Definition of plant

Chiefly British. This is a shot in a snooker game where the first object ball hit contacts another object ball and the second one is pocketed. If both of the balls are red, or if the second ball would be on if the first ball had not been deemed free then it is an allowed shot.

24 Random Essential Billiards Terms

This is a series of angled rails present within some pool tables that directs pocketed balls to a central location on the table for retrieval after the game.
Also highs, high balls, high ones. In eight-ball and related games, to be shooting the striped suit (group) of balls (9 through 15); "you're high balls" or "I've got the highs" ("you're high" is rare, because of the "intoxication" ambiguity). Compare stripes, yellows, big ones, overs; contrast low.
A pocket; usually used in disgust when describing a scratch (e.g., "the cue ball's gone down the sewer").
Two or more object balls that are touching or are close together.
In snooker, the pocket nearest the yellow spot.
USA Pool League. A pool league structured exclusively around eight-ball match play.
When complete focus allows you to execute quality billiards play with simplicity and seeming ease.
This is the state after which the person returning the break has had the opportunity to catch and even the field after the breakers advantage.
Linen made from flax and produced in Ireland which is often used to wrap the gripping area of the butt of a cue.
To shoot without taking enough warm-up strokes to properly aim and feel out the stroke and speed to be applied. One-stroking is a common symptom of nervousness and a source of missed shots and failed position.
This term refers to a low percentage one pocket shot.
A rare and extremely difficult trick jump shot that turns into a massé upon landing. Requires very precise application of spin in addition to the precise application of ball pressure to effectuate the jump. Turn-of-the-20th-century World Balkline Champion Jacob Schaefer Sr. was known to daringly perform jump massés in competition.
This is when you aim at one particular object ball that is not meant to go in the pocket, but is instead meant to contact another object ball which will continue the combination process or be pocketed.
Describing a pot played at such a pace as to just reach the pocket and drop in without hitting the back.
A 7 inch (17.8 cm) square box drawn on a balkline table from the termination of a balkline with the rail, thus defining a restricted space in which only 3 points may be scored before one ball must be driven from the area. It developed to curtail the effectiveness of the chuck nurse, which in turn had been invented to thwart the effectiveness of the Parker's box in stopping long, repetitive runs using the anchor nurse.
In the game 9 Ball, making the nine ball early with a legal shot, but not on the break.
This is the portion of the joint that actually connects the two sides of the cue, often called the pin or male end. This comes in a number of different sizes and shapes which some believe has an influence on the hit of the cue stick.
This is English that turns into running action after contact with the object ball. This will open up the angle on a bank.
Any shot that intentionally accounts for the elasticity of the cushions to allow a ball to bank past an otherwise blocking ball. The moving ball will sink in to the cushion very near the blocking ball giving it sufficient space to get past it or kiss off the back side of it.
One of two sharp, jutting curves of the cushions either side of a pocket at the points where cushion and pocket meet, forming the jaws of the pockets. Also known as a point, a tittie or a horn.
To fail to make a legal shot.
Successive games won without the opponent getting to the table; a five-pack would be a package of five games.
Same as cue.
Modification of the rules and/or scoring of a game to enable players of variable abilities to compete on a more even playing field. Examples of handicapping include spotting balls and giving games on the wire to an opponent. In league play, other forms of handicapping include awarding compensating points to a lesser-skilled team, or using numerical player ranking systems to adjust final scores between opponents of different skill levels.