Billiards Vault

Definition of High

Also highs, high balls, high ones. In eight-ball and related games, to be shooting the striped suit (group) of balls (9 through 15); "you're high balls" or "I've got the highs" ("you're high" is rare, because of the "intoxication" ambiguity). Compare stripes, yellows, big ones, overs; contrast low.

24 Random Essential Billiards Terms

A Carom game with lines drawn to form rectangles that restrict play and reduce the potential for high runs.
Certain rules say you must designate your shot before taking it. Generally this is just calling the ball to be sunk in which pocket, and is not dependent on touching rails or other balls, but very well can be.
A fast paced offensive game similar to 9-ball but only using balls numbered 1 through 7.
Pocketing the 7-ball wins the game. Under the current pro rules of 7-ball, any missed shot gives your opponent ball-in-hand.
Used in snooker in reference to the position of the cue ball. It is above the object ball if it is off-straight on the baulk cushion side of the imaginary line for a straight pot (e.g. "he'll want to finish above the blue in order to go into the pink and reds"). It is also common to use the term high instead.
A type of spin imparted to the cue ball to make it rebound from a cushion at a shallower angle than it would if the spin had not been used.
This is a certain type of system used to determine who plays first in the next game. These methods are not synonymous with pool skills, and are more along the lines of flipping a coin, paper-rock-scissors, or drawing straws.
A cross-corner bank shot from one end of the table to the other (i.e. across the center string). Long banks are considerably more difficult, because of the smaller margin for error due to distance and angle widening, than cross-side banks and short cross-corner banks from the same end of the table.
This is a ball that is left in a position that allows an easy shot, while time is spent working with other balls to better your position in the game.
When two or more object balls are frozen or nearly frozen, such that cue-ball contact with one object ball, without the necessity of great accuracy, will almost certainly pocket an intended object ball in the cluster. The most common form of dead arrangements are the dead combination or dead combo (a combination shot in which contact with the first object ball will pocket another one), and the dead kiss, in which contact with the first object ball will pocket it off of another one. See also wired.
The non-red colored ball meant to be pocketed in a game of snooker, or the next ball meant to be pocketed in a particular game.
To maneuver a ball on a shot so that it will be favorably positioned for later play into a particular pocket, even at the expense of sacrificing position or the inning to achieve that result.
A shot played with stun, but not quite enough to completely stop the cue ball, allowing for a little follow. It is played so that a follow shot can be controlled more reliably, with a firmer strike than for a slow roll. It is widely considered as one of the most difficult shots in the game to master, but an excellent weapon in a player's armory once it has been.
Side spin on the cue ball that causes it to roll off a cushion (contacted at an angle) with rather than against the ball's natural momentum and direction of travel. If angling into a rail that is on the right, then running english would be left english, and vice versa. The angle of deflection will be wider than if no english were applied to the cue ball. But more importantly, because the ball is rolling instead of sliding against the rail, the angle will be more consistent. For this reason, running English is routinely used. Also called running side in British terminology. Contrast reverse english.
Also lows, low, low ones. In eight-ball, to be shooting the solid suit (group) of balls (1 through 7); "you're low, remember", "you're low balls" or "I've got the lows." Compare solids, reds, little, spots, dots, unders; contrast high.
This is a timing device for monitoring and restricting shot times for a player.
This is your pocket for sinking balls in a one pocket game.
This refers to the cluster of balls remaining in a similar position to where they were within the break
A British term for a pot that requires very fine contact between cue ball and object ball. See also feather.
The imaginary line drawn perpendicular to the impact line between the cue ball and an object ball. The cue ball will travel along this line after impact with an object ball if it has no vertical spin on it (is sliding) at the moment of impact on a non-center-to-center collision. See also stun shot.
A term used in snooker for the potting of all the balls that are racked at the beginning of the frame in a single break (run). The minimum total clearance affords 72 points (barring multiple reds being potted on a single stroke), in the pattern of red then yellow repeatedly until all reds are potted, then all of the colour balls. The maximum break is 147 (barring a foul by the opponent immediately before the break began).
When two objects balls are lined up so that you aim to pocket the nearest object ball, the second object ball will pocket. "That was an easy combination shot, the six ball was wired to the four ball". Also wired combination/combo, wired kiss.
This is the apex ball in the triangle, racked on the foot spot in a normal game.
On two piece cues, the area of the cue between the joint and the wrap.
A thin sheet of rigid material in the size and shape of a physical ball rack (e.g. a diamond for nine-ball), with holes drilled though it, which is used to make permanent divots in the cloth of the table, one at a time for each ball in the racking pattern, by placing a ball in one of the holes in the carefully placed template and tapping it sharply from above to create the cloth indentation. The holes are spaced slightly closer than the regulation ball width of 21/2 inch (57.15 mm) apart, so that when the balls settle partially into their divots, the outer sides of these indentations create ball-on-ball pressure, pushing the balls together tightly. The purpose of the template is to do away with using a physical rack, with racking instead being performed simply by placing the balls into position, and the divots aligning them into the tightest possible formation automatically. This prevents accidental loose racks, and also thwarts the possibility of cheating by carefully manipulating the ball positions while racking. The European Pocket Billiard Federation (EPBF, Europe's WPA affiliate organization) has adopted this racking technique for its professional Euro-Tour event series.