This is a particular ball which lends itself to be used as a "blocker" or a "protector."
To use a particular ball as security by playing a safety or leaving it where it will act as one.
24 Random Essential Billiards Terms
Shooting at an object ball that is already in motion at the moment of shooting and cue ball impact; illegal in most games and usually only seen in exhibition/trick shots.
When the cue ball contacts three or more cushions in carom games.
The ease with which a player is generating cue power, due to well-timed acceleration of the cue at the appropriate point in a shot.
This is the running score of a player during his inning of play. The sum of the continuously scored points, or where the player stands in the run on the table.
To intentionally hide one's "speed"; "he's on the stall."
To intentionally play slowly so as to irritate one's opponent. This form of sharking has been eliminated from many tournaments with a shot clock, and from many leagues with time-limit rules.
The act of playing a devastating safety which leaves the opponent in a situation where it is very difficult or near impossible to make a legal hit on an object ball
In snooker, the highest-value baulk colour, worth 4 points.
9d 2h 25m 4s
10d 1h 49m 26s
8d 4h 32m 42s
This is the imaginary line that a ball would need to follow in order for it to result in an effective bank shot.
This is your pocket for sinking balls in a one pocket game.
Technique using different wood inlays to create picture designs on the butt of the cue.
A pejorative term for an improper rack in which the balls are not properly in contact with their neighbors, often resulting in a poor spread on the break.
A line, sometimes imaginary (especially in American pool), sometimes drawn on the cloth, that runs horizontally across the table from the second diamond (from the head rail) on one long rail to the corresponding second diamond on the other long rail. In most pool games, the opening break shot must be performed with the center (base) of the cue ball behind the head string (i.e. between the head string and head rail). The head string intersects the long string at the head spot, and delimits the kitchen (and, in European nine-ball, the outer boundary of the break box). The head string's position is always determined by the diamonds, in contrast to the similar but different baulk line, the position of which is determined by measurement from the bottom cushion (head cushion).
This is a special shaped leather or plastic bottle that is used on the table during play in special pocket games.
British: Same as cling, and kick.
This is when a ball is spotted because of a foul or a handicap.
Also piquet. Either a massé shot with no english, or a shot in which the cue stick is steeply angled, but not held quite as vertical as it is in full massé.
A common aiming method in which a phantom ball is imagined frozen to the object ball at the point where an imaginary line drawn between their centers is aimed at the desired target; the cue ball may then be shot at the center of the "ghost" ball and, ideally, impact the object ball at the proper aiming contact point. The ghost ball method of aiming results in misses where adjustment is not made for collision induced throw.
12d 23h 9m 16s
9d 23h 10m 8s
20d 5h 3m 10s
Common slang in the US for a cheap, poorly made cue. Compare wood.
To intentionally miss a shot (that results in a foul) in order to create a position for the cue ball that makes it hard for the other player to execute their shot. Not to be confused with a "Safety", since a safety is a legal hit.
Side spin on the cue ball that causes it to unnaturally roll off a cushion (contacted at an angle) against rather than with the ball's momentum and direction of travel. If angling into a cushion that is on the right, then reverse english would be right english, and vice versa. The angle of deflection will be steeper (narrower) than if no english were applied. The opposite of running english, which has effects other than simply the opposites of those of reverse english.
The deciding match between two tied opponents. Compare hill, hill.
The ball required to guarantee victory in a match. Sometimes used figuratively to mean the last difficult ball required (chiefly British and usually used in multi-frame matches, particularly snooker).