Nickname for the nine ball, usually only used when playing the game 9-Ball.
24 Random Essential Billiards Terms
A game of pool played on a table shaped like a rectangle, with or without pockets.
A small clamping tip tool used to firmly hold and apply pressure to a replacement cue tip until the glue holding the tip to the ferrule has fully dried.
Also simply maximum. In snooker, the highest break attainable with the balls that are racked; usually 147 points starting by potting fifteen reds, in combination with blacks, and clearing the colours. Also called a 147 (one-four-seven). In six-red snooker, the maximum break is only 75 points, due to fewer red balls and thus fewer black-scoring opportunities.
In snooker, after particular fouls are committed, the referee can call a "free ball." This allows the next player to assign any ball as "ball on" if he or she is shooting next.
To intentionally rebound the cue ball off both of the pocket points to achieve position.
Billiard Congress of America. The official governing body for pocket billiards in the United States.
A shot that only a novice or fool would take. Usually because it is a guaranteed scratch or other foul, or because it has a low percentage of being pocketed and is likely to leave the opponent in good position.
In snooker, a shot where a player fouls by missing the ball on altogether. The miss rule allows for his opponent to have the player play exactly the same shot again, or at least as accurately as the referee is able to reproduce the ball positions. A miss usually occurs when a player makes an unsuccessful attempt at escaping from a snooker. It is a controversial rule aimed at formally discouraging deliberate fouls. In professional snooker, a referee will almost always call a miss on any foul where the player misses the ball on altogether, regardless of how close the player comes to hitting it, however no miss can be called when either of the players requires snookers to win the frame. If a player is called for a miss three times in a single visit while not snookered, he forfeits the frame; to avoid this, players almost always play an easy hit on their third attempt, even if it is likely to leave a chance for the opponent.
7d 10h 39m 5s
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6d 15h 23m 10s
22d 14h 55m 16s
Competition between an individual player and an individual opponent, as opposed to team play such as scotch doubles and other multi-player variants.
A team play format in which an individual player from the home team plays a race against an individual player from the visiting team, and then is finished for that match. Several large leagues use this format, including APA/CPA and USAPL.
When you hit the object ball you are aiming for (or the manditory next ball) without the cue ball hitting other object balls first.
A player who during the course of a tournament does not lose focus. Typically said of those players that regularly make it to the finals of a tournament.
Any shot in which the cue ball or an object ball has to squeeze by (just miss with almost no margin for error) another ball or balls in order to reach its intended target.
A pejorative term for an improper rack in which the balls are not properly in contact with their neighbors, often resulting in a poor spread on the break.
Also semi-massé shot. A moderate curve imparted to the path of the cue ball by an elevated hit with use of english (side); or a shot using this technique. Also known as a curve (US) or swerve (UK) shot. Compare massé.
This is to miss your shot but either luckily or on purpose leave your opponent with nothing to shoot at.
In snooker, a situation during a frame in which the first line of the remaining reds grouped together, where the original pack was, are in a straight horizontal line. This has implications when opening the pack, as a full-ball contact off the top cushion will usually cause the cue-ball to stick to the red and fail to develop a potting opportunity.
This is the imaginary line that a ball would need to follow in order for it to result in an effective bank shot.
Sometimes called a snake shot. A carom billiards shot, common in three-cushion billiards, where the cue ball is shot with reverse english at a relatively shallow angle down the rail, and spins backwards off the adjacent rail back into the first rail.
13d 12h 14m 54s
18d 12h 13m 26s
6d 14h 42m 24s
A term applied especially in snooker for a type of double off three cushions, e.g. around the baulk colours and into a centre pocket. Such a shot is very difficult to make and would not normally be played as anything more than a shot for nothing.
The forward rotation of the cue ball that results from a follow shot. Also known as top spin or top, follow is applied to the cue ball by hitting it above its equator, causing it to spin more rapidly in the direction of travel than it would simply by rolling on the cloth from a center-ball hit. Follow speeds the cue ball up, and widens both the carom angle after contact with an object ball, and angle of reflection off a cushion.
Chiefly British: The half of the table from which the break shot is taken. This usage is conceptually opposite that in North America, where this end of the table is called the head.
1- A tip tool with fine, sharp points used to roughen the cue tip to better hold chalk after it has become hardened and smooth from repeated impacts with the cue ball. Tappers are firmly tapped on or pressed against the tip. Scuffers serve the same purpose, but are used differently.
Describes a shot where one has a chance to miscue. Usually heard in reference to long draw shots.
As in, "It's a tip-tapper!".
Chiefly American: The short rail at the head of the table. Traditionally this is the rail on which the table manufacturer's logo appears. Compare bottom rail, baulk rail; contrast foot rail.