Definition of back spin

This is placed on a ball by hitting it slightly below center. This action makes the ball travel in a motion against its originally hit direction.

24 Random Essential Billiards Terms

A stroking technique in which a player releases his gripping hand briefly and re-grasps the cue farther back on the butt just before hitting the cue ball.
The number of balls pocketed in an inning in pool (e.g., a run of five balls), or points scored in a row in carom billiards (e.g., a run of five points). Compare British break (sense 2), which is applied to pool as well as snooker in British English.
A joint type in which the butt and shaft screw together in a tight lock, resulting in a better shot with more hitting power.
Side spin on a cue ball on the opposite side of the direction of the cut angle to be played (right-hand english when cutting an object ball to the left, and vice versa). In addition to affecting cue ball position, outside english can be used to decrease throw.
This can be a shot where the best option for you is to sink a ball in you opponents pocket in the game of one pocket. This can also refer to the act of offering an opponent a ball adjustment to even the playing field.
This is a shot involving contact between the cue ball and an object ball which allows the cue ball to contact another object in order to sink a pocket with the second object ball.
Competition between an individual player and an individual opponent, as opposed to team play such as scotch doubles and other multi-player variants.
A team play format in which an individual player from the home team plays a race against an individual player from the visiting team, and then is finished for that match. Several large leagues use this format, including APA/CPA and USAPL.
To "give someone weight" is to give them a handicap so the game is more even in skill level. If one player is significantly better than the other in a game, then you can add some weight, more or less balls for someone, to even the difficulty load between each player.
American Cuemakers Association. This organization was formed in 1992 to help bring value to the development and advancement of cues in the United states.
A situation where the cue ball is directly in front of another ball in the line of the shot such that the player is hampered by it, having to bridge over it awkwardly with the likelihood of a foul looming if the object ball is inadvertently touched.
The forward rotation of the cue ball that results from a follow shot. Also known as top spin or top, follow is applied to the cue ball by hitting it above its equator, causing it to spin more rapidly in the direction of travel than it would simply by rolling on the cloth from a center-ball hit. Follow speeds the cue ball up, and widens both the carom angle after contact with an object ball, and angle of reflection off a cushion.
The surface of the table used for play (often made with slate).
The way in which a player holds the butt end of the cue stick.
The wrap of the cuestick where the hand is placed, also known as the "grip area."
This is a type of shot that shows complete control over the object ball and the cue ball.
A player who during the course of a tournament does not lose focus. Typically said of those players that regularly make it to the finals of a tournament.
The break box is a zone in the "kitchen" of the head (British: bottom) of the table, from which the break shot must be taken with the cue ball,
Chiefly British: The rail at the Top of the table. Compare foot rail; contrast Bottom rail.
Be in a game where either because of disparity in skill level, or because of a handicap given, it would be very difficult to lose.
This is a term used in slang to reference the bridge tool.
In the UK, one of the two pockets one either side of a pool, snooker or English billiards table halfway up the long rails.
This is another name for One Pocket pool.
A type of rest, with a straight shaft and "x"-shaped head for resting the cue upon.
This is to direct the cue ball by barely contacting an object ball.
A tournament format in which a player must lose two matches in order to be eliminated.