Billiards Vault

Definition of Side spin

Also sidespin, side-spin, side. spin placed on the cue ball when hit with the cue tip to the left or right of the ball's center; usually called english in American usage. See english, in its narrower definition, for details on the effects of side spin.

24 Random Essential Billiards Terms

Four-ball is a carom billiards game. The game is played on a pocketless table with four balls, usually one light red, one dark red, and two whites (or just two reds and two whites). Each player is assigned one of the white balls as his own cue ball. A point is scored when a shooter caroms on any two other balls. Two points are scored when the player caroms on each of the three other balls.
The rules played in a particular venue not necessarily in comportment with official rules, or with common local bar pool custom.
This refers to the distance of deflection that the ball comes off of the cue stick after a hit is applied with side spin on it.
When two or more object balls are frozen or nearly frozen, such that cue-ball contact with one object ball, without the necessity of great accuracy, will almost certainly pocket an intended object ball in the cluster. The most common form of dead arrangements are the dead combination or dead combo (a combination shot in which contact with the first object ball will pocket another one), and the dead kiss, in which contact with the first object ball will pocket it off of another one. See also wired.
Also striped ones, striped balls. The ball suit (group) of a fifteen ball set that are numbered 9 through 15 and have a wide colored bar around the middle. Compare bigs, highs, yellows, overs; contrast solids.
This is a creative game played between four players, using hands instead of cue sticks. The goal is to shoot as many balls as possible into the diagonally opposing corner pocket you are standing behind. The shooting is done taking turns and rotating counter clockwise. When misses on the pocket occur, the ball is open game to be stolen and pocketed in the new opposing pocket during the new owners turn. Ties are decided by lagging with the hands, and the winner of one game is the first to shoot in the next.
Also (chiefly British) shot programme. The enumerated trick shots that must be performed in the fields of artistic billiards (70 pre-determined shots) and artistic pool (56 tricks in 8 "disciplines").
A requirement under some pocket billiards rulesets that either an object ball be pocketed, or at least four object balls be driven to contact the cushions, on the opening break shot.
A tactic employed in UK eight-ball pool in which a player calls and pots one of the balls in a favorably lying set, then plays safe, leaving as many of his/her well-placed balls on the table as possible, until the opponents commits a foul or leaves a chance that the player feels warrants an attempt at running out.
A game of pool played on a table shaped like a rectangle, with or without pockets.
Chiefly American: The short rail at the head of the table. Traditionally this is the rail on which the table manufacturer's logo appears. Compare bottom rail, baulk rail; contrast foot rail.
Inadvertent english placed on the cueball by a failure to hit it dead center on its horizontal axis. It is both a common source of missed shots and commonly overlooked when attempts are made to determine the reason for a miss. In UK parlance this is usually called 'unwanted side'.
The first shot in a game - aimed at a set of racked balls.
To execute the first shot in a new game.
In snooker this term can be use to indicate a series of successive shots completed by a single player.
This is the way a ball rolls when impeded by something on the table or a blemish in the cloth, often times regular players will remember certain rolls and play to them.
Same as feather (US) or snick (UK)
Side spin on a cue ball on the opposite side of the direction of the cut angle to be played (right-hand english when cutting an object ball to the left, and vice versa). In addition to affecting cue ball position, outside english can be used to decrease throw.
See overcut.
Short for left english (side), i.e. spin imparted to the cue ball by stroking it to the lefthand side of its vertical axis. Contrast right.
This is the state after which the person returning the break has had the opportunity to catch and even the field after the breakers advantage.
Hitting the object ball with not enough of a cut angle; hitting the object ball too full or "fat". It is a well-known maxim that overcutting is preferable to undercutting. See also professional side of the pocket.
This is to lay down the money on the table in a betting game before play begins to ensure pay up at the end.
Side spin on the cue ball that causes it to roll off a cushion (contacted at an angle) with rather than against the ball's natural momentum and direction of travel. If angling into a rail that is on the right, then running english would be left english, and vice versa. The angle of deflection will be wider than if no english were applied to the cue ball. But more importantly, because the ball is rolling instead of sliding against the rail, the angle will be more consistent. For this reason, running English is routinely used. Also called running side in British terminology. Contrast reverse english.
Balls remain unmoved after a player's shot.
Hitting the object ball with too large of a cut angle; hitting the object ball too thin. It is a well-known maxim that overcutting is preferable to undercutting in many situations, as is more often leaves the table in a disadvantageous position on the miss than does an undercut. See also professional side of the pocket.