The game of snooker. This is a very demanding game that isn't played as often in the U.S. as it is in other countries. The table needed is slightly larger, and there are 15 red object balls needed in addition to six color balls. After the balls are set up according to the rules, play resumes in turns with points scored as one on each red ball, and as is denoted with each other colored ball sunk. This is a challenging game that demands skill and excellent execution.
To leave the opponent (accidentally or by means of a safety) so that a certain shot on a preferred object ball cannot be played directly in a straight line by normal cueing. It most commonly means that the object ball cannot be hit, because it is hidden by another ball or, more rarely, the knuckle of a pocket (see corner-hooked). It can also refer to the potting angle or another significant point of contact on the object ball, blocking an otherwise more straightforward shot, even if an edge can be seen. A common related adjective describing a player in this situation is snookered. Also known as "to hook", for which the corresponding adjective "hooked" is also common. See also free ball.
An instance of this situation (e.g. "she's put him in a difficult snooker"). A player can choose a range of shots to get out of a snooker; usually a kick shot will be implemented but semi-massés are often preferred, and in games where it is not a foul, jump shots may be employed that often yield good results for skilled players. "Snooker" is used loosely (when used at all; "hook" is favored) in the US, but has very specific definitions and subtypes (such as the total snooker) in blackball.
24 Random Essential Billiards Terms
In the UK, a long-distance shot played to pot a ball close to a pocket with heavy top spin, so that when the cue ball hits the cushion it bounces off but then stops due to the counteraction of the spin. It is not common in competitive play, being more of an exhibition shot.
Also shot to nothing. A British term for a shot in which a player attempts a difficult pot but with safety in mind, so that in the event of missing the pot it is likely that the opponent will not make a meaningful contribution, and will probably have to reply with a safety. The meaning refers to lack of risk, i.e. at no cost to the player ("for nothing" or coming "to nothing"). Compare two-way shot.
To give a handicap to an opponent where they have to win a specified number less games than the other player in order to triumph in the match. The name refers to posting games on the scorekeeping mechanism known as a wire, though it is employed when no actual use of the particular device is available or intended.
A shot in which the cue ball is potted after caroming off another ball. In snooker and most pool games doing this would be a fault (foul), but the move will score points in many games in which hazards (as such) apply, such as English billiards, or in the final or game point in Cowboy pool. The term derives from this hazard costing the player points in early forms of billiards.
To disguise the level of one's ability to play in various ways such as using a lemonade stroke; intentionally missing shots; making an uneven game appear "close"; purposefully losing early, inconsequential games. Sandbagging is a form of hustling, and in handicapped leagues, considered a form of cheating. See also dump and on the lemonade.
Named after Chicagoan J. E. Parker, it is a 3½ × 7 inch box drawn on a balkline table from the termination of a balkline with the cushion, thus defining a restricted space in which only a set number of points may be scored before one ball must be driven from the area. Now supplanted by anchor spaces, it was developed to curtail the effectiveness of the anchor nurse, which in turn had been invented to exploit a loophole in balkline rules: so long as both object balls straddled a balkline, there was no restriction on counts, as each ball lay in a separate balk space.
To elevate the back of the cue on a shot.
This is the imaginary line that a ball would need to follow in order for it to result in an effective bank shot.
A predetermined number of games, usually played for a specified sum of money. Contrast race (a predetermined number of wins). Informally, sets may refer to gambling more generally, as in "I've been playing sets all day", even when the format is actually races or single games.
16d 22h 47m 52s
18d 9m 29s
5d 1h 13m 13s
An agreement between two players in a tournament, one of whom will advance to a guaranteed money prize if the match is won, to give a certain percentage of that money to the loser of the match. Also known as a saver.
The way in which a player holds the butt end of the cue stick.
The wrap of the cuestick where the hand is placed, also known as the "grip area."
This is the act of keeping your ball location advantages the way they are, and not allowing your opponent to even things out in the game of one pocket.
Either of the two shorter rails of a billiards or pocket billiards table.
This is the portion of the butt of your cue just below the handle or wrap. This portion of the cue is made separately and often times cored out to ensure the proper weight balance within the full length of the cue. This portion of the cue is usually made with exotic wood that matches the wood in the forearm or in the points on the forearm. This section is used to highlight the design of the forearm, sometimes a re-creation, a reverse, or a rendition of the same pattern on a smaller scale.
Also on the lemon. Disguising the level of one's ability to play.
Same as angle of reflection.
This refers to a shot that is not banked, does not hit a rail and goes into the pocket without contacting any other balls on the table.
To intentionally hide one's "speed"; "he's on the stall."
To intentionally play slowly so as to irritate one's opponent. This form of sharking has been eliminated from many tournaments with a shot clock, and from many leagues with time-limit rules.
A pool table spread in which the balls are extremely easily positioned for a run out, and where little movement of the cue ball on each shot is necessary to obtain position on the next.
14d 6h 34m 22s
17d 6h 43m 21s
6d 3h 13m 20s
The profile of the shaft of the cue as it as it increases in diameter from the tip to the joint. A "fast" or "slow" taper refers to how quickly the diameter increases. A "pro" taper describes a shaft that tapers rapidly from the joint size to the tip size so as to provide a long, untapered stroking area.
This is the ball that sits in the front, or apex, position in the rack.
The angle at which a ball approaches a rail, as measured from the perpendicular to the rail.
This is a shot that is meant to remove one of your opponent's balls that lies near their pocket in the game of one pocket.
Also slop shot. A luck shot. Compare fish, fluke and Lorengo; contrast mark and call. Also sloppy. Descriptive of any game where the rules have been varied to allow luck shots not normally allowed or where no foul rules apply.