24 Random Essential Billiards Terms
Literally, a pocket, but generally used in the phrases losing hazard - potting (pocketing the cue ball off another ball - and winning hazard - using the cue ball to pot another ball - the two types of legal shots that pocket balls in games in which the term is used at all, which is very few today. The term principally survives in English billiards, in which both types of shots are point-scoring. Formerly, a large number of different games made use of the two types of hazards as point scorers or losers in various different ways (thus their suggestive names). The term ultimately derives from holes or pockets in the table to be avoided, in very early forms of billiards. While the terms are disused in pocket billiards today, their lingering effect is obvious, as the vast bulk of such games focus on making winning hazards and avoiding losing hazards (a notable exception being Russian pyramid in which both are legal shots).
In golf billiards, an area of the table (sometimes marked) that a player will be penalized for entering if their ball does not leave. Derives from the use of the term in the outdoor game of golf.
Random method for pairing of opponents when setting up a bracket system for a tournament.
Similar to run out, but more specific to making all required shots from the start of a rack. Also known as also break and run or break and dish.
In snooker, the pocket nearest the yellow spot.
Skilled playing in which knowledge of ball speed, angles, post-impact trajectory, and other factors are used to gain position (i.e. a good leave) after the target ball is struck. The goals of position play are generally to ensure that the next shot is easy or at least makeable, and/or to play a safety in the advent of a miss (intentional or otherwise).
This is a table that offers poor conditions for play; it is either dirty, wet, or overall poor quality.
This shot is a minimally calculated distressed shot which makes it evident to the opponent you no longer have any hope to winning the game.
A British term for someone with little experience or understanding of the game, who may be skilled at potting individual balls but does not consider tactics such as position or safety; "he's a potter not a player." See also banger.
The imaginary line drawn perpendicular to the impact line between the cue ball and an object ball. The cue ball will travel along this line after impact with an object ball if it has no vertical spin on it (is sliding) at the moment of impact on a non-center-to-center collision. See also stun shot.
18d 59m 42s
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3d 22h 4m 37s
Chiefly American: The half of the table from which the break shot is taken. This usage is conceptually opposite that in British English, where this end of the table is called the bottom. Contrast foot. See also kitchen.
Competition between an individual player and an individual opponent, as opposed to team play such as scotch doubles and other multi-player variants.
A team play format in which an individual player from the home team plays a race against an individual player from the visiting team, and then is finished for that match. Several large leagues use this format, including APA/CPA and USAPL.
In blackball, a situation where the player cannot see any of the balls she/he wants to hit due to obstruction by other balls or the knuckle of a pocket. The player must call "total snooker" to the referee, which allows a dispensation to the player from having to hit a cushion after contacting the object ball, which is otherwise a foul.
This is to direct the cue ball by barely contacting an object ball.
In snooker, any of the three colour balls that get spotted on the baulk line: the yellow, green or brown ball.
The number of balls pocketed in an inning in pool (e.g., a run of five balls), or points scored in a row in carom billiards (e.g., a run of five points). Compare British break (sense 2), which is applied to pool as well as snooker in British English.
A shot where the cue ball must hit the object ball so as to make it travel out of a straight line, at a different angle, toward its destination.
As an adjective or compound noun: push-out. A rule in many games (most notably nine-ball, after and only after the break shot), allowing a player to "push out" the cue ball to a new position without having to contact any ball, much less pocket one or drive it to a cushion, but not counting any pocketed ball as valid (other foul rules apply, such as double hits, scratching the cue ball, etc.), with the caveat that the opponent may shoot from the new cue ball position or give the shot back to the pusher who must shoot from the new position. In nine-ball particularly, and derived games such as seven-ball and ten-ball, pocketing the money ball on a push-out results in that ball being respotted (which can be used to strategic advantage in certain circumstances, such as when the break leaves no shot on the ball-on, and failure to hit it would give the incoming player an instant-win combination shot on the money ball).
This the area behind the pocket points before the pocket. The ball can get behind here and rest waiting to be pocketed, or the cue ball can get corner hooked in this location. Different tables feature a smaller or larger area here which can make these situations more or less achievable.
1- Short for "pool shark", poolshark (US); sharp, "pool sharp" (British)
Verb: To perform some act or make some utterance with the intent to distract, irritate or intimidate the opponent so that they do not perform well, miss a shot, etc. Most league and tournament rules forbid blatant sharking, as a form of unsportsmanlike conduct, but it is very common in bar pool.
Noun: Another term for hustler.
Noun: A very good player. This usage is common among non-players who often intend it as a compliment and are not aware of its derogatory senses .
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A denigrating slang term for the mechanical bridge.
This is a style of play where the player is required to stay on top of all the scoring practices. Scratches and points will disappear if they are not remembered.
Cut Throat is a game of pocket billiards created to support three or five players. Balls are assigned to each player, and the purpose is to sink all the opponent's balls first to eliminate the other players.
A cue dedicated to jumping balls; usually shorter and lighter than a playing cue and having a wider, hard tip. Also referred to as a jump stick.
A player who was not shooting well during a match but suddenly turns it around and starts playing better and more accurately. e.g. "He was misisng everything for the first part of the match, then found a stroke to come back and win."