This is what is brought to the table if you are playing at your best potential.
24 Random Essential Billiards Terms
This is the running score of a player during his inning of play. The sum of the continuously scored points, or where the player stands in the run on the table.
This is a fine powdery substance used to assist the sliding of the cue over the hand bridge.
In snooker, a situation where the scores are tied after all the balls have been potted, and the black ball is re-spotted and the first player to pot it wins. The players toss for the first shot, which must be taken with the cue ball in the D. A safety battle typically ensues, until an error allows a player to pot the black, or a fluke or a difficult pot is made.
Same as angle of reflection.
The cue ball's position after a shot. "Good" or "bad" in reference to a leave describe respectively and advantageous or disadvantageous position for the next shot, or to leave an incoming opponent safe.
To intentionally rebound the cue ball off both of the pocket points to achieve position.
In three cushion billiards, the most standard shot where the third ball is advantageously placed in a corner.
This is placed on a ball by hitting it slightly below center. This action makes the ball travel in a motion against its originally hit direction.
This is the raised portion on the side of the table; the cushions are essentially rubber bumpers covered in the table cloth.
13d 21h 51m 51s
22d 19h 58m 56s
6d 23h 55m 29s
This refers to a ball that is positioned close to a rail, offering a shot where the cue must hit the rail and the ball almost simultaneously, this position can also offer a defensive shot where the cue ball can be hidden between that object ball and the rail.
This is an attempt where one player answers the other players successful shot or run with a successful shot or run.
The sides of a table's frame upon which the elastic cushions are mounted. May also be used interchangeably with cushion.
Also simply maximum. In snooker, the highest break attainable with the balls that are racked; usually 147 points starting by potting fifteen reds, in combination with blacks, and clearing the colours. Also called a 147 (one-four-seven). In six-red snooker, the maximum break is only 75 points, due to fewer red balls and thus fewer black-scoring opportunities.
1 - This is a shot in snooker where the cue ball follows a struck object into the pocket.
This is the male end of the joint located at the base of the shaft. This threaded piece, usually made of metal, connects the shaft with the forearm. The length, width, pitch and depth of threading of the pins vary from joint to joint, but most offer you a flat-faced wood-to-wood connection with the collar. This type of connection will deliver a softer hit. For a harder hit, some pins have a protruding tip without threads that directs the shaft concentrically with a pin that is buried in the collar at the joint. If you want to keep the pin of your shaft safe when your cue is dismantled, it is easy and important to use a joint protector that simply screws over your pin.
Common slang in the US for a cheap, poorly made cue. Compare wood.
A player's (or doubles team's) turn at the table, usually ending with a failure to score a point or to pocket a ball, depending on the game, a foul, a safety or with a win. In some games, such as five-pins and killer, a player's inning is always limited to one shot, regardless of the intent and result of the shot. Usually synonymous with visit, except in scotch doubles format. The term is sometimes used to mean both players'/teams' visits combined, e.g. when referring to which inning in which a memorable shot occurred.
This is an object sometimes placed underneath the cue tip.
Same as mechanical bridge; so-called because of its typical shape.
A players skill level, ball advantage or match advantage when using a handicapping system.
25d 44m 18s
14d 4h 6s
7d 36m 12s
This is a particular ball which lends itself to be used as a "blocker" or a "protector."
To use a particular ball as security by playing a safety or leaving it where it will act as one.
A combination shot, where hitting the first ball rubs it against the center connecting line of two frozen object balls throwing the second out.
A game that basically cannot be lost based on disparity of skill levels; "this game is a lock for him."
Accidentally causing the cue ball or any object ball to leave the table. It is normally a foul.