Billiards Vault

Definition of Nip draw

A short, jabbed draw stroke usually employed so as to not commit a foul (i.e. due to following through to a double hit) when the cue ball is very near to the target object ball.

24 Random Essential Billiards Terms

A type of rest, with a straight shaft and "x"-shaped head for resting the cue upon.
American CueSports Alliance. Their mission statement is "To heighten the interest and awareness of cue sports through the support and sanctioning of organized competition throughout the United States and North America."
The three-foul rule describes a situation in which a player is assessed a defined penalty after committing a third successive foul. The exact penalty, its prerequisites and whether it is in place at all, vary depending on the games. In nine-ball and straight pool, a player must be the told he is on two fouls in order to transgress the rule, and if violated, results in a loss of game for the former and a special point penalty of a loss of fifteen points (plus one for the foul itself) in the latter together with the ability to require the violator to rerack and rebreak. In Irish standard pool and English billiards, it is a loss of game if a player commits a third foul while shooting at the black. In snooker, three successive fouls from an unsnookered position result in forfeiting the frame. Repeat fouls from a snookered position are quite common - Dave Harold holds the record in a competitive match, missing the same shot 14 successive times.
To allow an opponent to stop playing a set for money in exchange for something. If a player is winning a set by a wide margin, with $100 on the line, the player could say, "I'll let you out now for $75." This is usually meant to save pride.
Competition between an individual player and an individual opponent, as opposed to team play such as scotch doubles and other multi-player variants.
A team play format in which an individual player from the home team plays a race against an individual player from the visiting team, and then is finished for that match. Several large leagues use this format, including APA/CPA and USAPL.
This the area behind the pocket points before the pocket. The ball can get behind here and rest waiting to be pocketed, or the cue ball can get corner hooked in this location. Different tables feature a smaller or larger area here which can make these situations more or less achievable.
Describes the propensity of pockets to more easily accept an imperfectly aimed ball shot at a relatively soft speed, that might not fall if shot with more velocity ("that ball normally wouldn't fall but he hit it at pocket speed"). The less sensitive to shot-speed that a pocket is, the "faster" it is said to be.
Describes the velocity of an object ball shot with just enough speed to reach the intended pocket and drop. "Shoot this with pocket speed only, so you don't send the cue ball too far up-table."
Nickname for the nine ball, usually only used when playing the game 9-Ball.
When the object ball banked of a rail goes directly in a pocket without kissing or touching any other object balls.
The World Pool-Billiard Association (WPA) is the international governing body for pocket billiards (and also sactions rules and events for carom billiards games as well, in cooperation with other bodies). The group was formed in 1987, and was initially headed by a provisional board of directors consisting of representatives from the United States, Japan, Sweden, and Germany.
A material, usually leather, placed on the end of a cue stick that comes in contact with the cue ball.
A misnomer for hand talc.
A shot aimed so that the center of the cue ball is in line with the edge of the object ball, eclipsing half of the ball. "Hit it just a little thinner than half-ball." Assuming a cling does not occur, the shot will impart post-contact momentum on the object ball in a direction 30° (which is arcsin(1 - x), where x is the fraction of object ball eclipsed: ½ in this case) off the direction of the cue-ball's pre-contact momentum. Also notable because the carom angle the cue ball takes is more consistent than at other contact points.
Any shot where the cue ball is intentionally jumped into the air to clear an obstacle
This is the act of looking over the stack, pile of balls in the middle of the table, to see if there are any opportunities in the game of one pocket.
The deciding match between two tied opponents. Compare hill, hill.
A unit of scoring, in games such as snooker and straight pool with numerical scoring.
A unit of scoring, in team matches in leagues that use numerical scoring instead of simple game/frame win vs. loss ratios.
Another term for knuckle / tittie.
Same as center spot.
The inside walls of a pocket billiards table's pockets.
This is a shot where the cue ball follows directly behind the sunk object ball into the pocket right after it falls.
A small clamping tip tool used to firmly hold and apply pressure to a replacement cue tip until the glue holding the tip to the ferrule has fully dried.
A player who during the course of a tournament does not lose focus. Typically said of those players that regularly make it to the finals of a tournament.

1- Noun: A player's wager in a money game.

2- Verb:To provide part or all of a player's stake for a gambling session in which one is not a player. A person who stakes or backs a player is called a stakehorse or backer. "Stakehorse" can also be used as a verb.

The forward rotation of the cue ball that results from a follow shot. Also known as top spin or top, follow is applied to the cue ball by hitting it above its equator, causing it to spin more rapidly in the direction of travel than it would simply by rolling on the cloth from a center-ball hit. Follow speeds the cue ball up, and widens both the carom angle after contact with an object ball, and angle of reflection off a cushion.