A requirement under some pocket billiards rulesets that either an object ball be pocketed, or at least four object balls be driven to contact the cushions, on the opening break shot.
24 Random Essential Billiards Terms
Also topspin, top-spin, top. Same as follow. Contrast bottom spin, back spin.
The game of snooker. This is a very demanding game that isn't played as often in the U.S. as it is in other countries. The table needed is slightly larger, and there are 15 red object balls needed in addition to six color balls. After the balls are set up according to the rules, play resumes in turns with points scored as one on each red ball, and as is denoted with each other colored ball sunk. This is a challenging game that demands skill and excellent execution.
To leave the opponent (accidentally or by means of a safety) so that a certain shot on a preferred object ball cannot be played directly in a straight line by normal cueing. It most commonly means that the object ball cannot be hit, because it is hidden by another ball or, more rarely, the knuckle of a pocket (see corner-hooked). It can also refer to the potting angle or another significant point of contact on the object ball, blocking an otherwise more straightforward shot, even if an edge can be seen. A common related adjective describing a player in this situation is snookered. Also known as "to hook", for which the corresponding adjective "hooked" is also common. See also free ball.
An instance of this situation (e.g. "she's put him in a difficult snooker"). A player can choose a range of shots to get out of a snooker; usually a kick shot will be implemented but semi-massés are often preferred, and in games where it is not a foul, jump shots may be employed that often yield good results for skilled players. "Snooker" is used loosely (when used at all; "hook" is favored) in the US, but has very specific definitions and subtypes (such as the total snooker) in blackball.
In snooker, the highest-value baulk colour, worth 4 points.
Refers to a person gambling when he has no money. As in, "That jerk can't pay up, he was shooting air barrels the whole time".
Also shot to nothing. A British term for a shot in which a player attempts a difficult pot but with safety in mind, so that in the event of missing the pot it is likely that the opponent will not make a meaningful contribution, and will probably have to reply with a safety. The meaning refers to lack of risk, i.e. at no cost to the player ("for nothing" or coming "to nothing"). Compare two-way shot.
A cue dedicated to jumping balls; usually shorter and lighter than a playing cue and having a wider, hard tip. Also referred to as a jump stick.
This is a shot where the cue ball caroms off a number of balls in a pin ball, back and forth, fashion to achieve a shot.
This is a long distance shot that is given to your opponent as a challenge to make because it often works well as a safety (defense) when a better one is not available.
A player's (or doubles team's) turn at the table, usually ending with a failure to score a point or to pocket a ball, depending on the game, a foul, a safety or with a win. In some games, such as five-pins and killer, a player's inning is always limited to one shot, regardless of the intent and result of the shot. Usually synonymous with visit, except in scotch doubles format. The term is sometimes used to mean both players'/teams' visits combined, e.g. when referring to which inning in which a memorable shot occurred.
6d 17h 33m 47s
19d 21h 28m 15s
11d 15h 29m 43s
The Valley National 8-Ball League Association. Founded in 1979, VENA is a non-profit organization established to promote the game of pool on coin-operated equipment. The membership is comprised of men, women and junior players, coin machine operators and manufacturers.
1- Noun: A player's wager in a money game.
2- Verb:To provide part or all of a player's stake for a gambling session in which one is not a player. A person who stakes or backs a player is called a stakehorse or backer. "Stakehorse" can also be used as a verb.
Random method for pairing of opponents when setting up a bracket system for a tournament.
Feel generally refers to that elusive quality that makes one cue feel special or superior to another. In essence, it is the cumulative effect of all of a cues characteristics, including weight, shaft diameter, balance, grip material, length, etc. It can vary greatly from one player to another. A cue that feels great to one player does not necessarily fell good to another.
Also swan rest. A type of rest, similar to a spider in that the head is raised by longer supporting legs, but instead of a selection of grooves on the top for the cue to rest in there is only one, on the end of an overhanging neck, so that a player can get to the cue ball more easily if the path is blocked by two or more obstructing balls. Also known as the goose neck.
Chiefly American: The short rail at the foot of the table. Frequently used imprecisely, to mean foot cushion. Compare top rail; contrast head rail.
The ball required to guarantee victory in a match. Sometimes used figuratively to mean the last difficult ball required (chiefly British and usually used in multi-frame matches, particularly snooker).
Also semi-massé shot. A moderate curve imparted to the path of the cue ball by an elevated hit with use of english (side); or a shot using this technique. Also known as a curve (US) or swerve (UK) shot. Compare massé.
Also smalls, small ones, small balls. In eight-ball, to be shooting the solid suit (group) of balls (1 through 7); "you're the small one" or "I've got the smalls". Compare little, solids, reds, low, spots, dots, unders; contrast big.
Slang term for the cue ball.
3d 19h 25m 22s
13h 36m 29s
7d 47m 16s
A player who was playing very well but suddenly starts playing badly. e.g. "He was making everything on every shot, then lost his stroke and couldn't hit anything, costing him the match."
As an adjective or compound noun: push-out. A rule in many games (most notably nine-ball, after and only after the break shot), allowing a player to "push out" the cue ball to a new position without having to contact any ball, much less pocket one or drive it to a cushion, but not counting any pocketed ball as valid (other foul rules apply, such as double hits, scratching the cue ball, etc.), with the caveat that the opponent may shoot from the new cue ball position or give the shot back to the pusher who must shoot from the new position. In nine-ball particularly, and derived games such as seven-ball and ten-ball, pocketing the money ball on a push-out results in that ball being respotted (which can be used to strategic advantage in certain circumstances, such as when the break leaves no shot on the ball-on, and failure to hit it would give the incoming player an instant-win combination shot on the money ball).
A type of safety shot in the middle of a safety exchange that is not intended to put the opponent in a difficult situation regarding their next safety, but rather played so as to not leave an easy pot on. A typical example in snooker, which sees the most shots of this kind, is a slow roll-up into the pack.
Chiefly British: The half of the table from which the break shot is taken. This usage is conceptually opposite that in North America, where this end of the table is called the head.
Also string off. Chiefly British; Obsolete: Same as string or lag.