Billiards Vault

Definition of Single elimination

A tournament format in which a player is out of the tournament after a single match loss.

24 Random Essential Billiards Terms

This is the state after which the person returning the break has had the opportunity to catch and even the field after the breakers advantage.
Also semi-massé shot. A moderate curve imparted to the path of the cue ball by an elevated hit with use of english (side); or a shot using this technique. Also known as a curve (US) or swerve (UK) shot. Compare massé.
On two piece cues, the area of the cue between the joint and the wrap.
Also on the lemon. Disguising the level of one's ability to play.
Describes the propensity of pockets to more easily accept an imperfectly aimed ball shot at a relatively soft speed, that might not fall if shot with more velocity ("that ball normally wouldn't fall but he hit it at pocket speed"). The less sensitive to shot-speed that a pocket is, the "faster" it is said to be.
Describes the velocity of an object ball shot with just enough speed to reach the intended pocket and drop. "Shoot this with pocket speed only, so you don't send the cue ball too far up-table."
Same as back spin.
A player skilled at very thin cut shots, and shots in which a ball must pass cleanly through a very narrow space (such as the cue ball between two of the opponent's object balls with barely enough room) to avoid a foul and/or to pocket a ball. Such shots may be referred to as "surgery", "surgical shots", "surgical cuts", etc. (chiefly US, colloquial). See also feather (US) or snick (UK).
This is a table that offers poor conditions for play; it is either dirty, wet, or overall poor quality.
Billiard Congress of America. The official governing body for pocket billiards in the United States.
A player who was playing very well but suddenly starts playing badly. e.g. "He was making everything on every shot, then lost his stroke and couldn't hit anything, costing him the match."
Either of the two shorter rails of a billiards or pocket billiards table.
More commonly known as "straight pool", it was for many years the most popular game in pool and the game on which all World Championships were based.
14.1 is a call-shot game played with all 15 numbered balls and cue ball. Every ball pocketed counts as one point and a game is played to a agreed up score, generally 50, 100, or 150 points.
Traditional straight pool matches are played to 150 points.14.1 is also called "continuous pool" because, after the opening break, play continues until a player reaches the winning score. When only one numbered ball is left on the table, the remaining 14 are racked (with the apex ball missing), and play continues.
This is the act of looking over the stack, pile of balls in the middle of the table, to see if there are any opportunities in the game of one pocket.
Named after their innovator, legendary cuemaker George Balabushka, Bushka rings are decorative bands of material incorporated into pool cues, commonly just above the wrap area, in the form of ebony and ivory blocks, or sometimes other materials, alternating in a checked pattern.
This term is much like rain table and refers to a table is playing soggy due to humid conditions.
In APA, once a player has received at least 10 scores in a format, they will have established their skill level. Their established skill level can go up or down depending on their performance and is calculated by the APA's Equalizer Handicap System.
This is a method of handicapping that designates a wild ball for a lesser player to be able to pocket at any point during a game in order to win.
Also known as a "power draw", means applying very powerful draw on the cue ball thereby causing the maximum amount of draw.
To contact the chosen object ball in such a way to make it bank off a rail before being pocketed.
This is to miss your shot but either luckily or on purpose leave your opponent with nothing to shoot at.
This is a shot where the cue ball caroms off a number of balls in a pin ball, back and forth, fashion to achieve a shot.
This is to intentionally foul by slightly moving the ball, or playing another type of illegally defensive shot in a game where the ball is just turned over to the other player. Like in one pocket, you still take the foul, but can leave the other player with a challenging shot.
The point in match play where both players (or teams) need only one more game (frame) victory to win the match or race.
A unit of scoring, in games such as snooker and straight pool with numerical scoring.
A unit of scoring, in team matches in leagues that use numerical scoring instead of simple game/frame win vs. loss ratios.
Another term for knuckle / tittie.