24 Random Essential Billiards Terms
This is a style of play where the player is required to stay on top of all the scoring practices. Scratches and points will disappear if they are not remembered.
The European Pocket Billard Federation is the European governing body for pocket billiards. EPBF is also one of the member organization of the WPA (World Pool Billard Association)
Exact opposite of fast, all senses.
This is a unique game played on a table with smaller pockets. The balls are racked in a typical pyramid, but after the break any ball can be the cue ball, and you can score by hitting a ball in or by putting the ball in after bouncing it from another object ball.
A misnomer for hand talc.
When a ball goes into a pocket then pops back out.
It really is not witchcraft, but is usually because the pocketed ball was traveling to fast and either ricocheted off the back or sides of the pocket opening. Sometimes,on tables with plastic inserts, the object ball can bounce out from the bottom of the pocket.
This is a bank shot that goes off of the head rail and then straight to the pocket at the other end of the table.
A tournament format in which a player must lose two matches in order to be eliminated.
20d 54m 53s
7d 22h 52m 32s
28d 18h 15m 57s
This refers to a ball that is positioned close to a rail, offering a shot where the cue must hit the rail and the ball almost simultaneously, this position can also offer a defensive shot where the cue ball can be hidden between that object ball and the rail.
Short for top spin, i.e. same as follow.
Chiefly British: The half of the table in which the object balls are racked (in games in which racked balls are used). This usage is conceptually opposite that in North America, where this end of the table is called the foot. In snooker, this is where the reds are racked, nearest the black spot; this is the area in which most of the game is usually played.
Chiefly American: Exactly the opposite of the above - the head end of the table. No longer in common usage.
To contact the chosen object ball in such a way to make it bank off a rail before being pocketed.
This is a player who has the ability to make difficult shots in one pocket, because they are likely proficient at other pool games first.
Chiefly British: Same as shark (senses 1, 2). The term appears in lyrics from The Mikado (1884) in relation to billiards, and developed from sharper (in use by at least 1681, but now obsolete) meaning "hustler" but not specific to billiards.
Also (chiefly British) programme. Short for shot program. The enumerated trick shots that must be performed in the fields of artistic billiards (70 pre-determined shots) and artistic pool (56 tricks in 8 "disciplines").
Also last pocket. A common rule in informal bar pool, especially bar/pub eight-ball, in which the money ball must be pocketed (potted) in the same pocket as the shooter's last object ball (each player may be said to eventually "own" a pocket, for the duration of the game, in which their 8 ball shot must be played if they have already run out their suit). The variant is not extremely common in the United States or the UK, but is near-universal in much of Latin America (where two cue ball scratches are permitted when attempting the 8 ball shot and count as simple fouls, with only a third scratch constituting a loss of game). Last pocket is also common in North Africa. Last-pocket rules require careful position play, and frequently result in bank and kick shots at the 8 ball.
This describes a shot in carom games where the cue ball is driven all the way across the long rail, crossing the table, to score a point.
This is another name for One Pocket pool.
This is a creative game played between four players, using hands instead of cue sticks. The goal is to shoot as many balls as possible into the diagonally opposing corner pocket you are standing behind. The shooting is done taking turns and rotating counter clockwise. When misses on the pocket occur, the ball is open game to be stolen and pocketed in the new opposing pocket during the new owners turn. Ties are decided by lagging with the hands, and the winner of one game is the first to shoot in the next.
17h 52m 31s
8d 7m 50s
23d 20h 57m 27s
A bridge formed by the hand where no finger loops over the shaft of the cue. Typically, the cue stick is channeled by a "v"-shaped groove formed by the thumb and the base of the index finger.
Shooting at an object ball that is already in motion at the moment of shooting and cue ball impact; illegal in most games and usually only seen in exhibition/trick shots.
Pocket openings that are significantly wider than are typical and thus allow shots hit with a poor degree of accuracy to be made that would not be pocketed on a table with more exacting pocket dimensions.
In team match play when playing one-on-one matches, if one team is short a player, a player on that team is called back to play a second match.
For example: Team A has 6 players, Team B has 4 players. There will be five individual matches played. For the fifth match Team A can pick a player from Team B to play a second match against their fifth match player.
This is the act of keeping your ball location advantages the way they are, and not allowing your opponent to even things out in the game of one pocket.