24 Random Essential Billiards Terms
This is to step up to the table and successfully execute a difficult shot.
This is the point on the object ball where the cue exactly impacts or the point at which two balls touch when they impact.
This is to execute a shot where the cue ball is controlled perfectly and stops where you want it to exactly.
A shot in which the cue ball is struck above its equator with sufficient top spin to cause the cue ball to travel forward after it contacts an object ball. When a cue ball with follow on it contacts an object ball squarely (a center-to-center hit), the cue ball travels directly forward through the space previously occupied by the object ball (and can sometimes even be used to pocket a second ball). By contrast, on a cut shot, a cue ball with follow on it will first travel on the tangent line after striking the object ball, and then arc forward, widening the carom angle.
Also pro side of the pocket and missing on the professional (or pro) side of the pocket. Sometimes "of the pocket" is left off the phrase. To err on the side of overcutting a difficult corner pocket cut shot rather than undercutting in nine ball; "missing on the professional side of the pocket." So called because experienced players understand that on a thin cut, overcutting the object ball to a corner pocket will far more often leave the object ball in an unfavorable position for the incoming opponent than will an undercut, which often leaves the object ball sitting in front of or nearby the pocket it had been intended for on a miss. By contrast, in eight-ball, except when both players are shooting at the 8 ball, the incoming player after a miss is shooting for different object balls, so this maxim does not apply, and the opposite may be good strategy as, if the object ball stays near the pocket through an undercut, it is advantageously positioned for a subsequent turn and may block the opponent's use of the pocket.
To intentionally miss a shot (that results in a foul) in order to create a position for the cue ball that makes it hard for the other player to execute their shot. Not to be confused with a "Safety", since a safety is a legal hit.
A unit of scoring, in games such as snooker and straight pool with numerical scoring.
A unit of scoring, in team matches in leagues that use numerical scoring instead of simple game/frame win vs. loss ratios.
Another term for knuckle / tittie.
This is a ball that is left in a position that allows an easy shot, while time is spent working with other balls to better your position in the game.
One of the two pockets one either side of a pool table halfway up the long rails. They are cut shallower than corner pockets because they have a 180 degree aperture, instead of 90 degrees. In the UK the term centre pocket or middle pocket are preferred.
12d 1h 49m 45s
12d 1h 47m 59s
7d 25m 6s
In certain carom billiards games, any shot in which the cue ball is sucessfully caromed off an object ball to strike another object ball (with or without contacting cushions in the interim) is a considered a billiards shot.
A break shot in which the object is to leave the incoming player with no shot or a very difficult shot, such as is normally employed in the opening break of straight pool. Cf. open break.
This is a simple method of gambling where bets are determined between each game instead of playing matches.
Chiefly British: The cushion on the top rail. Compare foot cushion; contrast bottom cushion.
This is a shot in one pocket pool where you simple aim at a cluster of balls near your opponents pocket to attempt to make something good happen out of desperation because other shots are not feasible.
This is to lay down the money on the table in a betting game before play begins to ensure pay up at the end.
This is how the player is who is does not break before they get a chance to get out of the break. This time period is when the breaking player with a position advantage on the table.
This is a shot that attempts to move a number of balls onto your side of the table in a kind of herding attempt.
Also tiptool, tip-tool. Any of a class of maintenance tools for cue tips, including shapers, scuffers, mushroom trimmers, tappers, burnishers and tip clamps. Road, league and tournament players often carry an array of tip tools in their cases. The term is generally not applied to cue chalk.
The triangular device, generally plastic, used to group the balls in a pyramid form prior to the beginning of a game.
9d 22h 4m 17s
4d 23h 31m 12s
30d 12h 57m 27s
White talcum powder placed on a player's bridge hand to reduce moisture so that a cue's shaft can slide more easily. It is not provided in many establishments as many recreational players will use far more than is necessary and transfer it all over the table's surface. Venues that do provide it usually do so in the form of compress cones about 6-inches tall. Some serious players bring their own, in a bottle or a porous bag that can be patted on the bridge hand. Many players prefer a pool glove. Talc is frequently mistakenly referred to as "hand chalk", despite not being made of chalk.
The pool player who is at the table taking their shot.
This refers to a shot that travels on a shallower path due to the english placed on it. This is to come up on the near side of a pocket on a bank shot.
When two or more object balls are frozen or nearly frozen, such that cue-ball contact with one object ball, without the necessity of great accuracy, will almost certainly pocket an intended object ball in the cluster. The most common form of dead arrangements are the dead combination or dead combo (a combination shot in which contact with the first object ball will pocket another one), and the dead kiss, in which contact with the first object ball will pocket it off of another one. See also wired.
A shot where the cue ball has no top spin or back spin on it when it impacts an object ball, and "stuns" out along the tangent line. Commonly shortened to just "stun."