A multi-game division of a match, as used in some league and tournament formats. For example, in a match between 2 teams of 5 players each, a 25-game match might be divided into 5 rounds of 5 games each, in which the roster of one team moves one line down at the beginning of each round, such that by the end of the match every player on team A has played every player on team B in round robin fashion.
A level of competition elimination in a tournament, such as the quarterfinal round, semifinal round and final round.
24 Random Essential Billiards Terms
Used by itself often with "low" and "high": "that's a low-percentage shot for me", "I should really take the high-percentage one".
An area defined on a billiard table, in games such as pool, snooker, English billiards and bagatelle, by a single balkline (drawn or imaginary) that runs across the table near the head (bottom) end; exactly where depends upon table type and size. This balk is where the cue ball is placed in lagging for lead, for making the opening break shot, and sometimes for other purposes, depending upon the game.
This is a shot in one pocket pool where you simple aim at a cluster of balls near your opponents pocket to attempt to make something good happen out of desperation because other shots are not feasible.
1- This is a knowledgeable shot showing skill on the movement of the cue ball.
2- This is an experienced one pocket pool player that shows extraordinary skill at coordinating the cue balls and object balls for safety plays.
This is a shot in snooker where the cue ball follows a struck object into the pocket.
This a shot that hits the object ball at the nine ball to see if you can get lucky by sinking the nine ball in any pocket. (also see Rolling the Cheese and Cheese the Nine).
In the game 9 Ball, making the nine ball early with a legal shot, but not on the break.
A shot that only a novice or fool would take. Usually because it is a guaranteed scratch or other foul, or because it has a low percentage of being pocketed and is likely to leave the opponent in good position.
Chiefly American: The short rail at the foot of the table. Frequently used imprecisely, to mean foot cushion. Compare top rail; contrast head rail.
17d 23h 35m 14s
5d 55m 12s
5d 9h 10m 29s
Successive games won without the opponent getting to the table; a five-pack would be a package of five games.
This is a creative game played between four players, using hands instead of cue sticks. The goal is to shoot as many balls as possible into the diagonally opposing corner pocket you are standing behind. The shooting is done taking turns and rotating counter clockwise. When misses on the pocket occur, the ball is open game to be stolen and pocketed in the new opposing pocket during the new owners turn. Ties are decided by lagging with the hands, and the winner of one game is the first to shoot in the next.
To intentionally rebound the cue ball off both of the pocket points to achieve position.
A rule in blackball whereby after an opponent has faulted and thus yielded two shots, if the incoming shooter pots a ball on the first shot, (s)he is still allowed to miss in a later shot and take a second shot in-hand (from the "D" or from baulk, or if the opponent potted the cue ball, from anywhere)—even on the black, in most variants. Also called the "two visits" rule; i.e., the two penalty shots are considered independent visits to the table, and the limiting variants discussed at two shots below cannot logically apply.
This is English that turns into running action after contact with the object ball. This will open up the angle on a bank.
In blackball, a penalty conceded by a player after a fault. The incoming opponent is then allowed to miss twice before the faulting player is allowed another visit. Many local rules state the in-hand from the "D" or baulk (or if the opponent potted the cue ball, from anywhere) nature of the second shot is lost if a ball is potted on the first shot, that it is lost if the ball potted in the first shot was that player's last coloured ball (object ball in their group), and/or that there is only ever one shot on the black after a fault.
1.In pool games such as nine-ball, a specific handicap given (e.g., "what spot will you give me?").
2.In snooker, any of the six designated points on the table on which a colour ball is replaced after it has left the playing surface (usually after it has been potted).
3.An (often unmarked) point on the table, at the intersection of two strings. See foot spot, head spot, center spot for examples.
4.In UK eight ball, (when not playing with a reds-and-yellows colour ball set) any of the group of seven balls, other than the 8, that are a solid colour with just a circled number on the surface. In the US, these balls are usually referred to as solids or more colloquially as lows, littles or smalls, while British terms include dots and unders. Contrast stripes.
5.Alternate name for a table's diamonds.
1.In pool, return an illegally pocketed object ball to the table by placement on the foot spot or as near to it as possible without moving other balls (in ways that may differ from ruleset to ruleset).
2.In snooker, to return a colour ball to its designated spot on the table. Also called re-spot.
3.In nine-ball, the giving of a handicap to the opponent where they can also win by making a ball or balls other than the 9 ball (e.g. "she spotted me the seven ball").
4.In eight-ball, one-pocket and straight pool, the giving of a handicap to the opponent where they have to make fewer balls than their opponent does.
5.In some variants of pool, to place the cue ball on the head spot or as near to it as possible inside the kitchen/baulk, after the opponent has scratched.
These are fouls made in one turn and then on the next by the same player each time. Some games have a rule that a player will lose the rack or match with three succesive fouls.
Chiefly British: bank shot played up and down the longer length of the table off a short rail and into a corner pocket, as opposed to the more common bank across the short length into a center pocket or corner.
The ball required to guarantee victory in a match. Sometimes used figuratively to mean the last difficult ball required (chiefly British and usually used in multi-frame matches, particularly snooker).
16d 5h 25m 3s
25d 3h 32m 8s
16d 5h 23m 17s
The act of setting up the balls for a break shot. In tournament play this will be done by the referee, but in lower-level play, players either rack for themselves or for each other depending on convention.
In snooker, a phrase used to describe a situation where the player has an easy pot and in general the balls are in a position to go on to make a sizeable break.
Either of the two shorter rails of a billiards or pocket billiards table.
Anything that causes a foul according to the rules of a game.
A type of nurse used in carom billiards games. With one object ball frozen to a cushion and the second object ball just slightly away from the rail, the cue ball is gently rebounded across the face of both balls, freezing the away ball to the rail and moving the frozen ball away the same distance its partner was previously, resulting in an identical but reversed configuration, in position to be struck again by the cue ball from the opposite side.