Describing a shot which requires one or more balls to be played off several cushions, such as an elaborate escape or a positional shot; "he'll have to send the cue ball round the angles to get good position."
24 Random Essential Billiards Terms
This is a match where a player must win so many games more than the other player in order to win the match.
Hitting the object ball with not enough of a cut angle; hitting the object ball too full or "fat". It is a well-known maxim that overcutting is preferable to undercutting.
In snooker, the second-highest value colour ball, being worth six points.
This is a shot where the cue ball contacts an object ball and moves it along a path, but because the cue ball is still in motion it re-contacts the object ball and pushes it in the pocket after it stops.
This is the white ball in carom games which is separated from the clear ball by a marking (usually a dot or spot).
Sometimes called a snake shot. A carom billiards shot, common in three-cushion billiards, where the cue ball is shot with reverse english at a relatively shallow angle down the rail, and spins backwards off the adjacent rail back into the first rail.
Any mechanical aid that serves to extend the length of the player's cue, normally added to the end of the butt either by clipping around the end or screwing into the base. Though extensions are used for pool, it is more common in snooker because of the significantly larger table size.
In a tournament where players get limited time to make their shots (common in televised matches), an extension is extra time granted before making a shot; players have a limited number of extensions in each frame.
A cross-corner bank shot from one end of the table to the other (i.e. across the center string). Long banks are considerably more difficult, because of the smaller margin for error due to distance and angle widening, than cross-side banks and short cross-corner banks from the same end of the table.
A defensive action taken when a player either has no "makeable" or "high percentage" shot or chooses to leave his opponent in a difficult situation. It is a legal shot and is not considered to be dirty pool. A safety must still conform with the rule concerning hitting the correct ball first and striking a rail afterwards. If a correct ball is accidentally pocketed while playing safe, the shooter must continue to shoot.
4d 18h 4m 25s
6d 23h 56m 28s
15d 13h 4m 17s
To intentionally lose a game, e.g. to disguise one's actual playing ability. An extreme form of sandbagging. See also hustle. See also Match fixing for the synonym "tank", used in sports more generally.
A form of Carom billiards for the masters of the game. Played the same way with two cue balls and a single object ball. Except, in between hitting the opponent's cue ball and the object ball your cue ball must bounce off of three rails (this game is played with an unpocketed specially sized table).
Also double-century break. In English billiards, a break of 200-299 points (i.e. double a century). Larger multi-centuries are regularly achieved. Rare in amateur play, triple centuries are routine, and quadruples not uncommon at World Professional Billiards Championships; 2007 winner Mike Russell shot four triples in the final round alone, while of sixteen competitors, three shot quadruple centuries (one once, one twice, and Russell three times). Quintuple centuries are rare even at the professional level, with only the 494 shot by nine-time World Champion Russell (who has more such titles than any other player in history as of 2007) coming close in that event. World Champion Geet Sethi holds the world record, at a duodectuple century (and then some) of 1276 consecutive points."
Same as gutter table. A table with a ball return system, as opposed to a drop pocket table.
This is the act of looking over the stack, pile of balls in the middle of the table, to see if there are any opportunities in the game of one pocket.
1- Shortened phrase of "ball-in-hand".
2 - In snooker, the ability to place the cue ball anywhere inside the boundaries of the D. This occurs at the start of a frame, and after the cue ball has been potted or forced off the table.
Also a short form of "Ball In Hand".
Same as follow (top spin).
To give a handicap to an opponent where they have to win a specified number less games than the other player in order to triumph in the match. The name refers to posting games on the scorekeeping mechanism known as a wire, though it is employed when no actual use of the particular device is available or intended.
This is the ball that sits in the front, or apex, position in the rack.
24d 17h 43m 48s
21d 22h 8m 18s
21d 15h 5m 59s
This is a type of shot where the cue ball goes off the rail before it heads to contact the object ball, thus giving the cue better position in some shots.
This is a term used to refer to all the different aspects involved in setting up a shot, i.e. the stance, grip, bridge, and stoke.
An unintentional and often barely perceptible curve imparted to the path of the cue ball from the use of english without a level cue. Not to be confused with a swerve shot.
This refers to the cluster of balls remaining in a similar position to where they were within the break.
Pronounced "No-Rango". A norengo refers to what should be an easy straight in shot where the object ball is usually very close to the pocket. But the shooter strikes the ball harder than they should and the result is the object ball rattling out of the pocket and a missed shot.
Also see Lorengo