All-Africa Pool Association. The AAPA is a member of the WPA.
24 Random Essential Billiards Terms
Pocket openings that are significantly wider than are typical and thus allow shots hit with a poor degree of accuracy to be made that would not be pocketed on a table with more exacting pocket dimensions.
When complete focus allows you to execute quality billiards play with simplicity and seeming ease.
1- Applying very powerful follow on the cue ball thereby causing the maximum amount of follow.
2- A powerful follow shot with a high degree of top spin on it; usually when the object ball being hit is relatively close to the cue ball and is being hit very full; also known as "prograde top spin" or "prograde follow" (when referring to the action on the shot rather than the shot per se), and as a "jenny" in Australia.
This can be a shot where the best option for you is to sink a ball in you opponents pocket in the game of one pocket. This can also refer to the act of offering an opponent a ball adjustment to even the playing field.
A common way to keep track of games won when
playing for small money is to use a coin that is placed
under the rail next to the diamonds on the rail. The
center diamond at the head of the table is taken as zero,
and each diamond from that is considered to be one game.
To go 'around the world' is to beat your opponent so
badly that the coin travels all the way around the
diamonds on the table.
A cue made specificaly for an individual player. The term may also describe a quality product of a low volume yielding cue maker who puts more time and effort into both the design and structural integrity of the cue stick, as opposed to a cue manufacturer that builds their cues in a more assembly line fashion.
Nearly table-length distance between the cue ball and target object ball, or near cue and object balls and target pocket, i.e. a potentially difficult shot ("you sure left me a lot of green on that one").
The cloth covering the table.
The inside walls of a pocket billiards table's pockets.
Hitting the object ball with too large of a cut angle; hitting the object ball too thin. It is a well-known maxim that overcutting is preferable to undercutting in many situations, as is more often leaves the table in a disadvantageous position on the miss than does an undercut. See also professional side of the pocket.
15d 3h 1m 25s
22d 21h 43m 50s
5d 2h 45m 59s
In blackball, a situation where the player cannot see any of the balls she/he wants to hit due to obstruction by other balls or the knuckle of a pocket. The player must call "total snooker" to the referee, which allows a dispensation to the player from having to hit a cushion after contacting the object ball, which is otherwise a foul.
Also semi-massé shot. A moderate curve imparted to the path of the cue ball by an elevated hit with use of english (side); or a shot using this technique. Also known as a curve (US) or swerve (UK) shot. Compare massé.
To contact the chosen object ball in such a way to make it bank off a rail before being pocketed.
Term for object balls in the game of Chicago that are each assigned as having a set money value; typically the 5, 8, 10, 13 and 15. In games where multiple balls must be pocketed in succession to score a point, such as cribbage pool or thirty-ball, when the last ball necessary to score has been potted, the points given is referred to as a way.
Any game which uses a rack composed of less than 15 balls.
This is the raised portion on the side of the table; the cushions are essentially rubber bumpers covered in the table cloth.
This is a special shaped leather or plastic bottle that is used on the table during play in special pocket games.
This is a carom shot that utilizes english and only two rails to achieve three cushion contacts.
A rare and very difficult trick jump shot that turns into a draw shot upon landing. Requires precise application of spin in addition to the precise application of ball pressure to effectuate the jump. Jump draws are fairly often seen in professional trick shot competition.
Chiefly Australian: Same as a force follow shot.
27d 19h 15m 36s
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1d 1h 2m 52s
16d 17h 18m 7s
Making all of the required shots in a game (rack) without the opponent ever getting to the table or getting back to the table.
The act of playing a devastating safety which leaves the opponent in a situation where it is very difficult or near impossible to make a legal hit on an object ball
Cueing and timing the balls well; in good form, where pocketing (potting), safety and clarity of thinking seem to come easily.
A shot in which the cue ball is driven first to one or more rails, then hits an object ball and kisses back to the last rail contacted. It is a common shot in carom games, but can be applied to such an instance in any relevant cue sport.
Also pro side of the pocket and missing on the professional (or pro) side of the pocket. Sometimes "of the pocket" is left off the phrase. To err on the side of overcutting a difficult corner pocket cut shot rather than undercutting in nine ball; "missing on the professional side of the pocket." So called because experienced players understand that on a thin cut, overcutting the object ball to a corner pocket will far more often leave the object ball in an unfavorable position for the incoming opponent than will an undercut, which often leaves the object ball sitting in front of or nearby the pocket it had been intended for on a miss. By contrast, in eight-ball, except when both players are shooting at the 8 ball, the incoming player after a miss is shooting for different object balls, so this maxim does not apply, and the opposite may be good strategy as, if the object ball stays near the pocket through an undercut, it is advantageously positioned for a subsequent turn and may block the opponent's use of the pocket.