little thinner than half-ball." Assuming a cling does not occur, the shot will impart post-contact momentum on the object ball in a direction 30° (which is arcsin(1 - x), where x is the fraction of object ball eclipsed: ½ in this case) off the direction of the cue-ball's pre-contact momentum. Also notable because the carom angle the cue ball takes is more consistent than at other contact points.