To win an inning that counters a good game your opponent just won.
The inning win that counters a good game your opponent just won.
24 Random Essential Billiards Terms
Two or more object balls that are touching or are close together.
The triangular device, generally plastic, used to group the balls in a pyramid form prior to the beginning of a game.
Chiefly American, and largely obsolete: Same as referee.
Four-ball is a carom billiards game. The game is played on a pocketless table with four balls, usually one light red, one dark red, and two whites (or just two reds and two whites). Each player is assigned one of the white balls as his own cue ball. A point is scored when a shooter caroms on any two other balls. Two points are scored when the player caroms on each of the three other balls.
A combination shot, where hitting the first ball rubs it against the center connecting line of two frozen object balls throwing the second out.
The upper portion of a cue which slides on a player's bridge hand and upon which the tip of the cue is mounted at its terminus. It also applies to the main, unsegmented body of a mechanical bridge.
A British term for a pot that requires very fine contact between cue ball and object ball. See also feather.
In snooker, where the cue ball is resting in contact with another ball. If this ball is a ball that may legally be hit, then it is allowable to simply hit away from it and it counts as having hit it in the shot. If the ball moves, then a push shot must have occurred, in which case it is a foul.
This is a shot where the cue ball contacts an object ball and moves it along a path, but because the cue ball is still in motion it re-contacts the object ball and pushes it in the pocket after it stops.
10d 10h 59m 13s
10d 12h 47m 20s
12d 13h 25m 1s
A player skilled at very thin cut shots, and shots in which a ball must pass cleanly through a very narrow space (such as the cue ball between two of the opponent's object balls with barely enough room) to avoid a foul and/or to pocket a ball. Such shots may be referred to as "surgery", "surgical shots", "surgical cuts", etc. (chiefly US, colloquial). See also feather (US) or snick (UK).
Hitting the object ball with too large of a cut angle; hitting the object ball too thin. It is a well-known maxim that overcutting is preferable to undercutting in many situations, as is more often leaves the table in a disadvantageous position on the miss than does an undercut. See also professional side of the pocket.
The collar is the portion of the joint that is attached to the top of the forearm. This is often stainless steel, wood, ivory, or molded phenolic resin, but in any case, made out of a solid material. This portion of the cue is glued on and threaded to reinforce the pin at the end of the shaft, and to offer a stabilized shot out of its solid construction.
Asian Pocket Billiard Union. The APBU is a member of the WPA.
Same as feather (US) or snick (UK)
A foul where the rules are blatantly, intentionally violated, with a stiffer penalty (e.g., loss of game) than normal.
In snooker, the second-highest value colour ball, being worth six points.
The imaginary line drawn perpendicular to the impact line between the cue ball and an object ball. The cue ball will travel along this line after impact with an object ball if it has no vertical spin on it (is sliding) at the moment of impact on a non-center-to-center collision. See also stun shot.
An imaginary line dividing the table into two equal halves lengthwise. It intersects the head string, center string and foot string at the head spot, center spot and foot spot, respectively.
14d 6h 19m 53s
21d 8h 43m 49s
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6d 11h 8m 6s
Literally, a pocket, but generally used in the phrases losing hazard - potting (pocketing the cue ball off another ball - and winning hazard - using the cue ball to pot another ball - the two types of legal shots that pocket balls in games in which the term is used at all, which is very few today. The term principally survives in English billiards, in which both types of shots are point-scoring. Formerly, a large number of different games made use of the two types of hazards as point scorers or losers in various different ways (thus their suggestive names). The term ultimately derives from holes or pockets in the table to be avoided, in very early forms of billiards. While the terms are disused in pocket billiards today, their lingering effect is obvious, as the vast bulk of such games focus on making winning hazards and avoiding losing hazards (a notable exception being Russian pyramid in which both are legal shots).
In golf billiards, an area of the table (sometimes marked) that a player will be penalized for entering if their ball does not leave. Derives from the use of the term in the outdoor game of golf.
In nine-ball, especially in the UK, a break shot that pots the 9 ball without fouling, in which case the player wins in one shot. See also on the break/snap.
1- Noun: A player's wager in a money game.
2- Verb:To provide part or all of a player's stake for a gambling session in which one is not a player. A person who stakes or backs a player is called a stakehorse or backer. "Stakehorse" can also be used as a verb.
A cluster of balls. In snooker, the bunch of reds that are typically left below the pink spot in the early stages of a frame, not including those reds that have been released into pottable positions.
Basic cue tip contact points on the cue ball to impart various forms of spin. Top spin is also known as follow, side spin as english, and bottom spin as back spin, draw or screw.Rotational motion applied to a ball, especially to the cue ball by the tip of the cue, although if the cue ball is itself rotating it will impart (opposite) spin (in a lesser amount) to a contacted object ball. Types of spin include top spin, bottom or back spin (also known as draw or screw), and left and right side spin, all with widely differing and vital effects. Collectively they are often referred to in American English as "english". See also massé.