Also spider rest. A type of rest, similar to a common American-style rake bridge but with longer legs supporting the head so that the cue is higher and can reach over and around an obstructing ball to reach the cue ball. See also swan.
24 Random Essential Billiards Terms
Also bigs, big balls, big ones. In eight-ball, to be shooting the striped suit (group) of balls (9 through 15); "you're big, remember", "you're big balls" or "I've got the big ones". Compare stripes, yellows, high, overs; contrast little.
This is to win a game by pocketing enough balls before you opponent.
This is to lay down the money on the table in a betting game before play begins to ensure pay up at the end.
In snooker, a situation where the scores are tied after all the balls have been potted, and the black ball is re-spotted and the first player to pot it wins. The players toss for the first shot, which must be taken with the cue ball in the D. A safety battle typically ensues, until an error allows a player to pot the black, or a fluke or a difficult pot is made.
This is a player that will regularly loose money to a particular player that is obviously a better player.
This is a ball that is left in a position that allows an easy shot, while time is spent working with other balls to better your position in the game.
Also on the lemon. Disguising the level of one's ability to play.
This is your pocket for sinking balls in a one pocket game.
12d 3h 16m 2s
12d 7m 28s
12d 50m 3s
Chiefly American: The cushion on the head rail. Compare bottom cushion; contrast foot cushion.
Chiefly British: bank shot played up and down the longer length of the table off a short rail and into a corner pocket, as opposed to the more common bank across the short length into a center pocket or corner.
The way in which a player holds the butt end of the cue stick.
The wrap of the cuestick where the hand is placed, also known as the "grip area."
Having the cue ball stop precisely where intended.
Having the cue ball stop at or near the center of the table on a forceful break shot (the breaking ideal in many games such as nine-ball);
1- A tip tool with fine, sharp points used to roughen the cue tip to better hold chalk after it has become hardened and smooth from repeated impacts with the cue ball. Tappers are firmly tapped on or pressed against the tip. Scuffers serve the same purpose, but are used differently.
Describes a shot where one has a chance to miscue. Usually heard in reference to long draw shots.
As in, "It's a tip-tapper!".
This is a play where the shot of the cue ball is meant to end up in a certain place to loose your turn, but makes the next attempt difficult for your opponent. The shot is turned over, but will often times lead to a foul, giving you the ball back with a different view or ball in hand. This "safety" play is important if your shot isn't ideal, and you are likely to turn the ball over anyway.
Hitting the object ball with not enough of a cut angle; hitting the object ball too full or "fat". It is a well-known maxim that overcutting is preferable to undercutting.
This is what is brought to the table if you are playing at your best potential.
Same as angle of reflection.
Same as gutter table. A table with a ball return system, as opposed to a drop pocket table.
28d 4h 48m 14s
21d 22h 25m 33s
5d 23h 4m 54s
The deciding match between two tied opponents. Compare hill, hill.
When two or more object balls are frozen or nearly frozen, such that cue-ball contact with one object ball, without the necessity of great accuracy, will almost certainly pocket an intended object ball in the cluster. The most common form of dead arrangements are the dead combination or dead combo (a combination shot in which contact with the first object ball will pocket another one), and the dead kiss, in which contact with the first object ball will pocket it off of another one. See also wired.
Also last pocket. A common rule in informal bar pool, especially bar/pub eight-ball, in which the money ball must be pocketed (potted) in the same pocket as the shooter's last object ball (each player may be said to eventually "own" a pocket, for the duration of the game, in which their 8 ball shot must be played if they have already run out their suit). The variant is not extremely common in the United States or the UK, but is near-universal in much of Latin America (where two cue ball scratches are permitted when attempting the 8 ball shot and count as simple fouls, with only a third scratch constituting a loss of game). Last pocket is also common in North Africa. Last-pocket rules require careful position play, and frequently result in bank and kick shots at the 8 ball.
Verb form: to shoot. The use of the cue to perform or attempt to perform a particular motion of balls on the table, such as to pocket (pot) an object ball, to achieve a successful carom (cannon), or to play a safety.
Hitting the object ball with too large of a cut angle; hitting the object ball too thin. It is a well-known maxim that overcutting is preferable to undercutting in many situations, as is more often leaves the table in a disadvantageous position on the miss than does an undercut. See also professional side of the pocket.