This is when you strike a cue ball off center to gain control on the movement on the cue ball.
24 Random Essential Billiards Terms
Sometimes interchangeable with scratch, though the latter is often used only to refer to the foul of pocketing the cue ball. A violation of a particular game's rules for which a set penalty is imposed.
This is a shot where the cue ball contacts an object ball and moves it along a path, but because the cue ball is still in motion it re-contacts the object ball and pushes it in the pocket after it stops.
Also straight eight-ball. Same as bar pool. Not to be confused with the games of straight pool or straight rail.
A Baulk line is line drawn across the table 29 inches from the bottom cushion and parallel to that cushion.
1- Applying very powerful follow on the cue ball thereby causing the maximum amount of follow.
2- A powerful follow shot with a high degree of top spin on it; usually when the object ball being hit is relatively close to the cue ball and is being hit very full; also known as "prograde top spin" or "prograde follow" (when referring to the action on the shot rather than the shot per se), and as a "jenny" in Australia.
Jargon for a tournament chart, showing which players are playing against whom and what the results are. Often shortened to card.
A short, jabbed draw stroke usually employed so as to not commit a foul (i.e. due to following through to a double hit) when the cue ball is very near to the target object ball.
Also massé shot. A steep curve or complete reversal of cue ball direction without the necessity of any rail or object ball being struck, due to extreme spin imparted to the cue ball by a steeply elevated cue. For Example: shooting with extreme english by holding the cue at a position of 30-90 degrees while applying left or right spin.
25d 3h 31m 8s
11d 16h 4m 27s
16d 5h 37m 56s
A player who during the course of a tournament does not lose focus. Typically said of those players that regularly make it to the finals of a tournament.
Principally British: In snooker, if a player wins all of the required frames in a match without conceding a frame to their opponent - for example, if a player wins a best-of-nine-frame match with a score of 5-0 - this is referred to as a "whitewash". This term is based on a similar term used in the card game of "patience" in the UK. However, it is not used in the context of a 1-0 winning scoreline in a match consisting of a single frame.
The interlocking connection between the butt and shaft ends of a two-piece cue stick. Usually connects via means of a steel or wooden pin, and may be protected by a collar of metal or some other material, or may connect wood-on-wood.
A shot where the shooter was trying to make the shot but misses. However, the result of the missed shot ends up being a very good defensive play
Describes lucky or unlucky "rolls" of the cue ball; "I had good rolls all night; "that was a bad roll." However, when said without an adjective ascribing good or bad characteristics to it, "roll" usually refers to a positive outcome such as in "he got a roll".
The roll: same as the lag.
This is the running score of a player during his inning of play. The sum of the continuously scored points, or where the player stands in the run on the table.
The overall competition between two players, two pairs of players or two teams of players, usually consisting of a predetermined number of frames or games (sometimes organized into rounds).
The 5 out (meaning the player getting the handicap can win by making the 5, 6, 7, 8 or 9 balls).
A shot aimed so that the center of the cue ball is in line with the edge of the object ball, eclipsing half of the ball. "Hit it just a little thinner than half-ball." Assuming a cling does not occur, the shot will impart post-contact momentum on the object ball in a direction 30° (which is arcsin(1 - x), where x is the fraction of object ball eclipsed: ½ in this case) off the direction of the cue-ball's pre-contact momentum. Also notable because the carom angle the cue ball takes is more consistent than at other contact points.
3d 51m 29s
15d 15h 16m 13s
3d 51m 27s
This is missing the fact that you owe a ball in a game of one pocket after a scratch.
A type of spin imparted to the cue ball to make it rebound from a cushion at a shallower angle than it would if the spin had not been used.
Successive games won without the opponent getting to the table; a five-pack would be a package of five games.
Also Gentleman's call. An informal approach to the "call-everything" variation of call-shot, common in bar pool. Obvious shots, such as a straight-on or near-straight shot for which the shooter is clearly aiming and which could not be mistaken for another shot, need not be called. Bank shots, kicks, caroms and combinations are usually less obvious and generally must be called, though this may depend upon the mutual skill level and shot selection perception of the players. An opponent has the right to ask what the shooter's intention is, if this is unclear.