Hitting the object ball with not enough of a cut angle; hitting the object ball too full or "fat". It is a well-known maxim that overcutting is preferable to undercutting.
24 Random Essential Billiards Terms
Also known as a "power draw", means applying very powerful draw on the cue ball thereby causing the maximum amount of draw.
Given to the opposite player after a scratch on the cue ball has been played. This means the player with the cue ball in hand can position it wherever on the table he pleases. Sometimes there are restrictions as to where on the table the ball can be placed: in the kitchen, within the half circle, within the D. This is also known as cue ball in hand.
1- Noun: A player's wager in a money game.
2- Verb:To provide part or all of a player's stake for a gambling session in which one is not a player. A person who stakes or backs a player is called a stakehorse or backer. "Stakehorse" can also be used as a verb.
This is when, after playing an opponent for a while you both break even as far as money exchange, and the only person to get paid is the house for use of their table.
An upright pin, which looks like a miniature bowling pin, cone or obelisk. Skittles, as employed in billiards games, have been so-called since at least 1634. One standardized size, for the largely Italian and South American game five-pins, is 25 mm (1 in.) tall, with 7 mm (0.28 in.) round bases, though larger variants have long existed for other games such as Danish pin billiards. Depending upon the game there may be one skittle, or several, and they may be targets to hit (often via a carom) or obstacles to avoid, usually the former. They are also sometimes called pins, though that term can be ambiguous. Because of the increasing international popularity of the Italian game five-pins), they are sometimes also known even in English by their Italian name, birilli (singular birillo). Skittles are also used as obstacles in some artistic billiards shots. #Flat, thin rectangular skittles, somewhat like large dominoes, approximately 6 in. tall by 3 in. wide, and placed upright like an obelisks on the table in specific spots, are used in the obsolescent and principally Australian games devil's pool and victory billiards. Depending upon the exact game being played, there may be one pin, or several of various colors (e.g. ten white and two black in devil's pool), and they may be targets or obstacles, most commonly the latter. They are usually made of plastic, and are increasingly difficult to obtain, even from Australian billiards suppliers. A black obelisk skittle of this sort features prominently, as a particularly dire hazard, in several scenes of sci-fi/pool film Hard Knuckle (1992, Australia). Skittles as used in billiards games date to ground billiards (13th century or earlier) played with a mace, and hand-thrown games of bowls from at least the same era using the same equipment. Ball games using a recognizable form of skittle are known from as early as ca. 3300 BCE in Ancient Egypt.
This is a shot in one pocket pool where you simple aim at a cluster of balls near your opponents pocket to attempt to make something good happen out of desperation because other shots are not feasible.
Having the cue ball stop precisely where intended.
Having the cue ball stop at or near the center of the table on a forceful break shot (the breaking ideal in many games such as nine-ball);
This describes a shot in snooker where the cue contacts more than one object ball.
A low hit on the cue ball (but not as low as normal draw), often used to change the cue ball's angle of deflection off the object ball.
4d 20h 55s
11d 7h 57m 10s
29d 22h 57m 7s
To apply chalk to the tip of your cue before a shot.
When the tip of the cue begins to hang over the sides of the ferrule from constant use. This is the action of mushrooming, and it is important to use a tip tool to reshape the tip to fit the ferrule.
In the carom games, any shot where the end result is all the balls near each other; ideally, in position for the start of a nurse on the next stroke.
This is a timing device for monitoring and restricting shot times for a player.
A type of nurse used in carom billiards games. With one object ball frozen to a cushion and the second object ball just slightly away from the rail, the cue ball is gently rebounded across the face of both balls, freezing the away ball to the rail and moving the frozen ball away the same distance its partner was previously, resulting in an identical but reversed configuration, in position to be struck again by the cue ball from the opposite side.
This is an object sometimes placed underneath the cue tip.
In team match play when playing one-on-one matches, if one team is short a player, a player on that team is called back to play a second match.
For example: Team A has 6 players, Team B has 4 players. There will be five individual matches played. For the fifth match Team A can pick a player from Team B to play a second match against their fifth match player.
Used with an amount to signify money added to a tournament prize fund in addition to the amount accumulated from entry fees (e.g. "$500 added").
For a player to place money for a wager in an openly visible spot (typically on the hanging light above the table, thus the origin of the phrase); this demonstrates that the money is actually present and obviates any need to demand its production from the loser's pocket. "You want to play for 500? Put it up!"
On a coin-operated bar table, to place one or more coins on the rail, or on the bed of the table under the Template:Cueglosss, as a marker of one's place in line (on queue) to play. "You didn't put your quarters up." And alternative is to put one's name on a list, e.g. on a chalkboard.
An area defined on a billiard table, in games such as pool, snooker, English billiards and bagatelle, by a single balkline (drawn or imaginary) that runs across the table near the head (bottom) end; exactly where depends upon table type and size. This balk is where the cue ball is placed in lagging for lead, for making the opening break shot, and sometimes for other purposes, depending upon the game.
15d 15h 24m 10s
10d 17h 28m 14s
24d 21h 1m 15s
A combination shot, where hitting the first ball rubs it against the center connecting line of two frozen object balls throwing the second out.
Any standard pool cue used to shoot the majority of shots in a match.
Making all of the required shots in a game (rack) without the opponent ever getting to the table or getting back to the table.
A form of Carom billiards for the masters of the game. Played the same way with two cue balls and a single object ball. Except, in between hitting the opponent's cue ball and the object ball your cue ball must bounce off of three rails (this game is played with an unpocketed specially sized table).
An intentionally amateurish stroke to disguise one's ability to play.