The number of balls pocketed in an inning in pool (e.g., a run of five balls), or points scored in a row in carom billiards (e.g., a run of five points). Compare British break (sense 2), which is applied to pool as well as snooker in British English.
24 Random Essential Billiards Terms
Also last pocket. A common rule in informal bar pool, especially bar/pub eight-ball, in which the money ball must be pocketed (potted) in the same pocket as the shooter's last object ball (each player may be said to eventually "own" a pocket, for the duration of the game, in which their 8 ball shot must be played if they have already run out their suit). The variant is not extremely common in the United States or the UK, but is near-universal in much of Latin America (where two cue ball scratches are permitted when attempting the 8 ball shot and count as simple fouls, with only a third scratch constituting a loss of game). Last pocket is also common in North Africa. Last-pocket rules require careful position play, and frequently result in bank and kick shots at the 8 ball.
The angle at which a ball approaches a rail, as measured from the perpendicular to the rail.
A short and loose stroke performed in a manner similar to the way one throws a dart; usually employed for a jump shot. See also nip draw.
A material, usually leather, placed on the end of a cue stick that comes in contact with the cue ball.
Principally US: One or more sets, usually in the context of gambling. See also ahead race (a.k.a. ahead session) for a more specialized usage.
Principally British: Any of a group of pre-determined frames played in a match too long to be completed within a single day's play. A best of 19 frame match, for example, is generally played with two "sessions", the first composed of nine frames, the second of ten. This term is generally used only in the context of professional snooker, as matches at the amateur level are rarely played over more than nine frames. Longer matches can be split into three or four sessions.
In the APA League, session refers to the season in which League play took place. There are three sessions in each League Year-Summer Session, Fall Session and Spring Session.
Three equally spaced diamonds are normally between each pocket on a pool table. On a carom table, the pockets themselves are replaced by additional diamonds. Diamonds get their name from the shape of the markings traditionally used; though many today are round, square, etc., these rail markings are still referred to as "diamonds".
Any game which uses a rack composed of less than 15 balls.
This is a particular shot where the potential for a miscue is higher because of the amount of draw that is attempted on the cue ball.
This refers to a shot that is not banked, does not hit a rail and goes into the pocket without contacting any other balls on the table.
27d 13h 57m 15s
27d 11h 17m 31s
26d 14h 18m 42s
One-pocket (often spelled one pocket) is a two-player (or -team) pocket billiards (pool) game. The object of the game is to score points by pocketing (potting) pool balls into specific pockets. A point is made when a player makes any object ball into that player's designated pocket. The winner is the first to score an agreed-upon number of points (most commonly 8). The player making the break shot (typically after winning the lag) chooses a foot corner pocket for the rest of the game; all of that shooter's balls must be shot into that pocket. All of the opponent's balls must be made in the other foot corner pocket.
This is a ball that is positioned near your pocket that can be used to kiss off of when sinking another object ball.
The pocket chosen to house the selected ball in your called shot.
1.In pool games such as nine-ball, a specific handicap given (e.g., "what spot will you give me?").
2.In snooker, any of the six designated points on the table on which a colour ball is replaced after it has left the playing surface (usually after it has been potted).
3.An (often unmarked) point on the table, at the intersection of two strings. See foot spot, head spot, center spot for examples.
4.In UK eight ball, (when not playing with a reds-and-yellows colour ball set) any of the group of seven balls, other than the 8, that are a solid colour with just a circled number on the surface. In the US, these balls are usually referred to as solids or more colloquially as lows, littles or smalls, while British terms include dots and unders. Contrast stripes.
5.Alternate name for a table's diamonds.
1.In pool, return an illegally pocketed object ball to the table by placement on the foot spot or as near to it as possible without moving other balls (in ways that may differ from ruleset to ruleset).
2.In snooker, to return a colour ball to its designated spot on the table. Also called re-spot.
3.In nine-ball, the giving of a handicap to the opponent where they can also win by making a ball or balls other than the 9 ball (e.g. "she spotted me the seven ball").
4.In eight-ball, one-pocket and straight pool, the giving of a handicap to the opponent where they have to make fewer balls than their opponent does.
5.In some variants of pool, to place the cue ball on the head spot or as near to it as possible inside the kitchen/baulk, after the opponent has scratched.
Also Gentleman's call. An informal approach to the "call-everything" variation of call-shot, common in bar pool. Obvious shots, such as a straight-on or near-straight shot for which the shooter is clearly aiming and which could not be mistaken for another shot, need not be called. Bank shots, kicks, caroms and combinations are usually less obvious and generally must be called, though this may depend upon the mutual skill level and shot selection perception of the players. An opponent has the right to ask what the shooter's intention is, if this is unclear.
This is a ball that is left in a position that allows an easy shot, while time is spent working with other balls to better your position in the game.
This is an imaginary line that separates the halves of the table by crossing at the middle of the side of pockets.
Carambole billiards is a French billiards game involving two cue balls and a single red object ball. The purpose of carambole billiards is to obtain points by contacting the object ball and the opponent's cue ball in the same shot.
In blackball, a penalty conceded by a player after a fault. The incoming opponent is then allowed to miss twice before the faulting player is allowed another visit. Many local rules state the in-hand from the "D" or baulk (or if the opponent potted the cue ball, from anywhere) nature of the second shot is lost if a ball is potted on the first shot, that it is lost if the ball potted in the first shot was that player's last coloured ball (object ball in their group), and/or that there is only ever one shot on the black after a fault.
27d 13h 57m 15s
27d 11h 17m 31s
26d 14h 18m 42s
Any ball that may be legally struck by the cue ball.
The point in match play where both players (or teams) need only one more game (frame) victory to win the match or race.
Name for the ball that when pocketed, wins the game, or any ball that when made results in a payday such as a way in the game of Chicago.
To shoot without taking enough warm-up strokes to properly aim and feel out the stroke and speed to be applied. One-stroking is a common symptom of nervousness and a source of missed shots and failed position.
A rule in blackball whereby after an opponent has faulted and thus yielded two shots, if the incoming shooter pots a ball on the first shot, (s)he is still allowed to miss in a later shot and take a second shot in-hand (from the "D" or from baulk, or if the opponent potted the cue ball, from anywhere)—even on the black, in most variants. Also called the "two visits" rule; i.e., the two penalty shots are considered independent visits to the table, and the limiting variants discussed at two shots below cannot logically apply.