Billiards Vault

Definition of Sell out

To bungle a shot in a manner that leaves the table in a fortuitous position for the opponent. Contrast sell the farm.

24 Random Essential Billiards Terms

A low hit on the cue ball (but not as low as normal draw), often used to change the cue ball's angle of deflection off the object ball.
A shot in which if the target is missed, the opponent is safe or will not have a desirable shot;
A shot in which there are two ways to score;
A shot in which a second ball is targeted to be pocketed, broken out of a cluster, repositioned or some other secondary goal is also intended.
Side spin on a cue ball on the opposite side of the direction of the cut angle to be played (right-hand english when cutting an object ball to the left, and vice versa). In addition to affecting cue ball position, outside english can be used to decrease throw.
The act of setting up the balls for a break shot. In tournament play this will be done by the referee, but in lower-level play, players either rack for themselves or for each other depending on convention.
The act of playing a devastating safety which leaves the opponent in a situation where it is very difficult or near impossible to make a legal hit on an object ball
Slang for the cue ball.
Principally British: In snooker, if a player wins a match without the need for the final session to be played (for example, if a player wins a best-of-25-frames match split into three sessions - two sessions of eight frames and one of nine - by a margin of say, 13 frames to 3), then they are said to have won the match "with a session to spare".
(Chiefly British.) In snooker and blackball/eight-ball pool, an instance where the cue ball has been potted (pocketed) after contacting an object ball. It is a fault (foul) in most games. There is no equivalent (current) American term for this specific means of pocketing the white ball. Compare losing hazard, scratch.
A highly abrasive tip tool used to shape an unreasonably flat new cue tip, or misshapen old one, into a more usable, consistently curved profile, most commonly the curvature of a nickel or dime (or equivalently sized non-US/Canadian coin) for larger and smaller pool tips, respectively. Similar to a scuffer, but deeper and rougher.
A point bead on a scoring string.
This refers to how a player is playing on a particular occasion (a player's skill level). If their game is good, then they are at a high speed, but if they are not playing up to their potential, then they are playing at a lower speed.
This is when you aim at one particular object ball that is not meant to go in the pocket, but is instead meant to contact another object ball which will continue the combination process or be pocketed.
To take one's two-piece cue stick apart. When done before a game's conclusion, it often indicates that the game is conceded.
Short for left english (side), i.e. spin imparted to the cue ball by stroking it to the lefthand side of its vertical axis. Contrast right.
A stroking technique in which a player releases his gripping hand briefly and re-grasps the cue farther back on the butt just before hitting the cue ball.
Same as gutter table. A table with a ball return system, as opposed to a drop pocket table.
The triangular device, generally plastic, used to group the balls in a pyramid form prior to the beginning of a game.
A predetermined number of games, usually played for a specified sum of money. Contrast race (a predetermined number of wins). Informally, sets may refer to gambling more generally, as in "I've been playing sets all day", even when the format is actually races or single games.
Area on the corner of a carom table, which is defined by a line between the second diamond on the side rail and the first diamond on the end rail, where only three successive points are allowed before the object ball must be cleared out of the area.
Using knowledge of the game and one's own abilities and limitations to choose the manner of shooting and the particular shot from an array presented, that has a degree of likelihood of success. This often requires a player to forego a shot that if made would be very advantageous but does not have a high likelihood of success, in favor of a safety or less advantageous shot that is more realistically achievable.
Describing a ball that is safe because it is in close proximity to one or more other balls, and would need to be developed before it becomes pottable.
This is the final object ball you need to pocket in order to win a game of one pocket.
This is any game of pool played with money on the line. You can "put some action" on the game.
The three-foul rule describes a situation in which a player is assessed a defined penalty after committing a third successive foul. The exact penalty, its prerequisites and whether it is in place at all, vary depending on the games. In nine-ball and straight pool, a player must be the told he is on two fouls in order to transgress the rule, and if violated, results in a loss of game for the former and a special point penalty of a loss of fifteen points (plus one for the foul itself) in the latter together with the ability to require the violator to rerack and rebreak. In Irish standard pool and English billiards, it is a loss of game if a player commits a third foul while shooting at the black. In snooker, three successive fouls from an unsnookered position result in forfeiting the frame. Repeat fouls from a snookered position are quite common - Dave Harold holds the record in a competitive match, missing the same shot 14 successive times.