Chiefly British: The half of the table from which the break shot is taken. This usage is conceptually opposite that in North America, where this end of the table is called the head.
24 Random Essential Billiards Terms
This refers to how a player is playing on a particular occasion (a player's skill level). If their game is good, then they are at a high speed, but if they are not playing up to their potential, then they are playing at a lower speed.
Toward the head of the table. This is the playing area on the table above the middle pockets. The idea in an up table game is that shots are more difficult and further from the pockets in one pocket pool.
A shot where the cue ball has no top spin or back spin on it when it impacts an object ball, and "stuns" out along the tangent line. Commonly shortened to just "stun."
1- This is a knowledgeable shot showing skill on the movement of the cue ball.
2- This is an experienced one pocket pool player that shows extraordinary skill at coordinating the cue balls and object balls for safety plays.
This game is played on a smaller octagonal table filled with bumpers in the middle and two more bumpers surrounding a hole on each side of the table. The game is played by trying to sink the balls into the opposite pocket by hitting the object ball directly instead of using a cue ball.
A common way to keep track of games won when
playing for small money is to use a coin that is placed
under the rail next to the diamonds on the rail. The
center diamond at the head of the table is taken as zero,
and each diamond from that is considered to be one game.
To go 'around the world' is to beat your opponent so
badly that the coin travels all the way around the
diamonds on the table.
A sleeve, fitted onto the lathed-down tip end of the cue, made from fiberglass, phenolic resin, brass, ivory, horn or antler, melamine, plastic, or other rigid material, upon which the cue tip is mounted and which protects the shaft wood from splitting from impact with the cue ball.
Feel generally refers to that elusive quality that makes one cue feel special or superior to another. In essence, it is the cumulative effect of all of a cues characteristics, including weight, shaft diameter, balance, grip material, length, etc. It can vary greatly from one player to another. A cue that feels great to one player does not necessarily fell good to another.
This is a slang term created by Freddy Bentivegna to refer to a cluster of balls on your side of the table that do not lend to easy pocketing in a game of one pocket.
9d 59m 22s
16d 2h 12m 53s
1d 10h 30m 55s
Having the cue ball stop precisely where intended.
Having the cue ball stop at or near the center of the table on a forceful break shot (the breaking ideal in many games such as nine-ball);
This is to direct the cue ball by barely contacting an object ball.
Five-pin billiards is a today usually a carom but sometimes still a pocket form of cue sport, popular especially in Italy and Argentina but also in some other parts of Latin America and Europe, with international, televised professional tournaments. The game is sometimes referred to as Italian five-pins or Italian billiards.
This is a carom shot that utilizes english and only two rails to achieve three cushion contacts.
A gentle tap of the cue ball with the intention of getting it as tight as possible behind another ball, in the hope of a snooker. It is most common in the game of snooker, and is illegal in many pool games, in which on every shot a ball must either be pocketed, or some ball must contact a cushion after the cue ball has contacted an object ball.
Used by itself often with "low" and "high": "that's a low-percentage shot for me", "I should really take the high-percentage one".
Describing a shot which requires one or more balls to be played off several cushions, such as an elaborate escape or a positional shot; "he'll have to send the cue ball round the angles to get good position."
This is the highest number of consecutive points scored during an inning of continuous pool play.
For a player to place money for a wager in an openly visible spot (typically on the hanging light above the table, thus the origin of the phrase); this demonstrates that the money is actually present and obviates any need to demand its production from the loser's pocket. "You want to play for 500? Put it up!"
On a coin-operated bar table, to place one or more coins on the rail, or on the bed of the table under the Template:Cueglosss, as a marker of one's place in line (on queue) to play. "You didn't put your quarters up." And alternative is to put one's name on a list, e.g. on a chalkboard.
This is a unique game played on a table with smaller pockets. The balls are racked in a typical pyramid, but after the break any ball can be the cue ball, and you can score by hitting a ball in or by putting the ball in after bouncing it from another object ball.
10d 22h 29m 30s
6d 22h 48m 59s
6d 2h 5m 33s
This is a shot that is meant to remove one of your opponent's balls that lies near their pocket in the game of one pocket.
Modification of the rules and/or scoring of a game to enable players of variable abilities to compete on a more even playing field. Examples of handicapping include spotting balls and giving games on the wire to an opponent. In league play, other forms of handicapping include awarding compensating points to a lesser-skilled team, or using numerical player ranking systems to adjust final scores between opponents of different skill levels.
Any shot where the cue ball is intentionally jumped into the air to clear an obstacle
1- Shortened phrase of "ball-in-hand".
2 - In snooker, the ability to place the cue ball anywhere inside the boundaries of the D. This occurs at the start of a frame, and after the cue ball has been potted or forced off the table.
Also a short form of "Ball In Hand".
In nine-ball, especially in the UK, a break shot that pots the 9 ball without fouling, in which case the player wins in one shot. See also on the break/snap.