This is a type of shot where the cue ball goes off the rail before it heads to contact the object ball, thus giving the cue better position in some shots.
24 Random Essential Billiards Terms
A shot in which the cue ball is potted after caroming off another ball. In snooker and most pool games doing this would be a fault (foul), but the move will score points in many games in which hazards (as such) apply, such as English billiards, or in the final or game point in Cowboy pool. The term derives from this hazard costing the player points in early forms of billiards.
A ball positioned near a pocket so that a particularly positioned object ball shot at that pocket will likely go in off it, even if aimed so imperfectly that if the warrior was absent, the shot would likely result in a miss. Usually arises when a ball is being banked to a pocket.
When the contact between the cue ball and object ball is dead center.
This is a low bet in a game with action.
Often times a protective finish is applied to a cue stick after construction. A UV polyurethane is common, and this helps to protect the cue from fading and dings.
1- A tip tool with fine, sharp points used to roughen the cue tip to better hold chalk after it has become hardened and smooth from repeated impacts with the cue ball. Tappers are firmly tapped on or pressed against the tip. Scuffers serve the same purpose, but are used differently.
Describes a shot where one has a chance to miscue. Usually heard in reference to long draw shots.
As in, "It's a tip-tapper!".
Similar to run out, but more specific to making all required shots from the start of a rack. Also known as also break and run or break and dish.
You can cheat the pocket by angling your shot to go in at the right or left of the pocket opening when sinking a shot. This permits the cue ball to strike the object ball at a different contact point than the most obvious one.
Any one of numerous acts which unethical players employ to rattle or upset their opponent. Taking, making noise, and chalking your cue while your opponent is shooting are all considered sharking tactics.
21d 7h 12m 30s
29d 5h 47m 35s
2d 11h 33m 58s
In snooker, any of the three colour balls that get spotted on the baulk line: the yellow, green or brown ball.
Chiefly American: The short rail at the foot of the table. Frequently used imprecisely, to mean foot cushion. Compare top rail; contrast head rail.
Also double-century break. In English billiards, a break of 200-299 points (i.e. double a century). Larger multi-centuries are regularly achieved. Rare in amateur play, triple centuries are routine, and quadruples not uncommon at World Professional Billiards Championships; 2007 winner Mike Russell shot four triples in the final round alone, while of sixteen competitors, three shot quadruple centuries (one once, one twice, and Russell three times). Quintuple centuries are rare even at the professional level, with only the 494 shot by nine-time World Champion Russell (who has more such titles than any other player in history as of 2007) coming close in that event. World Champion Geet Sethi holds the world record, at a duodectuple century (and then some) of 1276 consecutive points."
Chiefly American: The cushion on the head rail. Compare bottom cushion; contrast foot cushion.
Same as solids, in New Zealand. Compare little, small, reds, low, spots, dots; contrast overs.
A (principally American) term in eight-ball for either of the set of seven balls (stripes or solids) that must be cleared before sinking the 8 ball. Borrowed from card games. Generally used in the generic, especially in rulesets or articles, rather than colloquially by players. See also group for the British equivalent.
A British term describing when a ball is tight on the cushion and a player sends the cue ball to hit both the object ball and the rail at nearly the same time; the object ball, ideally, stays tight to the rail and is thus "velcroed" to the rail. Inside english is often employed to achieve this effect, hitting slightly before the ball. The movement of a ball just next to the rail (but not the shot described to achieve this movement) is called hugging the rail in both the UK and the US.
To determine the order of play, players (representing only themselves, or teams) each simultaneously shoot a ball from the kitchen (or in British games, from the baulk line) to the end rail and back toward the bottom rail. Whichever shooter's ball comes to rest closest to the bottom rail gets to choose who breaks the rack. It is permissible but not required for the lagged ball to touch or rebound from the bottom rail, but not to touch the side rails. Lagging is usually a two-party activity, though there are games such as cutthroat in which three players might lag. In the case of a tie, the tying shooters re-lag. The lag is most often used in tournament play or other competitions. In hard-break games like nine-ball and eight-ball the winner of the lag would normally take the break, while in soft-break games like straight pool would likely require the loser of the lag to break, since breaking would be a disadvantage.
When the cue ball is tucked behind the corner of a pocket, therefore not allowing a direct shot at the object ball.
When the rules of the opening break are broken. Ex: If not enough balls contact with rails off the break.
9d 2h 3m 3s
25d 4h 46m 37s
8d 14h 21m 58s
A rare and very difficult trick jump shot that turns into a draw shot upon landing. Requires precise application of spin in addition to the precise application of ball pressure to effectuate the jump. Jump draws are fairly often seen in professional trick shot competition.
Either of the two longer rails of a billiards or pocket billiards table, bisected by a center pocket and bounded at both ends by a corner pocket. Also called a long rail.
Also known as "Break and Dish". In pool games, when a player breaks the racked object balls, pockets at least one ball on the break, and commences to run out the remaining object balls without the opponent getting a visit at the table.
A cross-corner bank shot from one end of the table to the other (i.e. across the center string). Long banks are considerably more difficult, because of the smaller margin for error due to distance and angle widening, than cross-side banks and short cross-corner banks from the same end of the table.
Australian: Defeated with all seven of one's object balls (in blackball or eight-ball) remaining on the table.