A common aiming method in which a phantom ball is imagined frozen to the object ball at the point where an imaginary line drawn between their centers is aimed at the desired target; the cue ball may then be shot at the center of the "ghost" ball and, ideally, impact the object ball at the proper aiming contact point. The ghost ball method of aiming results in misses where adjustment is not made for collision induced throw.
24 Random Essential Billiards Terms
A pool table spread in which the balls are extremely easily positioned for a run out, and where little movement of the cue ball on each shot is necessary to obtain position on the next.
A situation where the cue ball is directly in front of another ball in the line of the shot such that the player is hampered by it, having to bridge over it awkwardly with the likelihood of a foul looming if the object ball is inadvertently touched.
A rule in blackball whereby after an opponent has faulted and thus yielded two shots, if the incoming shooter pots a ball on the first shot, (s)he is still allowed to miss in a later shot and take a second shot in-hand (from the "D" or from baulk, or if the opponent potted the cue ball, from anywhere)—even on the black, in most variants. Also called the "two visits" rule; i.e., the two penalty shots are considered independent visits to the table, and the limiting variants discussed at two shots below cannot logically apply.
This piece of armament keeps the butt of your cue safe from coincidental contact with the floor or other damaging incidents. It is usually made of a rubber composite or other durable or flexible material to absorb impact in the case of a collision.
Same as suit, predominantly in British terminology, i.e., in eight-ball either of the set of seven balls (reds or yellows) that must be cleared before potting the black. Generally used in the generic, especially in rulesets or articles, rather than colloquially by players.
1- Noun: A player's wager in a money game.
2- Verb:To provide part or all of a player's stake for a gambling session in which one is not a player. A person who stakes or backs a player is called a stakehorse or backer. "Stakehorse" can also be used as a verb.
An imaginary line dividing the table into two equal halves lengthwise. It intersects the head string, center string and foot string at the head spot, center spot and foot spot, respectively.
This refers to the cluster of balls remaining in a similar position to where they were within the break
Powdered chalk housed in a cube. This chalk is rubbed into the tip of your cue to help with grip between the tip of the cue and the cue ball. This is more important to use if you are using a medium or hard tip, as opposed to a soft tip, which already provides some good grip. As a warning when purchasing a type of chalk, there is much debate over which chalk offers the best friction, so you best do your research!
8d 21h 30m 11s
14d 14h 59m 31s
14d 19h 48m 11s
This is to intentionally foul by slightly moving the ball, or playing another type of illegally defensive shot in a game where the ball is just turned over to the other player. Like in one pocket, you still take the foul, but can leave the other player with a challenging shot.
A common way to keep track of games won when
playing for small money is to use a coin that is placed
under the rail next to the diamonds on the rail. The
center diamond at the head of the table is taken as zero,
and each diamond from that is considered to be one game.
To go 'around the world' is to beat your opponent so
badly that the coin travels all the way around the
diamonds on the table.
This refers to the distance of deflection that the ball comes off of the cue stick after a hit is applied with side spin on it.
Refers to a person gambling when he has no money. As in, "That jerk can't pay up, he was shooting air barrels the whole time".
A shot in which if the target is missed, the opponent is safe or will not have a desirable shot;
A shot in which there are two ways to score;
A shot in which a second ball is targeted to be pocketed, broken out of a cluster, repositioned or some other secondary goal is also intended.
"Pocket billiards," or a game in which balls are shot into pockets.
Jargon for a tournament chart, showing which players are playing against whom and what the results are. Often shortened to card.
When a player is on the receiving end of a devastating safety where it is very difficult or near impossible to make a legal hit on an object ball.
To indicate where something is to be done. To "mark the pocket" means to indicate which pocket you intend to sink an object ball.
A tight, Spandex glove covering usually most or all of the thumb, index finger and middle finger, worn on the bridge hand as a more convenient and less messy alternative to using hand talc, and for the same purpose: a smooth-gliding stroke.
18d 22h 39m 23s
18d 22h 37m 37s
30d 22h 48m 39s
Cut Throat is a game of pocket billiards created to support three or five players. Balls are assigned to each player, and the purpose is to sink all the opponent's balls first to eliminate the other players.
A tournament format in which each contestant plays each of the other contestants at least once. In typical league team play, round robin format means that each member of the home team plays each member of the visiting team once. This format is used by BCAPL, VNEA and many other leagues.
This is to step up to the table and successfully execute a difficult shot.
The ornamentation on a cue, between the wrap and the joint, is often made by inlaying exotic materials into the wood so the inlays form points. The value of a cue is often based on the number points.
This is when you win a game of one pocket on your opponents break.