When the cue ball is tucked behind the corner of a pocket, therefore not allowing a direct shot at the object ball without it bouncing of the corner of the rail.
24 Random Essential Billiards Terms
This is to win a game by pocketing enough balls before you opponent.
British: Same as cling, and kick.
The number of balls pocketed in an inning in pool (e.g., a run of five balls), or points scored in a row in carom billiards (e.g., a run of five points). Compare British break (sense 2), which is applied to pool as well as snooker in British English.
In snooker, the pocket nearest the yellow spot.
Also piquet. Either a massé shot with no english, or a shot in which the cue stick is steeply angled, but not held quite as vertical as it is in full massé.
A type of spin imparted to the cue ball to make it rebound from a cushion at a shallower angle than it would if the spin had not been used.
Chiefly British: The cushion on the top rail. Compare foot cushion; contrast bottom cushion.
Chiefly American: The half of the table in which the object balls are racked (in games in which racked balls are used). This usage is conceptually opposite that in British English, where this end of the table is called the top. Contrast head.
To shoot without taking enough warm-up strokes to properly aim and feel out the stroke and speed to be applied. One-stroking is a common symptom of nervousness and a source of missed shots and failed position.
5d 20h 7m 45s
21d 11h 17m 36s
23d 18h 20s
To determine the order of play, players (representing only themselves, or teams) each simultaneously shoot a ball from the kitchen (or in British games, from the baulk line) to the end rail and back toward the bottom rail. Whichever shooter's ball comes to rest closest to the bottom rail gets to choose who breaks the rack. It is permissible but not required for the lagged ball to touch or rebound from the bottom rail, but not to touch the side rails. Lagging is usually a two-party activity, though there are games such as cutthroat in which three players might lag. In the case of a tie, the tying shooters re-lag. The lag is most often used in tournament play or other competitions. In hard-break games like nine-ball and eight-ball the winner of the lag would normally take the break, while in soft-break games like straight pool would likely require the loser of the lag to break, since breaking would be a disadvantage.
This is the act of disturbing you opponents good looking balls in the hope that they might move over and help you out in the game of one pocket.
Actual wire or string with multiple beads strung (like an abacus) used for keeping score. Points "on the wire" are a type of handicap used, where a weaker player will be given a certain number of points before the start of the game.
The person in charge of the game whose primary role is to ensure adherence by both players to the appropriate rules of the game being played. Other duties of the referee include racking each frame, re-spotting balls during the course of a game, maintaining the equipment associated with the table (e.g. keeping the balls clean), controlling the crowd and, if necessary, controlling the players. Formerly sometimes referred to as the umpire.
A player who was not shooting well during a match but suddenly turns it around and starts playing better and more accurately. e.g. "He was misisng everything for the first part of the match, then found a stroke to come back and win."
Also simply maximum. In snooker, the highest break attainable with the balls that are racked; usually 147 points starting by potting fifteen reds, in combination with blacks, and clearing the colours. Also called a 147 (one-four-seven). In six-red snooker, the maximum break is only 75 points, due to fewer red balls and thus fewer black-scoring opportunities.
In team match play when playing one-on-one matches, if one team is short a player, a player on that team is called back to play a second match.
For example: Team A has 6 players, Team B has 4 players. There will be five individual matches played. For the fifth match Team A can pick a player from Team B to play a second match against their fifth match player.
This refers to the cluster of balls remaining in a similar position to where they were within the break.
Also known as "Break and Dish". In pool games, when a player breaks the racked object balls, pockets at least one ball on the break, and commences to run out the remaining object balls without the opponent getting a visit at the table.
This is a term to describe 100 break points in a game of snooker.
17d 14h 19m 4s
22d 23h 5m 41s
18d 19h 40m 35s
An intentionally amateurish stroke to disguise one's ability to play.
Short for top spin, i.e. same as follow.
Chiefly British: The half of the table in which the object balls are racked (in games in which racked balls are used). This usage is conceptually opposite that in North America, where this end of the table is called the foot. In snooker, this is where the reds are racked, nearest the black spot; this is the area in which most of the game is usually played.
Chiefly American: Exactly the opposite of the above - the head end of the table. No longer in common usage.
The surface of the table used for play (often made with slate).
1- Applying very powerful follow on the cue ball thereby causing the maximum amount of follow.
2- A powerful follow shot with a high degree of top spin on it; usually when the object ball being hit is relatively close to the cue ball and is being hit very full; also known as "prograde top spin" or "prograde follow" (when referring to the action on the shot rather than the shot per se), and as a "jenny" in Australia.
A player skilled at very thin cut shots, and shots in which a ball must pass cleanly through a very narrow space (such as the cue ball between two of the opponent's object balls with barely enough room) to avoid a foul and/or to pocket a ball. Such shots may be referred to as "surgery", "surgical shots", "surgical cuts", etc. (chiefly US, colloquial). See also feather (US) or snick (UK).