This describes a shot where you bank the object ball off of a rail and then sink it in a side pocket.
24 Random Essential Billiards Terms
A shot, especially common in straight pool and in some variants of blackball (but not WEPF/EPA rules), in which a player intentionally commits a foul with the object in mind of either leaving the opponent with little chance of running out or simply to avoid shooting where no good shot is presented and to do anything else would give the opponent an advantage. It is often referred to in straight pool as a "back scratch."
Three equally spaced diamonds are normally between each pocket on a pool table. On a carom table, the pockets themselves are replaced by additional diamonds. Diamonds get their name from the shape of the markings traditionally used; though many today are round, square, etc., these rail markings are still referred to as "diamonds".
In the carom games, any shot where the end result is all the balls near each other; ideally, in position for the start of a nurse on the next stroke.
This is a play where the shot of the cue ball is meant to end up in a certain place to loose your turn, but makes the next attempt difficult for your opponent. The shot is turned over, but will often times lead to a foul, giving you the ball back with a different view or ball in hand. This "safety" play is important if your shot isn't ideal, and you are likely to turn the ball over anyway.
An area defined on a billiard table, in games such as pool, snooker, English billiards and bagatelle, by a single balkline (drawn or imaginary) that runs across the table near the head (bottom) end; exactly where depends upon table type and size. This balk is where the cue ball is placed in lagging for lead, for making the opening break shot, and sometimes for other purposes, depending upon the game.
The wrap is situated over the handle of the cue, below the forearm and above the butt. Common materials used are Irish linen, leather, or cork. These materials make sense, because they provide a sure grip, long life, and help to absorb moisture from the hand when you are sweating through a difficult rack. In addition, wraps are used to compliment the color or style of the cue stick and to elegantly complete the look.
This is a timing device for monitoring and restricting shot times for a player.
Chiefly British: The cushion on the top rail. Compare foot cushion; contrast bottom cushion.
Sometimes called spots and stripes, stripes and solids or, more rarely, bigs and littles or highs and lows.
All fifteen numbered balls are used in a conventional triangle rack.
Each player is assigned either the solid balls (1-7) or the striped balls (9-15). The object is to pocket all of your assigned balls and then pocket the 8-ball.
14d 2h 42m 19s
17d 4h 24m 27s
19h 46m 28s
To intentionally miss a shot (that results in a foul) in order to create a position for the cue ball that makes it hard for the other player to execute their shot. Not to be confused with a "Safety", since a safety is a legal hit.
Also known as a Dead cushion. A cushion that has either lost a degree of elastic resiliency or is not firmly bolted to the frame, in both cases causing balls to rebound with less energy than is normal.
This is a low bet in a game with action.
Also littles, little ones, little balls. In eight-ball, to be shooting the solid suit (group) of balls (1 through 7); "you're little, remember", "you're the little balls" or "I've got the littles". Compare small, solids, reds, low, spots, dots, unders; contrast big.
Describes a ball rolling along a rail in contact or near contact with it, or which makes multiple successive contacts with the rail.
This is a shot that is meant to remove one of your opponent's balls that lies near their pocket in the game of one pocket.
This is a shot that attempts to move a number of balls onto your side of the table in a kind of herding attempt.
A term applied especially in snooker for a type of double off three cushions, e.g. around the baulk colours and into a centre pocket. Such a shot is very difficult to make and would not normally be played as anything more than a shot for nothing.
Also known as 14.1 continuous pool. This game is played on a pocketed table with the fifteen object balls and a cue ball. Every shot must begin with a call, and if made, you get to continue calling shots. The idea is to reach a predetermined score before your opponent. When all but one ball remains, the rack is started over without the apex ball in position, and the last shot is called in such a way as to break the new rack and continue play.
This is when it is necessary to change a set handicap after play indicates it favors one player more than the other.
23d 21h 29m 14s
29d 3h 58m 38s
21d 16h 8m 58s
Hitting the object ball with too large of a cut angle; hitting the object ball too thin. It is a well-known maxim that overcutting is preferable to undercutting in many situations, as is more often leaves the table in a disadvantageous position on the miss than does an undercut. See also professional side of the pocket.
To elevate the back of the cue on a shot.
A type of nurse shot used in English billiards in which two coloured balls are positioned on either side of the mouth of a snooker table pocket but not touching and, thus placed, can be successively contacted and scored off over and over by the cue ball without moving them.
Chiefly British: bank shot played up and down the longer length of the table off a short rail and into a corner pocket, as opposed to the more common bank across the short length into a center pocket or corner.
1- Shortened phrase of "ball-in-hand".
2 - In snooker, the ability to place the cue ball anywhere inside the boundaries of the D. This occurs at the start of a frame, and after the cue ball has been potted or forced off the table.
Also a short form of "Ball In Hand".