Definition of barrels

A barrel is how much money per game a player is betting. As in, "I have ten barrels at $20 a game".

24 Random Essential Billiards Terms

This is a style of playing a pool game with a partner playing on your team. You can either take turns or play in a tag team style. This works well when there are a lot of people around that want to play.
A form of team play in which two players compete against another team of two players in any given frame or match. In a doubles game, the first player from the breaking team is the only one who shoots during the opening inning, with control of the table passing to a member of the opposing team at the end of that inning, then upon the end of the opponent's inning to the doubles partner of the original player, and next to the second opponent, play proceeding in this doubly alternating manner until concluded. Contrast Scotch doubles.
Also known as "Break and Dish". In pool games, when a player breaks the racked object balls, pockets at least one ball on the break, and commences to run out the remaining object balls without the opponent getting a visit at the table.
Verb: "To Clock" To carefully note the abilities or betting inclinations of other players for future reference.
Also spider rest. A type of rest, similar to a common American-style rake bridge but with longer legs supporting the head so that the cue is higher and can reach over and around an obstructing ball to reach the cue ball. See also swan.
A joint type in which the butt and shaft screw together in a tight lock, resulting in a better shot with more hitting power.
0-2 Barbecue is a slang billiard term that refers to a single player loosing the first 2 matches in a double elimination tournament. This double loss results in that player being knocked out of the tournament without winning even one game.
Also bar rules, pub pool, tavern pool. Pool, almost always a variant of eight-ball, that is played by bar players on a bar table. Bar pool has rules that vary from region to region, sometimes even from venue to venue in the same city, especially in the U.S. Wise players thus ensure understanding of and agreement to the rules before engaging in a money game under bar rules. Typical differences between bar pool and tournament eight-ball are the lack of ball-in-hand after a foul, the elimination of a number of fouls, and (with numbered ball sets) the requirement that most aspects of a shot be called (including cushions and other object balls to be contacted) not just the target ball and pocket. Bar pool has evolved into this "nitpicky" version principally to make the games last longer, since bar pool is typically played on coin-operated tables that cost money per-game rather than per-hour. Competitive league pool played on bar tables, however, usually uses international, national or local/regional league rules, and is not what is usually meant by "bar pool".
Three Ball is a pocket billiards folk game played with three standard pool object balls and a cue ball. The goal is to pocket the three object balls in as few shots as possible.
To play a shot using a more difficult application of stroke and speed to achieve a certain desired position for the next shot, even at the expense of or sharply increasing the likelihood of a miss.
This refers to a shot that travels on a shallower path due to the english placed on it. This is to come up on the near side of a pocket on a bank shot.
A shot where the cue ball must hit the object ball so as to make it travel out of a straight line, at a different angle, toward its destination.
In snooker, a pot into any of the corner pockets where the cue ball had started in the opposite lengthwise half of the table. In other words, a pot in which the cue ball or object ball crosses an imaginary line joining the middle pockets.
To take one's two-piece cue stick apart. When done before a game's conclusion, it often indicates that the game is conceded.
Any shot in which the cue ball or an object ball has to squeeze by (just miss with almost no margin for error) another ball or balls in order to reach its intended target.
This is to win a game by pocketing enough balls before you opponent.
This is a certain type of system used to determine who plays first in the next game. These methods are not synonymous with pool skills, and are more along the lines of flipping a coin, paper-rock-scissors, or drawing straws.
Successive games won without the opponent getting to the table; a five-pack would be a package of five games.
In one pocket pool this means that you change your play based on where the count is during the game. If you are ahead you might choose more conservative shots, and if you are behind you could choose more aggressive shots.
Usually a one-piece cue freely available for use by patrons in bars and pool halls.
British: Same as cling, and kick.
This is the portion of the joint that actually connects the two sides of the cue, often called the pin or male end. This comes in a number of different sizes and shapes which some believe has an influence on the hit of the cue stick.
This is a bank in which the object ball hit will cross the path of the cue ball on the way to its destination.
Basic cue tip contact points on the cue ball to impart various forms of spin. Top spin is also known as follow, side spin as english, and bottom spin as back spin, draw or screw.Rotational motion applied to a ball, especially to the cue ball by the tip of the cue, although if the cue ball is itself rotating it will impart (opposite) spin (in a lesser amount) to a contacted object ball. Types of spin include top spin, bottom or back spin (also known as draw or screw), and left and right side spin, all with widely differing and vital effects. Collectively they are often referred to in American English as "english". See also massé.
Four-ball is a carom billiards game. The game is played on a pocketless table with four balls, usually one light red, one dark red, and two whites (or just two reds and two whites). Each player is assigned one of the white balls as his own cue ball. A point is scored when a shooter caroms on any two other balls. Two points are scored when the player caroms on each of the three other balls.