This when you receive the first legitimate shot on the next "ball on" after there had been a series of safeties to try and hurt the other players chances. This term is often used in one pocket pool.
24 Random Essential Billiards Terms
A cluster of balls. In snooker, the bunch of reds that are typically left below the pink spot in the early stages of a frame, not including those reds that have been released into pottable positions.
The effect of shooting regulation-weight object balls with an old-fashioned over-weight bar table cue ball, such that the cue ball moves forward to occupy (sometimes only temporarily), or go beyond, the original position of the object ball, even on a draw or stop shot, because the mass of the cue ball exceeds that of the object ball. Players who understand smash-through well can use it intentionally for position play, such as to nudge other object balls nearby the target ball. Smash-through also makes it dangerous in bar pool (when equipped with such a cue ball) to pocket straight-on ducks with a stop shot instead of by cheating the pocket because of the likelihood of scratching the cue ball.
Having the cue ball stop precisely where intended.
Having the cue ball stop at or near the center of the table on a forceful break shot (the breaking ideal in many games such as nine-ball);
Nine Pin (also known as Goriziana) is a carom billiards game. The game has nine pins in the center of a table. It is played by two teams of 1 or 2 players. Three balls are used of which two are cue balls. Each team (or each player) aims to hit their opponent's ball and from there score points by hitting onto the red ball and also by making the opponent's and/or the red ball knock over the pins.
A player's auction at a pool tournament. Each player is called and players and spectators bid on the player. The highest bidder(s) pays their bid to the calcutta, and by doing so invest in that player's success. If a player wins or places in the tournament, those who "bought" the player receive a percentage of the total calcutta payout, usually tracking the percentage payout of the tournament prize fund. Typically, players have the option of purchasing half of themselves when the high bid is won by a third party. Like english and scotch doubles, usually not capitalized.
A short and loose stroke performed in a manner similar to the way one throws a dart; usually employed for a jump shot. See also nip draw.
Cueing and timing the balls well; in good form, where pocketing (potting), safety and clarity of thinking seem to come easily.
A pool cue designed for breaking. Along with sometimes having unusual weight or balance to build maximum speed for the cue ball, some break cues have stiffer shafts and special breaking cue tips to transfer energy more efficiently to the cue ball.
18d 6h 18m 34s
15d 13h 43m 49s
27d 5h 53m 43s
This is a creative game played between four players, using hands instead of cue sticks. The goal is to shoot as many balls as possible into the diagonally opposing corner pocket you are standing behind. The shooting is done taking turns and rotating counter clockwise. When misses on the pocket occur, the ball is open game to be stolen and pocketed in the new opposing pocket during the new owners turn. Ties are decided by lagging with the hands, and the winner of one game is the first to shoot in the next.
Certain rules say you must designate your shot before taking it. Generally this is just calling the ball to be sunk in which pocket, and is not dependent on touching rails or other balls, but very well can be.
An illegal shot (foul) in which the cue stick's tip contacts the cue ball twice during a single stroke. Double hits often occur when a player shoots the cue ball when it is very close to an object ball or cushion, because it is difficult to move the cue stick away quickly enough after the cue ball rebounds from the cushion or object ball.
When the contact between the cue ball and object ball is dead center.
This word is used as slang to define a player as amateur or recreational.
The point in match play where both players (or teams) need only one more game (frame) victory to win the match or race.
1- Noun: A player's wager in a money game.
2- Verb:To provide part or all of a player's stake for a gambling session in which one is not a player. A person who stakes or backs a player is called a stakehorse or backer. "Stakehorse" can also be used as a verb.
Also goose neck rest. Same as swan.
In snooker and British pool, the successful potting of all object balls-on in a single frame.
In nine-ball, especially in the UK, a break shot that pots the 9 ball without fouling, in which case the player wins in one shot. See also on the break/snap.
27d 3h 17m 3s
18d 6h 18m 34s
27d 19h 5m 24s
An agreement between two players in a tournament, one of whom will advance to a guaranteed money prize if the match is won, to give a certain percentage of that money to the loser of the match. Also known as a saver.
With draw, as in "I shot that low left", meaning "I shot that with draw and with left english". Derives from the fact that one must hit the cue ball below it's equator, i.e. "low" on the ball, to impart draw. Contrast high.
This a shot that hits the object ball at the nine ball to see if you can get lucky by sinking the nine ball in any pocket. (also see Cheese the Nine and Rolling the Cheese).
The surface of the table used for play (often made with slate).
Also known as a "Dirty Defense" or "Dirty Foul". To intentionally miss a shot (that results in a foul) in order to create a position for the cue ball that makes it hard for the other player to execute their shot. Not to be confused with a "Safety", since a safety is a legal hit.