Definition of scuffer

An abrasive tip tool used as a grinder to roughen the cue tip to better hold chalk after it has become hardened and smooth from repeated impacts with the cue ball. Tappers serve the same purpose, but are used differently. Similar to a shaper, but shallower and less rough.

24 Random Essential Billiards Terms

The angle from which a ball rebounds from a rail, as measured from the perpendicular to the rail.
Also semi-massé shot. A moderate curve imparted to the path of the cue ball by an elevated hit with use of english (side); or a shot using this technique. Also known as a curve (US) or swerve (UK) shot. Compare massé.
Also called a rake. A special stick with a grooved, slotted or otherwise supportive end attachment that helps guide the cue stick - a stand-in for the bridge hand. It is usually used only when the shot cannot be comfortably reached with a hand bridge. Often shortened to bridge or called a bridge stick. An entire class of different mechanical bridges exist for snooker, called rests (see that entry for details), also commonly used in blackball and English billiards.
Principally US: One or more sets, usually in the context of gambling. See also ahead race (a.k.a. ahead session) for a more specialized usage.
Principally British: Any of a group of pre-determined frames played in a match too long to be completed within a single day's play. A best of 19 frame match, for example, is generally played with two "sessions", the first composed of nine frames, the second of ten. This term is generally used only in the context of professional snooker, as matches at the amateur level are rarely played over more than nine frames. Longer matches can be split into three or four sessions.
In the APA and CPA Leagues, session refers to the season in which League play took place. There are three sessions in each League Year-Summer Session, Fall Session and Spring Session.
This is the act of keeping your ball location advantages the way they are, and not allowing your opponent to even things out in the game of one pocket.

1.In pool games such as nine-ball, a specific handicap given (e.g., "what spot will you give me?").
2.In snooker, any of the six designated points on the table on which a colour ball is replaced after it has left the playing surface (usually after it has been potted).
3.An (often unmarked) point on the table, at the intersection of two strings. See foot spot, head spot, center spot for examples.
4.In UK eight ball, (when not playing with a reds-and-yellows colour ball set) any of the group of seven balls, other than the 8, that are a solid colour with just a circled number on the surface. In the US, these balls are usually referred to as solids or more colloquially as lows, littles or smalls, while British terms include dots and unders. Contrast stripes.
5.Alternate name for a table's diamonds.

1.In pool, return an illegally pocketed object ball to the table by placement on the foot spot or as near to it as possible without moving other balls (in ways that may differ from ruleset to ruleset).
2.In snooker, to return a colour ball to its designated spot on the table. Also called re-spot.
3.In nine-ball, the giving of a handicap to the opponent where they can also win by making a ball or balls other than the 9 ball (e.g. "she spotted me the seven ball").
4.In eight-ball, one-pocket and straight pool, the giving of a handicap to the opponent where they have to make fewer balls than their opponent does.
5.In some variants of pool, to place the cue ball on the head spot or as near to it as possible inside the kitchen/baulk, after the opponent has scratched.

