Definition of drag shot

A shot played slowly and with heavy draw and follow-through so that the cue ball can be struck firmly but with a lot of the pace taken out, allowing more control than just a gentle tap that would travel as far. Also called "Drag Draw".

24 Random Essential Billiards Terms

American Cuemakers Association. This organization was formed in 1992 to help bring value to the development and advancement of cues in the United states.
An upright pin, which looks like a miniature bowling pin, cone or obelisk. Skittles, as employed in billiards games, have been so-called since at least 1634. One standardized size, for the largely Italian and South American game five-pins, is 25 mm (1 in.) tall, with 7 mm (0.28 in.) round bases, though larger variants have long existed for other games such as Danish pin billiards. Depending upon the game there may be one skittle, or several, and they may be targets to hit (often via a carom) or obstacles to avoid, usually the former. They are also sometimes called pins, though that term can be ambiguous. Because of the increasing international popularity of the Italian game five-pins), they are sometimes also known even in English by their Italian name, birilli (singular birillo). Skittles are also used as obstacles in some artistic billiards shots. #Flat, thin rectangular skittles, somewhat like large dominoes, approximately 6 in. tall by 3 in. wide, and placed upright like an obelisks on the table in specific spots, are used in the obsolescent and principally Australian games devil's pool and victory billiards. Depending upon the exact game being played, there may be one pin, or several of various colors (e.g. ten white and two black in devil's pool), and they may be targets or obstacles, most commonly the latter. They are usually made of plastic, and are increasingly difficult to obtain, even from Australian billiards suppliers. A black obelisk skittle of this sort features prominently, as a particularly dire hazard, in several scenes of sci-fi/pool film Hard Knuckle (1992, Australia). Skittles as used in billiards games date to ground billiards (13th century or earlier) played with a mace, and hand-thrown games of bowls from at least the same era using the same equipment. Ball games using a recognizable form of skittle are known from as early as ca. 3300 BCE in Ancient Egypt.
A stroking technique in which a player releases his gripping hand briefly and re-grasps the cue farther back on the butt just before hitting the cue ball.
Same as cloth (deprecated; it is factually incorrect).
Term for object balls in the game of Chicago that are each assigned as having a set money value; typically the 5, 8, 10, 13 and 15. In games where multiple balls must be pocketed in succession to score a point, such as cribbage pool or thirty-ball, when the last ball necessary to score has been potted, the points given is referred to as a way.
This is a very easy and safe shot to execute in the game of one pocket.
This is the ball that sits in the front, or apex, position in the rack.
This describes balls that are not able to be made in a pocket, either because they are high up on the table, in a different pocket, or in a cluster that makes the shot difficult. This condition of being out of play obviously exists on different difficulty levels.
Also split shot. In pool, a type of shot in which two object balls are initially contacted by the cue ball simultaneously or so close to simultaneously as for the difference to be indistinguishable to the eye. In most sets of rules it is a foul if the split is one in which one of the object balls is a (or the only) legal target (ball-on) and the other is not; however, such a split is commonly considered a legal shot in informal bar pool in many areas if it is called as a split and does appear to strike the balls simultaneously).
Same as break.
This is a player that will regularly loose money to a particular player that is obviously a better player.
The material which covers the bed and cushions of a pool table. The cloth used to cover a pool table is very special and can come in a variety of grades. Along with the general quality of the table itself, the cloth play a very important role in how a particular table plays.
A term applied especially in snooker for a type of double off three cushions, e.g. around the baulk colours and into a centre pocket. Such a shot is very difficult to make and would not normally be played as anything more than a shot for nothing.
Principally British: In snooker, if a player wins a match without the need for the final session to be played (for example, if a player wins a best-of-25-frames match split into three sessions - two sessions of eight frames and one of nine - by a margin of say, 13 frames to 3), then they are said to have won the match "with a session to spare".
A British term for a pot that requires very fine contact between cue ball and object ball. See also feather.
Describing a pot played at such a pace as to just reach the pocket and drop in without hitting the back.
A pool ball that was meant to go into the pocket, but got caught up by the jaw and ended up bouncing back and forth before stopping short of the pocket.
This describes when a player is trapped behind a ball. (n.) - This is also the amount of money a player is down after betting.
In snooker, the colour ball worth 5 points, whose spot is at the center of the table.
A term used to indicate balls that are frozen, or close enough that no matter from which angle they are hit from the combination will send the outer ball the same direction. "Are the 2 and 7 pointing at the corner?? Okay, I'll use that duck to get position way over there."
Be in a game where either because of disparity in skill level, or because of a handicap given, it would be very difficult to lose.
When complete focus allows you to execute quality billiards play with simplicity and seeming ease.
This is a shot where the cue ball follows directly behind the sunk object ball into the pocket right after it falls.
Also known as a "power draw", means applying very powerful draw on the cue ball thereby causing the maximum amount of draw.