Definition of spin

Basic cue tip contact points on the cue ball to impart various forms of spin. Top spin is also known as follow, side spin as english, and bottom spin as back spin, draw or screw.Rotational motion applied to a ball, especially to the cue ball by the tip of the cue, although if the cue ball is itself rotating it will impart (opposite) spin (in a lesser amount) to a contacted object ball. Types of spin include top spin, bottom or back spin (also known as draw or screw), and left and right side spin, all with widely differing and vital effects. Collectively they are often referred to in American English as "english". See also massé.

24 Random Essential Billiards Terms

Sometimes interchangeable with scratch, though the latter is often used only to refer to the foul of pocketing the cue ball. A violation of a particular game's rules for which a set penalty is imposed.
A joint type in which the butt and shaft screw together in a tight lock, resulting in a better shot with more hitting power.
Same as duck. Derives from an easily shot ball "hanging" in the pocket.
Describes a cue ball sliding on the cloth without any top spin or back spin on it.
Pronounced "No-Rango". A norengo refers to what should be an easy straight in shot where the object ball is usually very close to the pocket. But the shooter strikes the ball harder than they should and the result is the object ball rattling out of the pocket and a missed shot.
Also see Lorengo.
A description of play in carom billiards games in which the balls remain widely separated rather than gathered, requiring much more skill to score points and making nurse shots effectively impossible, and making for a more interesting game for onlookers. Most skilled players try to gather the balls as quickly as possible to increase their chances of continuing to score in a long run.

1.In pool games such as nine-ball, a specific handicap given (e.g., "what spot will you give me?").
2.In snooker, any of the six designated points on the table on which a colour ball is replaced after it has left the playing surface (usually after it has been potted).
3.An (often unmarked) point on the table, at the intersection of two strings. See foot spot, head spot, center spot for examples.
4.In UK eight ball, (when not playing with a reds-and-yellows colour ball set) any of the group of seven balls, other than the 8, that are a solid colour with just a circled number on the surface. In the US, these balls are usually referred to as solids or more colloquially as lows, littles or smalls, while British terms include dots and unders. Contrast stripes.
5.Alternate name for a table's diamonds.

1.In pool, return an illegally pocketed object ball to the table by placement on the foot spot or as near to it as possible without moving other balls (in ways that may differ from ruleset to ruleset).
2.In snooker, to return a colour ball to its designated spot on the table. Also called re-spot.
3.In nine-ball, the giving of a handicap to the opponent where they can also win by making a ball or balls other than the 9 ball (e.g. "she spotted me the seven ball").
4.In eight-ball, one-pocket and straight pool, the giving of a handicap to the opponent where they have to make fewer balls than their opponent does.
5.In some variants of pool, to place the cue ball on the head spot or as near to it as possible inside the kitchen/baulk, after the opponent has scratched.

This is a term to describe 100 break points in a game of snooker.
A British term describing when a ball is tight on the cushion and a player sends the cue ball to hit both the object ball and the rail at nearly the same time; the object ball, ideally, stays tight to the rail and is thus "velcroed" to the rail. Inside english is often employed to achieve this effect, hitting slightly before the ball. The movement of a ball just next to the rail (but not the shot described to achieve this movement) is called hugging the rail in both the UK and the US.
Also known as joint caps. Plugs that screw into/onto the threads of a joint when a two-piece cue is broken down to keep foreign objects and moisture from contacting the joint mechanism.
Used when describing perfect cue ball position play.
To shoot without taking enough warm-up strokes to properly aim and feel out the stroke and speed to be applied. One-stroking is a common symptom of nervousness and a source of missed shots and failed position.
Also goose neck rest. Same as swan.
Similar to run out, but more specific to making all required shots from the start of a rack. Also known as also break and run or break and dish.
This is your pocket for sinking balls in a one pocket game.
This describes a player who is not particular good at completing long shots. They may have other skills that help them in the game of one pocket pool, but when faced with long shots; their execution is less than perfect.
On two piece cues, the area of the cue between the joint and the wrap.
Exact opposite of fast, all senses.
In snooker, the colour ball worth 5 points, whose spot is at the center of the table.

An attempt of a legal clean shot (not a slop shot) that goes badly wrong due to improper stroke, stance, table position or table conditions in which the result of the shot is completely unexpected and not what was predicted at all.

The 5 out (meaning the player getting the handicap can win by making the 5, 6, 7, 8 or 9 balls).
Same as cue.
Used by itself often with "low" and "high": "that's a low-percentage shot for me", "I should really take the high-percentage one".
To move a ball (usually deliberately) from a safe position, e.g. close to the middle of a cushion or in a cluster, so that it becomes pottable.