Used when describing perfect play. "as if the balls had strings on them"
24 Random Essential Billiards Terms
Also Gentleman's call. An informal approach to the "call-everything" variation of call-shot, common in bar pool. Obvious shots, such as a straight-on or near-straight shot for which the shooter is clearly aiming and which could not be mistaken for another shot, need not be called. Bank shots, kicks, caroms and combinations are usually less obvious and generally must be called, though this may depend upon the mutual skill level and shot selection perception of the players. An opponent has the right to ask what the shooter's intention is, if this is unclear.
To reach a certain position in a tournament. "I placed 17th." "She will probably place in the money this time."
This is a game played with the same balls and similar scoring methods of carom, but with pockets on the table, and more scoring opportunities awarded when certain balls are sunk in combination.
Either of the two shorter rails of a billiards or pocket billiards table.
Also known as a "Dirty Defense" or "Dirty Foul". To intentionally miss a shot (that results in a foul) in order to create a position for the cue ball that makes it hard for the other player to execute their shot. Not to be confused with a "Safety", since a safety is a legal hit.
White talcum powder placed on a player's bridge hand to reduce moisture so that a cue's shaft can slide more easily. It is not provided in many establishments as many recreational players will use far more than is necessary and transfer it all over the table's surface. Venues that do provide it usually do so in the form of compress cones about 6-inches tall. Some serious players bring their own, in a bottle or a porous bag that can be patted on the bridge hand. Many players prefer a pool glove. Talc is frequently mistakenly referred to as "hand chalk", despite not being made of chalk.
A shot that only a novice or fool would take. Usually because it is a guaranteed scratch or other foul, or because it has a low percentage of being pocketed and is likely to leave the opponent in good position.
Same as mechanical bridge; so-called because of its typical shape.
27d 1h 7m 1s
9d 1h 15m 25s
10d 1h 56m 11s
A form of doubles play in which the two team members take turns, playing alternating shots during an inning (i.e. each team's inning consists of two players' alternating visits, each of one shot only, until that team's inning ends, and the next team begins their alternating-shot turn.) Effective scotch doubles play requires close communication between team partners, especially as to desired cue ball position for the incoming player. Like "english", "scotch" is usually not capitalized in this context. The term is also used in bowling, and may have originated there.
The object ball involved in a key shot.
In snooker, where the cue ball is resting in contact with another ball. If this ball is a ball that may legally be hit, then it is allowable to simply hit away from it and it counts as having hit it in the shot. If the ball moves, then a push shot must have occurred, in which case it is a foul.
This term refers to a foul in snooker golf.
1 - This is a shot in snooker where the cue ball follows a struck object into the pocket.
This is the male end of the joint located at the base of the shaft. This threaded piece, usually made of metal, connects the shaft with the forearm. The length, width, pitch and depth of threading of the pins vary from joint to joint, but most offer you a flat-faced wood-to-wood connection with the collar. This type of connection will deliver a softer hit. For a harder hit, some pins have a protruding tip without threads that directs the shaft concentrically with a pin that is buried in the collar at the joint. If you want to keep the pin of your shaft safe when your cue is dismantled, it is easy and important to use a joint protector that simply screws over your pin.
Local Bylaws are additional rules, policies, and procedures unique to an area in addition (or subtraction) to established Pool/Billiards/Snooker league rules. They are designed to cover local situations.
Principally British: In snooker, if a player wins a match without the need for the final session to be played (for example, if a player wins a best-of-25-frames match split into three sessions - two sessions of eight frames and one of nine - by a margin of say, 13 frames to 3), then they are said to have won the match "with a session to spare".
This is when a mistake is made in the shot and the resulting contact between balls forces you to miss the shot.
The horizontal plane directly in the center of the cue ball, which when hit exactly by the cue tip should impart no follow or draw.
In snooker, the highest-value colour ball on the table, being worth seven points. In some (especially American) snooker ball sets it is numbered "7" on its surface.
The black ball (usually numbered "8") in the eight-ball variant game blackball (and its variants); also the common British term for the slightly larger but otherwise identical 8 ball in a kelly pool set (a.k.a. American or WPA pool set).
18d 23h 5m 44s
10d 18h 15m 30s
4d 6h 19m 15s
Chiefly British: The half of the table from which the break shot is taken. This usage is conceptually opposite that in North America, where this end of the table is called the head.
Anything that causes a foul according to the rules of a game.
This is a match where a player must win so many games more than the other player in order to win the match.
This is the act of disturbing you opponents good looking balls in the hope that they might move over and help you out in the game of one pocket.
Ten Ball is a rotation is a rotation game very similar to nine-ball, using ten balls instead of nine, and with the 10 ball instead of the 9 as the "money ball".
The object of the game is pocket the 10-ball on any legal shot.