This is the running score of a player during his inning of play. The sum of the continuously scored points, or where the player stands in the run on the table.
24 Random Essential Billiards Terms
In snooker, the highest-value colour ball on the table, being worth seven points. In some (especially American) snooker ball sets it is numbered "7" on its surface.
The black ball (usually numbered "8") in the eight-ball variant game blackball (and its variants); also the common British term for the slightly larger but otherwise identical 8 ball in a kelly pool set (a.k.a. American or WPA pool set).
This is a ball that is left in a position that allows an easy shot, while time is spent working with other balls to better your position in the game.
As an adjective or compound noun: push-out. A rule in many games (most notably nine-ball, after and only after the break shot), allowing a player to "push out" the cue ball to a new position without having to contact any ball, much less pocket one or drive it to a cushion, but not counting any pocketed ball as valid (other foul rules apply, such as double hits, scratching the cue ball, etc.), with the caveat that the opponent may shoot from the new cue ball position or give the shot back to the pusher who must shoot from the new position. In nine-ball particularly, and derived games such as seven-ball and ten-ball, pocketing the money ball on a push-out results in that ball being respotted (which can be used to strategic advantage in certain circumstances, such as when the break leaves no shot on the ball-on, and failure to hit it would give the incoming player an instant-win combination shot on the money ball).
A well calculated successful slop shot that is usually hit a little harder than it should be and results in a pocketed ball or two without any fouls.
British: Same as cling, and kick.
A pool ball that was meant to go into the pocket, but got caught up by the jaw and ended up bouncing back and forth before stopping short of the pocket.
This refers to a ball that is positioned close to a rail, offering a shot where the cue must hit the rail and the ball almost simultaneously, this position can also offer a defensive shot where the cue ball can be hidden between that object ball and the rail.
The object ball involved in a key shot.
Usually a one-piece cue freely available for use by patrons in bars and pool halls.
16d 9h 18m 9s
26d 2h 13m 27s
5d 1h 26m 22s
When a player is playing flawlessly, just "cannot miss" and the game seems effortless.
A break shot in which the object is to leave the incoming player with no shot or a very difficult shot, such as is normally employed in the opening break of straight pool. Cf. open break.
1.In pool games such as nine-ball, a specific handicap given (e.g., "what spot will you give me?").
2.In snooker, any of the six designated points on the table on which a colour ball is replaced after it has left the playing surface (usually after it has been potted).
3.An (often unmarked) point on the table, at the intersection of two strings. See foot spot, head spot, center spot for examples.
4.In UK eight ball, (when not playing with a reds-and-yellows colour ball set) any of the group of seven balls, other than the 8, that are a solid colour with just a circled number on the surface. In the US, these balls are usually referred to as solids or more colloquially as lows, littles or smalls, while British terms include dots and unders. Contrast stripes.
5.Alternate name for a table's diamonds.
1.In pool, return an illegally pocketed object ball to the table by placement on the foot spot or as near to it as possible without moving other balls (in ways that may differ from ruleset to ruleset).
2.In snooker, to return a colour ball to its designated spot on the table. Also called re-spot.
3.In nine-ball, the giving of a handicap to the opponent where they can also win by making a ball or balls other than the 9 ball (e.g. "she spotted me the seven ball").
4.In eight-ball, one-pocket and straight pool, the giving of a handicap to the opponent where they have to make fewer balls than their opponent does.
5.In some variants of pool, to place the cue ball on the head spot or as near to it as possible inside the kitchen/baulk, after the opponent has scratched.
To allow an opponent to stop playing a set for money in exchange for something. If a player is winning a set by a wide margin, with $100 on the line, the player could say, "I'll let you out now for $75." This is usually meant to save pride.
These are fouls made in one turn and then on the next by the same player each time. Some games have a rule that a player will lose the rack or match with three succesive fouls.
Same as solids, in New Zealand. Compare little, small, reds, low, spots, dots; contrast overs.
The interlocking connection between the butt and shaft ends of a two-piece cue stick. Usually connects via means of a steel or wooden pin, and may be protected by a collar of metal or some other material, or may connect wood-on-wood.
This is your pocket for sinking balls in a one pocket game.
Also lows, low, low ones. In eight-ball, to be shooting the solid suit (group) of balls (1 through 7); "you're low, remember", "you're low balls" or "I've got the lows." Compare solids, reds, little, spots, dots, unders; contrast high.
This is a fine powdery substance used to assist the sliding of the cue over the hand bridge.
13d 11h 53m 45s
28d 8h 59m 36s
18d 15h 23m 52s
Play, from the opening break shot until one player has won (or the game has been halted for some reason by a referee). Games are the units that make up matches, races (in some senses of that term) and rounds. Essentially the same as frame, except with regards to straight pool, which is a multi-rack game.
This is a method of handicapping that designates a wild ball for a lesser player to be able to pocket at any point during a game in order to win.
A cue dedicated to jumping balls; usually shorter and lighter than a playing cue and having a wider, hard tip. Also referred to as a jump stick.
The normal phenomenon where the object ball is pushed in a direction very slightly off the pure contact angle between the two balls. Caused by the friction imparted by the first ball sliding past or rotating against the other ball.
This is a match where a player must win so many games more than the other player in order to win the match.