This is an imaginary player that you can attempt to run a rack against when playing a practice or training game.
24 Random Essential Billiards Terms
Similar to run out, but more specific to making all required shots from the start of a rack. Also known as also break and run or break and dish.
During a set if the opponent does not win a single game, they are said to have been skunked.
The desired angle that must be created between the path of the cue ball and the path of the object ball upon contact to pot the object ball. It is usually measured to the center of the pocket. See also aiming line.
Descriptive of any game in which the object balls must be struck in numerical order. Billiard researcher Mike Shamos observes that it would be more intuitive to call such games "'series' or 'sequence'". The term actually derives from the set-up of the game Chicago, in which the balls are not racked, but placed numerically around the table along the cushions (and must to be shot in ascending order). Other common rotation games include pool (obviously), nine-ball, seven-ball, ten-ball.
In snooker, the second-highest value colour ball, being worth six points.
A common way to keep track of games won when
playing for small money is to use a coin that is placed
under the rail next to the diamonds on the rail. The
center diamond at the head of the table is taken as zero,
and each diamond from that is considered to be one game.
To go 'around the world' is to beat your opponent so
badly that the coin travels all the way around the
diamonds on the table.
In one pocket pool this means that you change your play based on where the count is during the game. If you are ahead you might choose more conservative shots, and if you are behind you could choose more aggressive shots.
Confederation Panamerica of Billiards
Cut Throat is a game of pocket billiards created to support three or five players. Balls are assigned to each player, and the purpose is to sink all the opponent's balls first to eliminate the other players.
16d 13h 31m 56s
3d 9h 54m 37s
22d 3h 24m 41s
This is a kind of cue made of four pieces of wood, the butt sleeve, the points, the handle, and the forearm, with each piece pinned, doweled, and glued together.
Displacement of the cue ball's path away from the parallel line formed by the cue stick's direction of travel; occurs every time english is employed. The degree of deflection increases as the amount of english applied increases. It is also called squirt, typically in the United States.
The ball required to guarantee victory in a match. Sometimes used figuratively to mean the last difficult ball required (chiefly British and usually used in multi-frame matches, particularly snooker).
The way in which a player holds the butt end of the cue stick.
The wrap of the cuestick where the hand is placed, also known as the "grip area."
A bridge formed by the hand where no finger loops over the shaft of the cue. Typically, the cue stick is channeled by a "v"-shaped groove formed by the thumb and the base of the index finger.
When the cue ball is tucked behind the corner of a pocket, therefore not allowing a direct shot at the object ball.
Also the hook. In snooker, a type of mechanical bridge that has only recently been endorsed by the WPBSA to allow its use in major tournament play. It is a normal rest with the head in line with the shaft, but the last foot or so of the shaft is curved. This allows players to position the curved end around an obstructing ball that would have otherwise left them hampered on the cue ball and in need of a spider or swan with extensions, which would have less control.
To seal the pores of a wooden cue's shaft or to smooth out minor dents in the shaft by rubbing vigorously with some material.
To similarly vigorously rub the edge of a cue tip (especially a new one) to fortify it against mushrooming and ensure that it is perfectly flush with the ferrule.
Also last pocket. A common rule in informal bar pool, especially bar/pub eight-ball, in which the money ball must be pocketed (potted) in the same pocket as the shooter's last object ball (each player may be said to eventually "own" a pocket, for the duration of the game, in which their 8 ball shot must be played if they have already run out their suit). The variant is not extremely common in the United States or the UK, but is near-universal in much of Latin America (where two cue ball scratches are permitted when attempting the 8 ball shot and count as simple fouls, with only a third scratch constituting a loss of game). Last pocket is also common in North Africa. Last-pocket rules require careful position play, and frequently result in bank and kick shots at the 8 ball.
16d 7h 47m 1s
21d 3h 50m 25s
11d 1h 44m 36s
This is a ball that is resting on the edge of a pocket, and would be a very easy shot to pocket.
This is also used to describe the ball when it rests on the edge of the pocket, almost begging to drop.
Also shortstop, short-stop. This is a player that is excellent at pool, but tends to fall short of number one. A shortstop is the best player relative to a particular scene. A second-tier professional who is not (yet) ready for World Championship competition. It can also be applied by extension to a player who is one of the best in a region but not quite good enough to consistently beat serious road players and tournament pros. The term was borrowed from baseball.
1- Short for "pool shark", poolshark (US); sharp, "pool sharp" (British)
Verb: To perform some act or make some utterance with the intent to distract, irritate or intimidate the opponent so that they do not perform well, miss a shot, etc. Most league and tournament rules forbid blatant sharking, as a form of unsportsmanlike conduct, but it is very common in bar pool.
Noun: Another term for hustler.
Noun: A very good player. This usage is common among non-players who often intend it as a compliment and are not aware of its derogatory senses .
This refers to a ball that is positioned close to a rail, offering a shot where the cue must hit the rail and the ball almost simultaneously, this position can also offer a defensive shot where the cue ball can be hidden between that object ball and the rail.
The horizontal plane directly in the center of the cue ball, which when hit exactly by the cue tip should impart no follow or draw.