A directional pile created by the short fuzzy ends of fibers on the surface of cloth projecting upward from the lie and which create a favorable and unfavorable direction for rolling balls. The convention in most billiards games in which directional nap cloth is used is to brush the cloth along the table in the same direction of the nap, usually from the end that a player breaks. In snooker and UK eight-ball especially, this creates the effect of creep in the direction of the nap, the most-affected shot being a slow roll into a center pocket against the nap. It is commonly referred to in the fuller term "nap of the cloth." When nap is used in relation to woven cloths that have no directional pile, such as those typically used in the U.S. for pool tables, the term simply refers to the fuzziness of the cloth.
24 Random Essential Billiards Terms
Side spin on a cue ball on the opposite side of the direction of the cut angle to be played (right-hand english when cutting an object ball to the left, and vice versa). In addition to affecting cue ball position, outside english can be used to decrease throw.
A sleeve, fitted onto the lathed-down tip end of the cue, made from fiberglass, phenolic resin, brass, ivory, horn or antler, melamine, plastic, or other rigid material, upon which the cue tip is mounted and which protects the shaft wood from splitting from impact with the cue ball.
Any mechanical aid that serves to extend the length of the player's cue, normally added to the end of the butt either by clipping around the end or screwing into the base. Though extensions are used for pool, it is more common in snooker because of the significantly larger table size.
In a tournament where players get limited time to make their shots (common in televised matches), an extension is extra time granted before making a shot; players have a limited number of extensions in each frame.
Also known as 14.1 continuous pool. This game is played on a pocketed table with the fifteen object balls and a cue ball. Every shot must begin with a call, and if made, you get to continue calling shots. The idea is to reach a predetermined score before your opponent. When all but one ball remains, the rack is started over without the apex ball in position, and the last shot is called in such a way as to break the new rack and continue play.
1- Shortened phrase of "ball-in-hand".
2 - In snooker, the ability to place the cue ball anywhere inside the boundaries of the D. This occurs at the start of a frame, and after the cue ball has been potted or forced off the table.
Also a short form of "Ball In Hand".
Displacement of the cue ball's path away from the parallel line formed by the cue stick's direction of travel; occurs every time english is employed. The degree of deflection increases as the amount of english applied increases. It is also called squirt, typically in the United States.
The act of playing a devastating safety which leaves the opponent in a situation where it is very difficult or near impossible to make a legal hit on an object ball
On two piece cues, the area of the cue between the joint and the wrap.
This is an object sometimes placed underneath the cue tip.
30d 7h 32m 30s
25d 7h 55m 23s
20d 17h 34m 25s
Cut Throat is a game of pocket billiards created to support three or five players. Balls are assigned to each player, and the purpose is to sink all the opponent's balls first to eliminate the other players.
Chiefly British: Short for side spin. In Canadian usage, the term is sometimes used as a verb, "to side".
A game of pool played on a table shaped like a rectangle, with or without pockets.
To take one's two-piece cue stick apart. When done before a game's conclusion, it often indicates that the game is conceded.
Sometimes called spots and stripes, stripes and solids or, more rarely, bigs and littles or highs and lows.
All fifteen numbered balls are used in a conventional triangle rack.
Each player is assigned either the solid balls (1-7) or the striped balls (9-15). The object is to pocket all of your assigned balls and then pocket the 8-ball.
Chiefly British: The rail at the Top of the table. Compare foot rail; contrast Bottom rail.
This is a player that will regularly loose money to a particular player that is obviously a better player.
A joint type which makes it possible to screw and unscrew the butt and shaft very quickly; faster than standard threads.
This is a type of shot that is executed by an object ball caroming off of another object ball in order to gain the pocket.
An unintentional and often barely perceptible curve imparted to the path of the cue ball from the use of english without a level cue. Not to be confused with a swerve shot.
16d 20h 8m 6s
13d 5h 47m 45s
7d 15h 8m 11s
To enter the loser bracket in a double elimination tournament, or otherwise slip in standing in other tournament formats (i.e., to lose a game/frame/round/match, but still remain in the competition).
Also Gentleman's call. An informal approach to the "call-everything" variation of call-shot, common in bar pool. Obvious shots, such as a straight-on or near-straight shot for which the shooter is clearly aiming and which could not be mistaken for another shot, need not be called. Bank shots, kicks, caroms and combinations are usually less obvious and generally must be called, though this may depend upon the mutual skill level and shot selection perception of the players. An opponent has the right to ask what the shooter's intention is, if this is unclear.
The collar is the portion of the joint that is attached to the top of the forearm. This is often stainless steel, wood, ivory, or molded phenolic resin, but in any case, made out of a solid material. This portion of the cue is glued on and threaded to reinforce the pin at the end of the shaft, and to offer a stabilized shot out of its solid construction.
The placement of player(s) automatically in a tournament where some have to qualify, or automatic placement in later rounds.
0-2 Barbecue is a slang billiard term that refers to a single player loosing the first 2 matches in a double elimination tournament. This double loss results in that player being knocked out of the tournament without winning even one game.