A fast paced offensive game similar to 9-ball but only using balls numbered 1 through 7.
Pocketing the 7-ball wins the game. Under the current pro rules of 7-ball, any missed shot gives your opponent ball-in-hand.
24 Random Essential Billiards Terms
Chiefly American: The short rail at the head of the table. Traditionally this is the rail on which the table manufacturer's logo appears. Compare bottom rail, baulk rail; contrast foot rail.
This is to execute a shot where the cue ball is controlled perfectly and stops where you want it to exactly.
An intentionally amateurish stroke to disguise one's ability to play.
A shot where the shooter was trying to make the shot but misses. However, the result of the missed shot ends up being a very good defensive play
A gentle tap of the cue ball with the intention of getting it as tight as possible behind another ball, in the hope of a snooker. It is most common in the game of snooker, and is illegal in many pool games, in which on every shot a ball must either be pocketed, or some ball must contact a cushion after the cue ball has contacted an object ball.
This is an imaginary line that separates the halves of the table by crossing at the middle of the side of pockets.
As an adjective or compound noun: push-out. A rule in many games (most notably nine-ball, after and only after the break shot), allowing a player to "push out" the cue ball to a new position without having to contact any ball, much less pocket one or drive it to a cushion, but not counting any pocketed ball as valid (other foul rules apply, such as double hits, scratching the cue ball, etc.), with the caveat that the opponent may shoot from the new cue ball position or give the shot back to the pusher who must shoot from the new position. In nine-ball particularly, and derived games such as seven-ball and ten-ball, pocketing the money ball on a push-out results in that ball being respotted (which can be used to strategic advantage in certain circumstances, such as when the break leaves no shot on the ball-on, and failure to hit it would give the incoming player an instant-win combination shot on the money ball).
Any system for banking or kicking balls multiple rails which uses table diamonds as aiming references.
Feel generally refers to that elusive quality that makes one cue feel special or superior to another. In essence, it is the cumulative effect of all of a cues characteristics, including weight, shaft diameter, balance, grip material, length, etc. It can vary greatly from one player to another. A cue that feels great to one player does not necessarily fell good to another.
17d 11h 46m 58s
9d 17h 8m 34s
3d 15h 54m 38s
A thin sheet of rigid material in the size and shape of a physical ball rack (e.g. a diamond for nine-ball), with holes drilled though it, which is used to make permanent divots in the cloth of the table, one at a time for each ball in the racking pattern, by placing a ball in one of the holes in the carefully placed template and tapping it sharply from above to create the cloth indentation. The holes are spaced slightly closer than the regulation ball width of 21/2 inch (57.15 mm) apart, so that when the balls settle partially into their divots, the outer sides of these indentations create ball-on-ball pressure, pushing the balls together tightly. The purpose of the template is to do away with using a physical rack, with racking instead being performed simply by placing the balls into position, and the divots aligning them into the tightest possible formation automatically. This prevents accidental loose racks, and also thwarts the possibility of cheating by carefully manipulating the ball positions while racking. The European Pocket Billiard Federation (EPBF, Europe's WPA affiliate organization) has adopted this racking technique for its professional Euro-Tour event series.
In snooker, a situation during a frame in which the first line of the remaining reds grouped together, where the original pack was, are in a straight horizontal line. This has implications when opening the pack, as a full-ball contact off the top cushion will usually cause the cue-ball to stick to the red and fail to develop a potting opportunity.
To disguise the level of one's ability to play in various ways such as using a lemonade stroke; intentionally missing shots; making an uneven game appear "close"; purposefully losing early, inconsequential games. Sandbagging is a form of hustling, and in handicapped leagues, considered a form of cheating. See also dump and on the lemonade.
1.A (usually unmarked) line running across the table between one diamond and its corresponding diamond on the opposite rail. See also head string, foot string, long string for examples.
2.Same as wire, sense 2. Can be used as a verb, as in "string that point for me, will you?"
3.A successive series of wins, e.g. of games or frames in a match or race.
4.Chiefly British; same as lag.
This is the white ball in carom games which is separated from the clear ball by a marking (usually a dot or spot).
The point on the table surface over which the apex ball of a rack is centered (in most games). It is the point half the distance between the long rails' second diamonds from the end of the racking end of the table. The foot spot is the intersection of the foot string and the long string, and is typically marked with a cloth or paper decal on pool tables.
This is a handicapping method where one player gets the break, and is allowed to choose any ball afterwards to put in their pocket.
In snooker, the highest-value colour ball on the table, being worth seven points. In some (especially American) snooker ball sets it is numbered "7" on its surface.
The black ball (usually numbered "8") in the eight-ball variant game blackball (and its variants); also the common British term for the slightly larger but otherwise identical 8 ball in a kelly pool set (a.k.a. American or WPA pool set).
This is a style of playing a pool game with a partner playing on your team. You can either take turns or play in a tag team style. This works well when there are a lot of people around that want to play.
A form of team play in which two players compete against another team of two players in any given frame or match. In a doubles game, the first player from the breaking team is the only one who shoots during the opening inning, with control of the table passing to a member of the opposing team at the end of that inning, then upon the end of the opponent's inning to the doubles partner of the original player, and next to the second opponent, play proceeding in this doubly alternating manner until concluded. Contrast Scotch doubles.
The first shot in a game - aimed at a set of racked balls.
To execute the first shot in a new game.
In snooker this term can be use to indicate a series of successive shots completed by a single player.
26d 17h 2m 2s
3d 21h 29m 21s
10d 13h 15m 24s
For a player to place money for a wager in an openly visible spot (typically on the hanging light above the table, thus the origin of the phrase); this demonstrates that the money is actually present and obviates any need to demand its production from the loser's pocket. "You want to play for 500? Put it up!"
On a coin-operated bar table, to place one or more coins on the rail, or on the bed of the table under the Template:Cueglosss, as a marker of one's place in line (on queue) to play. "You didn't put your quarters up." And alternative is to put one's name on a list, e.g. on a chalkboard.
To seal the pores of a wooden cue's shaft or to smooth out minor dents in the shaft by rubbing vigorously with some material.
To similarly vigorously rub the edge of a cue tip (especially a new one) to fortify it against mushrooming and ensure that it is perfectly flush with the ferrule.
A defensive action taken when a player either has no "makeable" or "high percentage" shot or chooses to leave his opponent in a difficult situation. It is a legal shot and is not considered to be dirty pool. A safety must still conform with the rule concerning hitting the correct ball first and striking a rail afterwards. If a correct ball is accidentally pocketed while playing safe, the shooter must continue to shoot.
This is the portion of the cue you would be holding if there was no wrap or grip present. This is the position where the best gripping power can be generated, and is situated below the forearm and above the butt. This portion is often covered with a wrap, but other times left bare to create a simple seamless style.