Definition of position play

Skilled playing in which knowledge of ball speed, angles, post-impact trajectory, and other factors are used to gain position (i.e. a good leave) after the target ball is struck. The goals of position play are generally to ensure that the next shot is easy or at least makeable, and/or to play a safety in the advent of a miss (intentional or otherwise).
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24 Random Essential Billiards Terms

A style of game play in which as many players are allowed to join as the participants choose, and anyone can quit at any time. The term, most often used in the context of gambling, is borrowed from poker. The folk games three-ball and killer are usually played as open ring games, as is Kelly pool.
By extension, a multi-player game that anyone may initially join, but which has a fixed roster of competitors once it begins, is sometimes also called a ring game. Cutthroat is, by its nature, such a game. A famous regular ring game event of this sort is the Grady Mathews-hosted six-player, $3000-buy-in ring ten-ball competition at the annual Derby City Classic.
A nine-ball ring game is played by more than two players. Safeties are not allowed.
An imaginary line drawn from the desired path an object ball is to be sent (usually the center of a pocket) and the center of the object ball.
Same as follow (top spin).
This is when a ball is spotted because of a foul or a handicap.
A shooter's body position and posture during a shot.
In snooker and British pool, the successful potting of all object balls-on in a single frame.
Actual wire or string with multiple beads strung (like an abacus) used for keeping score. Points "on the wire" are a type of handicap used, where a weaker player will be given a certain number of points before the start of the game.
Pocket openings that are significantly wider than are typical and thus allow shots hit with a poor degree of accuracy to be made that would not be pocketed on a table with more exacting pocket dimensions.
This is a ball that is resting on the edge of a pocket, and would be a very easy shot to pocket.
This is also used to describe the ball when it rests on the edge of the pocket, almost begging to drop.
A bridge formed by the hand where no finger loops over the shaft of the cue. Typically, the cue stick is channeled by a "v"-shaped groove formed by the thumb and the base of the index finger.
Also on the lemon. Disguising the level of one's ability to play.
Any shot that intentionally accounts for the elasticity of the cushions to allow a ball to bank past an otherwise blocking ball. The moving ball will sink in to the cushion very near the blocking ball giving it sufficient space to get past it or kiss off the back side of it.
The normal phenomenon where the object ball is pushed in a direction very slightly off the pure contact angle between the two balls. Caused by the friction imparted by the first ball sliding past or rotating against the other ball.
To maneuver a ball on a shot so that it will be favorably positioned for later play into a particular pocket, even at the expense of sacrificing position or the inning to achieve that result.
This is a method of handicapping that designates a wild ball for a lesser player to be able to pocket at any point during a game in order to win.
This is an imaginary player that you can attempt to run a rack against when playing a practice or training game.
This refers to the cluster of balls remaining in a similar position to where they were within the break.
In eight-ball, when all object balls are balls-on for either player.
A description of a break shot in which the rack (pack) is spread apart well. See also the open break requirement in some games' rules, including eight-ball and nine-ball.
In carom billiards, descriptive of play in which the balls are not gathered.
Feel generally refers to that elusive quality that makes one cue feel special or superior to another. In essence, it is the cumulative effect of all of a cues characteristics, including weight, shaft diameter, balance, grip material, length, etc. It can vary greatly from one player to another. A cue that feels great to one player does not necessarily fell good to another.
This is a version of double elimination tournament play that splits the field of competitors into two brackets that come together for a single elimination championship game.
The cue ball's position after a shot. "Good" or "bad" in reference to a leave describe respectively and advantageous or disadvantageous position for the next shot, or to leave an incoming opponent safe.
Chiefly British: Same as duck, and stemming from the same obvious etymology.
When a player is on the receiving end of a devastating safety where it is very difficult or near impossible to make a legal hit on an object ball.
Ten Ball is a rotation is a rotation game very similar to nine-ball, using ten balls instead of nine, and with the 10 ball instead of the 9 as the "money ball".
The object of the game is pocket the 10-ball on any legal shot.