24 Random Essential Billiards Terms
This a shot that hits the object ball at the nine ball to see if you can get lucky by sinking the nine ball in any pocket. (also see Rolling the Cheese and Cheese the Nine).
A stroking technique in which a player releases his gripping hand briefly and re-grasps the cue farther back on the butt just before hitting the cue ball.
The area on the table behind the head string.
The origin of the term has been the subject of some speculation but the best explanation known is that in the 1800s, many homes did not have room for both a billiard table and a dining room table. The solution was a billiards table that had a cover converting it into a dining table. Kept in the dining room, play on such a table was often restricted by the size of the room, so it would be placed so that the head rail would face the connected kitchen door, thus affording a player room for the backswing without hitting a wall. A player was therefore either half or sometimes fully (literally) "in the kitchen" when breaking the balls.
A shot where the shooter was trying to make the shot but misses. However, the result of the missed shot ends up being a very good defensive play
This the area behind the pocket points before the pocket. The ball can get behind here and rest waiting to be pocketed, or the cue ball can get corner hooked in this location. Different tables feature a smaller or larger area here which can make these situations more or less achievable.
Means either push out or push shot, depending on the context.
A sleeve, fitted onto the lathed-down tip end of the cue, made from fiberglass, phenolic resin, brass, ivory, horn or antler, melamine, plastic, or other rigid material, upon which the cue tip is mounted and which protects the shaft wood from splitting from impact with the cue ball.
In snooker, the second-highest value colour ball, being worth six points.
To maneuver a ball on a shot so that it will be favorably positioned for later play into a particular pocket, even at the expense of sacrificing position or the inning to achieve that result.
28d 7h 29m 37s
26d 11h 58m 25s
9d 12h 34m 5s
Similar to run out, but more specific to making all required shots from the start of a rack. Also known as also break and run or break and dish.
A deliberate foul that leaves the balls in a safe position, reducing the risk of giving a frame-winning chance to the opponent. The miss rule in snooker was implemented primarily to discourage the professional fouls.
A (principally American) term in eight-ball for either of the set of seven balls (stripes or solids) that must be cleared before sinking the 8 ball. Borrowed from card games. Generally used in the generic, especially in rulesets or articles, rather than colloquially by players. See also group for the British equivalent.
A material, usually leather, placed on the end of a cue stick that comes in contact with the cue ball.
The 5 out (meaning the player getting the handicap can win by making the 5, 6, 7, 8 or 9 balls).
This is a long distance shot that is given to your opponent as a challenge to make because it often works well as a safety (defense) when a better one is not available.
Hitting the object ball with not enough of a cut angle; hitting the object ball too full or "fat". It is a well-known maxim that overcutting is preferable to undercutting. See also professional side of the pocket.
National Amateur Pool League.
In snooker, the abandonment of a frame upon agreement between the players, so that the balls can be set up again and the frame restarted with no change to the score since the last completed frame. This is the result of situations, such as trading of containing safeties, where there is no foreseeable change to the pattern of shots being played, so the frame could go on indefinitely.
In pool, placing of the object balls back in the rack, after a foul break.
This is an imaginary player that you can attempt to run a rack against when playing a practice or training game.
20d 12h 6m 3s
20d 9h 26m 19s
16d 23h 32m 20s
This is a location where a player can go inexpensively to refine their pool skills. These establishments began as horserace betting houses, and are still often filled with games involving money action. If you get thirsty, many pool halls offer cold refreshments, however, be careful you are not there just for the refreshments. In that case, you may as well be playing at a bar with a bent cue on a rain table.
Having the cue ball stop precisely where intended.
Having the cue ball stop at or near the center of the table on a forceful break shot (the breaking ideal in many games such as nine-ball);
Also pills, tally balls and shake balls. Small, round markers typically numbered 1 through 15 or 16, which are placed in a bottle for various random assignment purposes, such as in a tournament roster, to assign order of play in a multiplayer game, or to assign particular balls to players in games such as kelly pool.
This is the highest number of consecutive points scored during an inning of continuous pool play.