Billiards Vault

Definition of League

An organization that promotes competitive, usually team, amateur cue sports, most commonly pool, especially eight-ball and nine-ball, although there are also well-established snooker leagues. Some leagues, many of which are decades old, are entirely local and either informal or incorporated, and may use their own local rules or may have adopted more widely published rulesets, such as those of the WPA. Other leagues are organized on a multi-regional or even international level, and may be non-profit or for-profit enterprises, usually with their own fine-tuned rule books. Despite differences, the largest leagues are increasingly converging toward the WPA rules, with the exception of the APA/CPA, which retains rules much closer to US-style bar pool. At least four major pool leagues hold international championships in Las Vegas, Nevada annually (APA/CPA, BCAPL, VNEA and ACS/CCS). Some leagues also offer one-on-one tournaments, scotch doubles events, artistic pool competition, and other non-team activities.

24 Random Essential Billiards Terms

Principally British: In snooker, if a player wins all of the required frames in a match without conceding a frame to their opponent - for example, if a player wins a best-of-nine-frame match with a score of 5-0 - this is referred to as a "whitewash". This term is based on a similar term used in the card game of "patience" in the UK. However, it is not used in the context of a 1-0 winning scoreline in a match consisting of a single frame.
This is a series of angled rails present within some pool tables that directs pocketed balls to a central location on the table for retrieval after the game.
An imaginary line dividing the table into two equal halves lengthwise. It intersects the head string, center string and foot string at the head spot, center spot and foot spot, respectively.
The non-red colored ball meant to be pocketed in a game of snooker, or the next ball meant to be pocketed in a particular game.
This is a term to describe 100 break points in a game of snooker.
Same as angle of reflection.
As an adjective or compound noun: push-out. A rule in many games (most notably nine-ball, after and only after the break shot), allowing a player to "push out" the cue ball to a new position without having to contact any ball, much less pocket one or drive it to a cushion, but not counting any pocketed ball as valid (other foul rules apply, such as double hits, scratching the cue ball, etc.), with the caveat that the opponent may shoot from the new cue ball position or give the shot back to the pusher who must shoot from the new position. In nine-ball particularly, and derived games such as seven-ball and ten-ball, pocketing the money ball on a push-out results in that ball being respotted (which can be used to strategic advantage in certain circumstances, such as when the break leaves no shot on the ball-on, and failure to hit it would give the incoming player an instant-win combination shot on the money ball).
Slang for a mechanical bridge.
This is to have control on the cue ball in your shots.
Describing a situation where a pot is made more difficult, either by a pocket being partially blocked by another ball so that not all of it is available, or the cue ball path to the object ball's potting angle involves going past another ball very closely.
This is a very easy and safe shot to execute in the game of one pocket.
When a ball is in firm contact with a cushion or another ball.
Also semi-massé shot. A moderate curve imparted to the path of the cue ball by an elevated hit with use of english (side); or a shot using this technique. Also known as a curve (US) or swerve (UK) shot. Compare massé.
Same as position. "She got good shape for the next shot". See also position play, leave.
This is a shot that attempts to move a number of balls onto your side of the table in a kind of herding attempt.
Also lady's aid or girly stick. A denigrating term for the mechanical bridge.
A shot where the cue ball has no top spin or back spin on it when it impacts an object ball, and "stuns" out along the tangent line. Commonly shortened to just "stun."
This is the way your hand is configured to support the shaft of the cue during a shot.
This is your pocket for sinking balls in a one pocket game.
This is a shot on the cue ball that will push through to a frozen ball on the cue ball. If the contact is made on the object ball while the cue stick is still contacting, essentially pushing the second ball, then it is usually considered a foul.
When the cue ball contacts three or more cushions in carom games.
Netted or cupped pockets that do not return the balls to the foot end of the table by means of a gutter system or sloped surface beneath (they must instead be retrieved manually).
Powdered chalk housed in a cube. This chalk is rubbed into the tip of your cue to help with grip between the tip of the cue and the cue ball. This is more important to use if you are using a medium or hard tip, as opposed to a soft tip, which already provides some good grip. As a warning when purchasing a type of chalk, there is much debate over which chalk offers the best friction, so you best do your research!
A cue made specificaly for an individual player. The term may also describe a quality product of a low volume yielding cue maker who puts more time and effort into both the design and structural integrity of the cue stick, as opposed to a cue manufacturer that builds their cues in a more assembly line fashion.