A pejorative term for an improper rack in which the balls are not properly in contact with their neighbors, often resulting in a poor spread on the break.
24 Random Essential Billiards Terms
1- A tip tool with fine, sharp points used to roughen the cue tip to better hold chalk after it has become hardened and smooth from repeated impacts with the cue ball. Tappers are firmly tapped on or pressed against the tip. Scuffers serve the same purpose, but are used differently.
Describes a shot where one has a chance to miscue. Usually heard in reference to long draw shots.
As in, "It's a tip-tapper!".
(Chiefly U.S.) Side spin (english) placed on a same side of the cue ball as the direction in which the object ball is being cut (left-hand english when cutting a ball to the left, and vice versa). In addition to affecting cue ball position, inside english can increase throw.
The overall competition between two players, two pairs of players or two teams of players, usually consisting of a predetermined number of frames or games (sometimes organized into rounds).
This is the portion of the butt of your cue just below the handle or wrap. This portion of the cue is made separately and often times cored out to ensure the proper weight balance within the full length of the cue. This portion of the cue is usually made with exotic wood that matches the wood in the forearm or in the points on the forearm. This section is used to highlight the design of the forearm, sometimes a re-creation, a reverse, or a rendition of the same pattern on a smaller scale.
A players skill level, ball advantage or match advantage when using a handicapping system.
The forward rotation of the cue ball that results from a follow shot. Also known as top spin or top, follow is applied to the cue ball by hitting it above its equator, causing it to spin more rapidly in the direction of travel than it would simply by rolling on the cloth from a center-ball hit. Follow speeds the cue ball up, and widens both the carom angle after contact with an object ball, and angle of reflection off a cushion.
More commonly known as "straight pool", it was for many years the most popular game in pool and the game on which all World Championships were based.
14.1 is a call-shot game played with all 15 numbered balls and cue ball. Every ball pocketed counts as one point and a game is played to a agreed up score, generally 50, 100, or 150 points.
Traditional straight pool matches are played to 150 points.14.1 is also called "continuous pool" because, after the opening break, play continues until a player reaches the winning score. When only one numbered ball is left on the table, the remaining 14 are racked (with the apex ball missing), and play continues.
The cue ball's position after a shot. "Good" or "bad" in reference to a leave describe respectively and advantageous or disadvantageous position for the next shot, or to leave an incoming opponent safe.
The precise center of the pool table.
2d 20h 55m 44s
7d 28m 16s
23d 10h 33m 17s
To maneuver a ball on a shot so that it will be favorably positioned for later play into a particular pocket, even at the expense of sacrificing position or the inning to achieve that result.
Side spin on the cue ball that causes it to roll off a cushion (contacted at an angle) with rather than against the ball's natural momentum and direction of travel. If angling into a rail that is on the right, then running english would be left english, and vice versa. The angle of deflection will be wider than if no english were applied to the cue ball. But more importantly, because the ball is rolling instead of sliding against the rail, the angle will be more consistent. For this reason, running English is routinely used. Also called running side in British terminology. Contrast reverse english.
An upright pin, which looks like a miniature bowling pin, cone or obelisk. Skittles, as employed in billiards games, have been so-called since at least 1634. One standardized size, for the largely Italian and South American game five-pins, is 25 mm (1 in.) tall, with 7 mm (0.28 in.) round bases, though larger variants have long existed for other games such as Danish pin billiards. Depending upon the game there may be one skittle, or several, and they may be targets to hit (often via a carom) or obstacles to avoid, usually the former. They are also sometimes called pins, though that term can be ambiguous. Because of the increasing international popularity of the Italian game five-pins), they are sometimes also known even in English by their Italian name, birilli (singular birillo). Skittles are also used as obstacles in some artistic billiards shots. #Flat, thin rectangular skittles, somewhat like large dominoes, approximately 6 in. tall by 3 in. wide, and placed upright like an obelisks on the table in specific spots, are used in the obsolescent and principally Australian games devil's pool and victory billiards. Depending upon the exact game being played, there may be one pin, or several of various colors (e.g. ten white and two black in devil's pool), and they may be targets or obstacles, most commonly the latter. They are usually made of plastic, and are increasingly difficult to obtain, even from Australian billiards suppliers. A black obelisk skittle of this sort features prominently, as a particularly dire hazard, in several scenes of sci-fi/pool film Hard Knuckle (1992, Australia). Skittles as used in billiards games date to ground billiards (13th century or earlier) played with a mace, and hand-thrown games of bowls from at least the same era using the same equipment. Ball games using a recognizable form of skittle are known from as early as ca. 3300 BCE in Ancient Egypt.
This piece of armament keeps the butt of your cue safe from coincidental contact with the floor or other damaging incidents. It is usually made of a rubber composite or other durable or flexible material to absorb impact in the case of a collision.
This is a tool used to keep your cue tip from mushrooming. This small tool slides over the tip and turns to refine the sides, keeping your tip shaped the way it should be.
The upper portion of a cue which slides on a player's bridge hand and upon which the tip of the cue is mounted at its terminus. It also applies to the main, unsegmented body of a mechanical bridge.
To bungle a shot in a manner that leaves the table in a fortuitous position for the opponent. Contrast sell the farm.
Verb: "To Clock" To carefully note the abilities or betting inclinations of other players for future reference.
In snooker, after particular fouls are committed, the referee can call a "free ball." This allows the next player to assign any ball as "ball on" if he or she is shooting next.
21d 18h 42m 8s
26d 15h 31m 44s
16d 17h 54m 47s
This is a blemish added to the table in order to help execute a shot; these marks are not allowed and result in a foul.
(Chiefly British.) In snooker and blackball/eight-ball pool, an instance where the cue ball has been potted (pocketed) after contacting an object ball. It is a fault (foul) in most games. There is no equivalent (current) American term for this specific means of pocketing the white ball. Compare losing hazard, scratch.
Playing an opponent for money who has no chance of winning based on disparity of skill levels. The term robbed is also sometimes used humorously in exclamations when a shot that looks like it would work did not, as in "Oh! You got robbed on that one!"
A tournament format in which a player is out of the tournament after a single match loss.
Same as solids, in New Zealand. Compare little, small, reds, low, spots, dots; contrast overs.