A specific ball number followed by "out" refers to a handicap in nine-ball or other rotation games where the "spot" is all balls from that designated number to the money ball. To illustrate, the 6-out in a nine-ball game would allow the player getting weight to win by legally pocketing the 6, 7, 8 or 9 balls.
Short for run out, especially as a noun: "That was a nice out."
24 Random Essential Billiards Terms
The angle from which a ball rebounds from a rail, as measured from the perpendicular to the rail.
Same as follow (top spin).
Toward the head of the table. This is the playing area on the table above the middle pockets. The idea in an up table game is that shots are more difficult and further from the pockets in one pocket pool.
A cut shot in which if a line were drawn from the cue ball to the rail behind the targeted object ball, perpendicular to that rail, the object ball would lie beyond the line with respect to the pocket being targeted.
This is the highest number of consecutive points scored during an inning of continuous pool play.
This is a toned down masse shot. The cue is elevated a little and will curve a little in the direction the spin is applied. This is used to sneak around difficult shots.
This is a shot that attempts to move a number of balls onto your side of the table in a kind of herding attempt.
21d 3h 54m 30s
16d 7h 51m 6s
11d 1h 48m 41s
The ornamentation on a cue is often made by inlaying exotic materials into the wood of the butt portion of the cue. Inlays of ebony and ivory are quite common. The value of a cue is often based on the number inlays.
The surface of the table used for play (often made with slate).
This game is played on a smaller octagonal table filled with bumpers in the middle and two more bumpers surrounding a hole on each side of the table. The game is played by trying to sink the balls into the opposite pocket by hitting the object ball directly instead of using a cue ball.
To intentionally hide one's "speed"; "he's on the stall."
To intentionally play slowly so as to irritate one's opponent. This form of sharking has been eliminated from many tournaments with a shot clock, and from many leagues with time-limit rules.
Also solid, solid ones, solid balls. The non-striped ball suit (group) of a fifteen ball set that are numbered 1 through 7 and have a solid color scheme (i.e., not including the 8 ball). As in, "I'm solid", or "you've got the solids". Compare low, small, little, reds, spots, dots, unders; contrast stripes.
A pejorative term for an improper rack in which the balls are not properly in contact with their neighbors, often resulting in a poor spread on the break.
Also known as slop. To pocket a ball by luck; "he ratted in the 9 ball"; usually employed disapprovingly.
Be in a game where either because of disparity in skill level, or because of a handicap given, it would be very difficult to lose.
On a shot, the extension of the cue stick through the cue ball position during the end of a player's stroke in the direction originally aimed.
Sometimes called a snake shot. A carom billiards shot, common in three-cushion billiards, where the cue ball is shot with reverse english at a relatively shallow angle down the rail, and spins backwards off the adjacent rail back into the first rail.
13d 1h 24m 54s
17d 2h 17m 24s
1d 5h 50m 25s
This is the white ball in carom games which is separated from the clear ball by a marking (usually a dot or spot).
Also (chiefly British) programme. Short for shot program. The enumerated trick shots that must be performed in the fields of artistic billiards (70 pre-determined shots) and artistic pool (56 tricks in 8 "disciplines").
A term used to indicate balls that are frozen, or close enough that no matter from which angle they are hit from the combination will send the outer ball the same direction. "Are the 2 and 7 pointing at the corner?? Okay, I'll use that duck to get position way over there."
This is the ball that sits in the front, or apex, position in the rack.
This is a creative game played between four players, using hands instead of cue sticks. The goal is to shoot as many balls as possible into the diagonally opposing corner pocket you are standing behind. The shooting is done taking turns and rotating counter clockwise. When misses on the pocket occur, the ball is open game to be stolen and pocketed in the new opposing pocket during the new owners turn. Ties are decided by lagging with the hands, and the winner of one game is the first to shoot in the next.