A unit of scoring, in games such as snooker and straight pool with numerical scoring.
A unit of scoring, in team matches in leagues that use numerical scoring instead of simple game/frame win vs. loss ratios.
Another term for knuckle / tittie.
A gentle tap of the cue ball with the intention of getting it as tight as possible behind another ball, in the hope of a snooker. It is most common in the game of snooker, and is illegal in many pool games, in which on every shot a ball must either be pocketed, or some ball must contact a cushion after the cue ball has contacted an object ball.
This is to intentionally foul by slightly moving the ball, or playing another type of illegally defensive shot in a game where the ball is just turned over to the other player. Like in one pocket, you still take the foul, but can leave the other player with a challenging shot.
Also known as "Break and Dish". In pool games, when a player breaks the racked object balls, pockets at least one ball on the break, and commences to run out the remaining object balls without the opponent getting a visit at the table.
Refers to a person gambling when he has no money. As in, "That jerk can't pay up, he was shooting air barrels the whole time".
This is the way a ball rolls when impeded by something on the table or a blemish in the cloth, often times regular players will remember certain rolls and play to them.
An upright pin, which looks like a miniature bowling pin, cone or obelisk. Skittles, as employed in billiards games, have been so-called since at least 1634. One standardized size, for the largely Italian and South American game five-pins, is 25 mm (1 in.) tall, with 7 mm (0.28 in.) round bases, though larger variants have long existed for other games such as Danish pin billiards. Depending upon the game there may be one skittle, or several, and they may be targets to hit (often via a carom) or obstacles to avoid, usually the former. They are also sometimes called pins, though that term can be ambiguous. Because of the increasing international popularity of the Italian game five-pins), they are sometimes also known even in English by their Italian name, birilli (singular birillo). Skittles are also used as obstacles in some artistic billiards shots. #Flat, thin rectangular skittles, somewhat like large dominoes, approximately 6 in. tall by 3 in. wide, and placed upright like an obelisks on the table in specific spots, are used in the obsolescent and principally Australian games devil's pool and victory billiards. Depending upon the exact game being played, there may be one pin, or several of various colors (e.g. ten white and two black in devil's pool), and they may be targets or obstacles, most commonly the latter. They are usually made of plastic, and are increasingly difficult to obtain, even from Australian billiards suppliers. A black obelisk skittle of this sort features prominently, as a particularly dire hazard, in several scenes of sci-fi/pool film Hard Knuckle (1992, Australia). Skittles as used in billiards games date to ground billiards (13th century or earlier) played with a mace, and hand-thrown games of bowls from at least the same era using the same equipment. Ball games using a recognizable form of skittle are known from as early as ca. 3300 BCE in Ancient Egypt.
This is what is brought to the table if you are playing at your best potential.
Also Gentleman's call. An informal approach to the "call-everything" variation of call-shot, common in bar pool. Obvious shots, such as a straight-on or near-straight shot for which the shooter is clearly aiming and which could not be mistaken for another shot, need not be called. Bank shots, kicks, caroms and combinations are usually less obvious and generally must be called, though this may depend upon the mutual skill level and shot selection perception of the players. An opponent has the right to ask what the shooter's intention is, if this is unclear.
To play a shot with the stroke and speed that makes it easiest to pocket the object ball, even at the expense of sacrificing position.
Toward the head of the table. This is the playing area on the table above the middle pockets. The idea in an up table game is that shots are more difficult and further from the pockets in one pocket pool.
Principally British: In snooker, if a player wins a match without the need for the final session to be played (for example, if a player wins a best-of-25-frames match split into three sessions - two sessions of eight frames and one of nine - by a margin of say, 13 frames to 3), then they are said to have won the match "with a session to spare".
A rare and extremely difficult trick jump shot that turns into a massé upon landing. Requires very precise application of spin in addition to the precise application of ball pressure to effectuate the jump. Turn-of-the-20th-century World Balkline Champion Jacob Schaefer Sr. was known to daringly perform jump massés in competition.
This is a creative game played between four players, using hands instead of cue sticks. The goal is to shoot as many balls as possible into the diagonally opposing corner pocket you are standing behind. The shooting is done taking turns and rotating counter clockwise. When misses on the pocket occur, the ball is open game to be stolen and pocketed in the new opposing pocket during the new owners turn. Ties are decided by lagging with the hands, and the winner of one game is the first to shoot in the next.
When a successful non penalized break is achieved which gives the object balls a broad spread on the table.
Also striped ones, striped balls. The ball suit (group) of a fifteen ball set that are numbered 9 through 15 and have a wide colored bar around the middle. Compare bigs, highs, yellows, overs; contrast solids.
A Carom game with lines drawn to form rectangles that restrict play and reduce the potential for high runs.
A pool room employee who plays with a good degree of skill.